oatpp/network/server/Server.hpp

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/***************************************************************************
*
* Project _____ __ ____ _ _
* ( _ ) /__\ (_ _)_| |_ _| |_
* )(_)( /(__)\ )( (_ _)(_ _)
* (_____)(__)(__)(__) |_| |_|
*
*
* Copyright 2018-present, Leonid Stryzhevskyi, <lganzzzo@gmail.com>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
***************************************************************************/
#ifndef network_server_Server_hpp
#define network_server_Server_hpp
#include "./ConnectionHandler.hpp"
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#include "oatpp/network/ConnectionProvider.hpp"
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#include "oatpp/core/concurrency/Runnable.hpp"
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#include "oatpp/core/base/String.hpp"
#include "oatpp/core/base/PtrWrapper.hpp"
#include "oatpp/core/base/Controllable.hpp"
#include "oatpp/core/base/Environment.hpp"
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#include "oatpp/core/os/io/Library.hpp"
#include <atomic>
namespace oatpp { namespace network { namespace server {
class Server : public base::Controllable, public concurrency::Runnable{
public:
typedef oatpp::os::io::Library Library;
private:
void mainLoop();
bool setStatus(v_int32 expectedStatus, v_int32 newStatus);
void setStatus(v_int32 status);
private:
std::atomic<v_int32> m_status;
std::shared_ptr<base::String> m_port;
std::shared_ptr<ServerConnectionProvider> m_connectionProvider;
std::shared_ptr<ConnectionHandler> m_connectionHandler;
public:
Server(
const std::shared_ptr<ServerConnectionProvider>& connectionProvider,
const std::shared_ptr<ConnectionHandler>& connectionHandler
)
: m_status(STATUS_CREATED)
, m_connectionProvider(connectionProvider)
, m_connectionHandler(connectionHandler)
{}
public:
static const v_int32 STATUS_CREATED;
static const v_int32 STATUS_RUNNING;
static const v_int32 STATUS_STOPPING;
static const v_int32 STATUS_DONE;
static std::shared_ptr<Server> createShared(const std::shared_ptr<ServerConnectionProvider>& connectionProvider,
const std::shared_ptr<ConnectionHandler>& connectionHandler){
return std::shared_ptr<Server>(new Server(connectionProvider, connectionHandler));
}
void run() override;
void stop();
v_int32 getStatus();
};
}}}
#endif /* network_server_Server_hpp */