* The logic in the server and javascript frontend is there for
a basic JSON notebook format with a .ipynb extension.
* To save a new notebook: "%notebook save filename.ipynb"
* To save a notebook that is already saved: "%notebook save"
* To load a notebook from the cwd: "notebook load filename.ipynb"
* Cleaned up the js code for creating the code cell.
* Added a div around the input text area to allow the text area
to have a width of 100%.
* Added CodeCell.toJSON.
Previously, each client (browser window) would open its own set
of ZMQ sockets to a kernel. Now one master set of connections
to the kernel is created and all clients share those connections.
In some ways, this simplifies the URL design.
I have also made kernel_ids server-side created.
* use index on msg_id in mongodb backend (_table prevented some methods from working outside the session)
* purge_request improved to use fewer db calls
* mongodb testcase split into its own file
* Fix equality testing, NULL handling, in SQLiteDB backend
Before, calling figure() would produce a big blank area. This ensures
output is only returned if the figure has content.
Also added basic testing for pylabtools, for which we had none.
ported from numpy.testing.noseclasses, with the equivalent code
extracted into _numpy_testing_noseclasses in case numpy is not
installed.
removed some unused imports throughout
This will give us an easy way for users to report platform details,
without trying to cram lots of data into the version string.
Now, the version information in release.py is simple and doesn't
attempt to read version control data at runtime. We expose sys_info()
as a top-level function so it's very easy to remember/direct for new
users.
Minor doc/copyright notices updates in the same files.
* Renamed CachedOutput to displayhook.DisplayHook.
* Added methods that DisplayHook.__call__ uses to do its work.
These methods can now be overridden for the ZMQ kernel.
* Removed all hooks (result_display and generate_output_prompt)
that the outputcache was using. We need to add these back in
once we figure out what to do about hooks in general.