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use on-load event to trigger resizable images
instead of timeout, which could get incorrect size information. closes #5219
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0117b587ab
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@ -564,15 +564,13 @@ var IPython = (function (IPython) {
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OutputArea.prototype._dblclick_to_reset_size = function (img) {
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OutputArea.prototype._dblclick_to_reset_size = function (img) {
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// schedule wrapping image in resizable after a delay,
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// wrap image after it's loaded on the page,
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// so we don't end up calling resize on a zero-size object
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// otherwise the measured initial size will be incorrect
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var that = this;
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img.on("load", function (){
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setTimeout(function () {
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var h0 = img.height();
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var h0 = img.height();
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var w0 = img.width();
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var w0 = img.width();
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if (!(h0 && w0)) {
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if (!(h0 && w0)) {
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// zero size, schedule another timeout
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// zero size, don't make it resizable
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that._dblclick_to_reset_size(img);
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return;
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return;
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}
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}
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img.resizable({
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img.resizable({
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@ -586,7 +584,7 @@ var IPython = (function (IPython) {
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img.parent().width(w0);
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img.parent().width(w0);
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img.width(w0);
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img.width(w0);
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});
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});
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}, 250);
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});
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};
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};
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var set_width_height = function (img, md, mime) {
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var set_width_height = function (img, md, mime) {
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