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Hold validation with context manager and validate slider
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@ -1,4 +1,4 @@
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"""Float class.
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"""Float class.
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Represents an unbounded float using a widget.
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"""
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@ -15,7 +15,8 @@ Represents an unbounded float using a widget.
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#-----------------------------------------------------------------------------
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from .widget import DOMWidget, register
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from .trait_types import Color
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from IPython.utils.traitlets import Unicode, CFloat, Bool, CaselessStrEnum, Tuple
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from IPython.utils.traitlets import (Unicode, CFloat, Bool, CaselessStrEnum,
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Tuple, TraitError)
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from IPython.utils.warn import DeprecatedClass
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#-----------------------------------------------------------------------------
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@ -31,39 +32,37 @@ class _Float(DOMWidget):
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kwargs['value'] = value
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super(_Float, self).__init__(**kwargs)
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class _BoundedFloat(_Float):
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max = CFloat(100.0, help="Max value", sync=True)
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min = CFloat(0.0, help="Min value", sync=True)
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step = CFloat(0.1, help="Minimum step that the value can take (ignored by some views)", sync=True)
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step = CFloat(0.1, help="Minimum step to increment the value (ignored by some views)", sync=True)
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def __init__(self, *pargs, **kwargs):
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"""Constructor"""
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super(_BoundedFloat, self).__init__(*pargs, **kwargs)
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self._handle_value_changed('value', None, self.value)
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self._handle_max_changed('max', None, self.max)
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self._handle_min_changed('min', None, self.min)
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self.on_trait_change(self._handle_value_changed, 'value')
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self.on_trait_change(self._handle_max_changed, 'max')
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self.on_trait_change(self._handle_min_changed, 'min')
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def _handle_value_changed(self, name, old, new):
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"""Validate value."""
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if self.min > new or new > self.max:
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self.value = min(max(new, self.min), self.max)
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def _value_validate(self, value, trait):
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"""Cap and floor value"""
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if self.min > value or self.max < value:
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value = min(max(value, self.min), self.max)
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return value
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def _handle_max_changed(self, name, old, new):
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"""Make sure the min is always <= the max."""
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if new < self.min:
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raise ValueError("setting max < min")
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if new < self.value:
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self.value = new
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def _min_validate(self, min, trait):
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"""Enforce min <= value <= max"""
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if min > self.max:
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raise TraitError("Setting min > max")
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if min > self.value:
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self.value = min
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return min
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def _handle_min_changed(self, name, old, new):
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"""Make sure the max is always >= the min."""
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if new > self.max:
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raise ValueError("setting min > max")
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if new > self.value:
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self.value = new
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def _max_validate(self, max, trait):
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"""Enforce min <= value <= max"""
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if max < self.min:
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raise TraitError("setting max < min")
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if max < self.value:
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self.value = max
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return max
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@register('IPython.FloatText')
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@ -76,9 +75,9 @@ class FloatText(_Float):
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value : float
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value displayed
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description : str
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description displayed next to the textbox
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description displayed next to the text box
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color : str Unicode color code (eg. '#C13535'), optional
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color of the value displayed
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color of the value displayed
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"""
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_view_name = Unicode('FloatTextView', sync=True)
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@ -1,4 +1,4 @@
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"""Int class.
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"""Int class.
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Represents an unbounded int using a widget.
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"""
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@ -15,7 +15,8 @@ Represents an unbounded int using a widget.
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#-----------------------------------------------------------------------------
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from .widget import DOMWidget, register
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from .trait_types import Color
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from IPython.utils.traitlets import Unicode, CInt, Bool, CaselessStrEnum, Tuple
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from IPython.utils.traitlets import (Unicode, CInt, Bool, CaselessStrEnum,
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Tuple, TraitError)
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from IPython.utils.warn import DeprecatedClass
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#-----------------------------------------------------------------------------
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@ -32,41 +33,39 @@ class _Int(DOMWidget):
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kwargs['value'] = value
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super(_Int, self).__init__(**kwargs)
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class _BoundedInt(_Int):
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"""Base class used to create widgets that represent a int that is bounded
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by a minium and maximum."""
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step = CInt(1, help="Minimum step that the value can take (ignored by some views)", sync=True)
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step = CInt(1, help="Minimum step to increment the value (ignored by some views)", sync=True)
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max = CInt(100, help="Max value", sync=True)
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min = CInt(0, help="Min value", sync=True)
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def __init__(self, *pargs, **kwargs):
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"""Constructor"""
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super(_BoundedInt, self).__init__(*pargs, **kwargs)
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self._handle_value_changed('value', None, self.value)
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self._handle_max_changed('max', None, self.max)
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self._handle_min_changed('min', None, self.min)
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self.on_trait_change(self._handle_value_changed, 'value')
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self.on_trait_change(self._handle_max_changed, 'max')
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self.on_trait_change(self._handle_min_changed, 'min')
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def _handle_value_changed(self, name, old, new):
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"""Validate value."""
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if self.min > new or new > self.max:
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self.value = min(max(new, self.min), self.max)
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def _value_validate(self, value, trait):
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"""Cap and floor value"""
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if self.min > value or self.max < value:
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value = min(max(value, self.min), self.max)
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return value
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def _handle_max_changed(self, name, old, new):
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"""Make sure the min is always <= the max."""
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if new < self.min:
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raise ValueError("setting max < min")
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if new < self.value:
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self.value = new
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def _min_validate(self, min, trait):
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"""Enforce min <= value <= max"""
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if min > self.max:
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raise TraitError("Setting min > max")
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if min > self.value:
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self.value = min
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return min
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def _handle_min_changed(self, name, old, new):
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"""Make sure the max is always >= the min."""
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if new > self.max:
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raise ValueError("setting min > max")
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if new > self.value:
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self.value = new
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def _max_validate(self, max, trait):
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"""Enforce min <= value <= max"""
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if max < self.min:
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raise TraitError("setting max < min")
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if max < self.value:
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self.value = max
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return max
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@register('IPython.IntText')
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class IntText(_Int):
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