nasm/perllib/Graph.pod
2007-08-29 17:20:09 +00:00

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=pod
=head1 NAME
Graph - graph data structures and algorithms
=head1 SYNOPSIS
use Graph;
my $g0 = Graph->new; # A directed graph.
use Graph::Directed;
my $g1 = Graph::Directed->new; # A directed graph.
use Graph::Undirected;
my $g2 = Graph::Undirected->new; # An undirected graph.
$g->add_edge(...);
$g->has_edge(...)
$g->delete_edge(...);
$g->add_vertex(...);
$g->has_vertex(...);
$g->delete_vertex(...);
$g->vertices(...)
$g->edges(...)
# And many, many more, see below.
=head1 DESCRIPTION
=head2 Non-Description
This module is not for B<drawing> any sort of I<graphics>, business or
otherwise.
=head2 Description
Instead, this module is for creating I<abstract data structures>
called graphs, and for doing various operations on those.
=head2 Perl 5.6.0 minimum
The implementation depends on a Perl feature called "weak references"
and Perl 5.6.0 was the first to have those.
=head2 Constructors
=over 4
=item new
Create an empty graph.
=item Graph->new(%options)
The options are a hash with option names as the hash keys and the option
values as the hash values.
The following options are available:
=over 8
=item *
directed
A boolean option telling that a directed graph should be created.
Often somewhat redundant because a directed graph is the default
for the Graph class or one could simply use the C<new()> constructor
of the Graph::Directed class.
You can test the directness of a graph with $g->is_directed() and
$g->is_undirected().
=item *
undirected
A boolean option telling that an undirected graph should be created.
One could also use the C<new()> constructor the Graph::Undirected class
instead.
Note that while often it is possible to think undirected graphs as
bidirectional graphs, or as directed graphs with edges going both ways,
in this module directed graphs and undirected graphs are two different
things that often behave differently.
You can test the directness of a graph with $g->is_directed() and
$g->is_undirected().
=item *
refvertexed
If you want to use references (including Perl objects) as vertices.
=item *
unionfind
If the graph is undirected, you can specify the C<unionfind> parameter
to use the so-called union-find scheme to speed up the computation of
I<connected components> of the graph (see L</is_connected>,
L</connected_components>, L</connected_component_by_vertex>,
L</connected_component_by_index>, and L</same_connected_components>).
If C<unionfind> is used, adding edges (and vertices) becomes slower,
but connectedness queries become faster. You can test a graph for
"union-findness" with
=over 8
=item has_union_find
has_union_find
=back
=item *
vertices
An array reference of vertices to add.
=item *
edges
An array reference of array references of edge vertices to add.
=back
=item copy
=item copy_graph
my $c = $g->copy_graph;
Create a shallow copy of the structure (vertices and edges) of the graph.
If you want a deep copy that includes attributes, see L</deep_copy>.
The copy will have the same directedness as the original.
=item deep_copy
=item deep_copy_graph
my $c = $g->deep_copy_graph;
Create a deep copy of the graph (vertices, edges, and attributes) of
the graph. If you want a shallow copy that does not include attributes,
see L</copy>. (Uses Data::Dumper behind the scenes. Note that copying
code references only works with Perls 5.8 or later, and even then only
if B::Deparse can reconstruct your code.)
=item undirected_copy
=item undirected_copy_graph
my $c = $g->undirected_copy_graph;
Create an undirected shallow copy (vertices and edges) of the directed graph
so that for any directed edge (u, v) there is an undirected edge (u, v).
=item directed_copy
=item directed_copy_graph
my $c = $g->directed_copy_graph;
Create a directed shallow copy (vertices and edges) of the undirected graph
so that for any undirected edge (u, v) there are two directed edges (u, v)
and (v, u).
=item transpose
=item transpose_graph
my $t = $g->transpose_graph;
Create a directed shallow transposed copy (vertices and edges) of the
directed graph so that for any directed edge (u, v) there is a directed
edge (v, u).
You can also transpose a single edge with
=over 8
=item transpose_edge
$g->transpose_edge($u, $v)
=back
=item complete_graph
=item complete
my $c = $g->complete_graph;
Create a complete graph that has the same vertices as the original graph.
A complete graph has an edge between every pair of vertices.
=item complement_graph
=item complement
my $c = $g->complement_graph;
Create a complement graph that has the same vertices as the original graph.
A complement graph has an edge (u,v) if and only if the original
graph does not have edge (u,v).
=back
See also L</random_graph> for a random constructor.
=head2 Basics
=over 4
=item add_vertex
$g->add_vertex($v)
Add the vertex to the graph. Returns the graph.
By default idempotent, but a graph can be created I<countvertexed>.
A vertex is also known as a I<node>.
Adding C<undef> as vertex is not allowed.
Note that unless you have isolated vertices (or I<countvertexed>
vertices), you do not need to explicitly use C<add_vertex> since
L</add_edge> will implicitly add its vertices.
=item add_edge
$g->add_edge($u, $v)
Add the edge to the graph. Implicitly first adds the vertices if the
graph does not have them. Returns the graph.
By default idempotent, but a graph can be created I<countedged>.
An edge is also known as an I<arc>.
=item has_vertex
$g->has_vertex($v)
Return true if the vertex exists in the graph, false otherwise.
=item has_edge
$g->has_edge($u, $v)
Return true if the edge exists in the graph, false otherwise.
=item delete_vertex
$g->delete_vertex($v)
Delete the vertex from the graph. Returns the graph, even
if the vertex did not exist in the graph.
If the graph has been created I<multivertexed> or I<countvertexed>
and a vertex has been added multiple times, the vertex will require
at least an equal number of deletions to become completely deleted.
=item delete_vertices
$g->delete_vertices($v1, $v2, ...)
Delete the vertices from the graph. Returns the graph.
If the graph has been created I<multivertexed> or I<countvertexed>
and a vertex has been added multiple times, the vertex will require
at least an equal number of deletions to become completely deleteted.
=item delete_edge
$g->delete_edge($u, $v)
Delete the edge from the graph. Returns the graph, even
if the edge did not exist in the graph.
If the graph has been created I<multivertexed> or I<countedged>
and an edge has been added multiple times, the edge will require
at least an equal number of deletions to become completely deleted.
=item delete_edges
$g->delete_edges($u1, $v1, $u2, $v2, ...)
Delete the edges from the graph. Returns the graph.
If the graph has been created I<multivertexed> or I<countedged>
and an edge has been added multiple times, the edge will require
at least an equal number of deletions to become completely deleted.
=back
=head2 Displaying
Graphs have stringification overload, so you can do things like
print "The graph is $g\n"
One-way (directed, unidirected) edges are shown as '-', two-way
(undirected, bidirected) edges are shown as '='. If you want to,
you can call the stringification via the method
=over 4
=item stringify
=back
=head2 Comparing
Testing for equality can be done either by the overloaded C<eq>
operator
$g eq "a-b,a-c,d"
or by the method
=over 4
=item eq
$g->eq("a-b,a-c,d")
=back
The equality testing compares the stringified forms, and therefore it
assumes total equality, not isomorphism: all the vertices must be
named the same, and they must have identical edges between them.
For unequality there are correspondingly the overloaded C<ne>
operator and the method
=over 4
=item ne
$g->ne("a-b,a-c,d")
=back
See also L</Isomorphism>.
=head2 Paths and Cycles
Paths and cycles are simple extensions of edges: paths are edges
starting from where the previous edge ended, and cycles are paths
returning back to the start vertex of the first edge.
=over 4
=item add_path
$g->add_path($a, $b, $c, ..., $x, $y, $z)
Add the edges $a-$b, $b-$c, ..., $x-$y, $y-$z to the graph.
Returns the graph.
=item has_path
$g->has_path($a, $b, $c, ..., $x, $y, $z)
Return true if the graph has all the edges $a-$b, $b-$c, ..., $x-$y, $y-$z,
false otherwise.
=item delete_path
$g->delete_path($a, $b, $c, ..., $x, $y, $z)
Delete all the edges edges $a-$b, $b-$c, ..., $x-$y, $y-$z
(regardless of whether they exist or not). Returns the graph.
=item add_cycle
$g->add_cycle($a, $b, $c, ..., $x, $y, $z)
Add the edges $a-$b, $b-$c, ..., $x-$y, $y-$z, and $z-$a to the graph.
Returns the graph.
=item has_cycle
$g->has_cycle($a, $b, $c, ..., $x, $y, $z)
Return true if the graph has all the edges $a-$b, $b-$c, ..., $x-$y, $y-$z,
and $z-$a, false otherwise.
B<NOTE:> This does not I<detect> cycles, see L</has_a_cycle> and
L</find_a_cycle>.
=item delete_cycle
$g->delete_cycle($a, $b, $c, ..., $x, $y, $z)
Delete all the edges edges $a-$b, $b-$c, ..., $x-$y, $y-$z, and $z-$a
(regardless of whether they exist or not). Returns the graph.
=item has_a_cycle
$g->has_a_cycle
Returns true if the graph has a cycle, false if not.
=item find_a_cycle
$g->find_a_cycle
Returns a cycle if the graph has one (as a list of vertices), an empty
list if no cycle can be found.
Note that this just returns the vertices of I<a cycle>: not any
particular cycle, just the first one it finds. A repeated call
might find the same cycle, or it might find a different one, and
you cannot call this repeatedly to find all the cycles.
=back
=head2 Graph Types
=over 4
=item is_simple_graph
$g->is_simple_graph
Return true if the graph has no multiedges, false otherwise.
=item is_pseudo_graph
$g->is_pseudo_graph
Return true if the graph has any multiedges or any self-loops,
false otherwise.
=item is_multi_graph
$g->is_multi_graph
Return true if the graph has any multiedges but no self-loops,
false otherwise.
=item is_directed_acyclic_graph
=item is_dag
$g->is_directed_acyclic_graph
$g->is_dag
Return true if the graph is directed and acyclic, false otherwise.
=item is_cyclic
$g->is_cyclic
Return true if the graph is cyclic (contains at least one cycle).
(This is identical to C<has_a_cycle>.)
To find at least that one cycle, see L</find_a_cycle>.
=item is_acyclic
Return true if the graph is acyclic (does not contain any cycles).
=back
To find a cycle, use L<find_a_cycle>.
=head2 Transitivity
=over 4
=item is_transitive
$g->is_transitive
Return true if the graph is transitive, false otherwise.
=item TransitiveClosure_Floyd_Warshall
=item transitive_closure
$tcg = $g->TransitiveClosure_Floyd_Warshall
Return the transitive closure graph of the graph.
=back
You can query the reachability from $u to $v with
=over 4
=item is_reachable
$tcg->is_reachable($u, $v)
=back
See L<Graph::TransitiveClosure> for more information about creating
and querying transitive closures.
With
=over 4
=item transitive_closure_matrix
$tcm = $g->transitive_closure_matrix;
=back
you can (create if not existing and) query the transitive closure
matrix that underlies the transitive closure graph. See
L<Graph::TransitiveClosure::Matrix> for more information.
=head2 Mutators
=over 4
=item add_vertices
$g->add_vertices('d', 'e', 'f')
Add zero or more vertices to the graph.
=item add_edges
$g->add_edges(['d', 'e'], ['f', 'g'])
$g->add_edges(qw(d e f g));
Add zero or more edges to the graph. The edges are specified as
a list of array references, or as a list of vertices where the
even (0th, 2nd, 4th, ...) items are start vertices and the odd
(1st, 3rd, 5th, ...) are the corresponding end vertices.
=back
=head2 Accessors
=over 4
=item is_directed
=item directed
$g->is_directed()
$g->directed()
Return true if the graph is directed, false otherwise.
=item is_undirected
=item undirected
$g->is_undirected()
$g->undirected()
Return true if the graph is undirected, false otherwise.
=item is_refvertexed
=item refvertexed
Return true if the graph can handle references (including Perl objects)
as vertices.
=item vertices
my $V = $g->vertices
my @V = $g->vertices
In scalar context, return the number of vertices in the graph.
In list context, return the vertices, in no particular order.
=item has_vertices
$g->has_vertices()
Return true if the graph has any vertices, false otherwise.
=item edges
my $E = $g->edges
my @E = $g->edges
In scalar context, return the number of edges in the graph.
In list context, return the edges, in no particular order.
I<The edges are returned as anonymous arrays listing the vertices.>
=item has_edges
$g->has_edges()
Return true if the graph has any edges, false otherwise.
=item is_connected
$g->is_connected
For an undirected graph, return true is the graph is connected, false
otherwise. Being connected means that from every vertex it is possible
to reach every other vertex.
If the graph has been created with a true C<unionfind> parameter,
the time complexity is (essentially) O(V), otherwise O(V log V).
See also L</connected_components>, L</connected_component_by_index>,
L</connected_component_by_vertex>, and L</same_connected_components>,
and L</biconnectivity>.
For directed graphs, see L</is_strongly_connected>
and L</is_weakly_connected>.
=item connected_components
@cc = $g->connected_components()
For an undirected graph, returns the vertices of the connected
components of the graph as a list of anonymous arrays. The ordering
of the anonymous arrays or the ordering of the vertices inside the
anonymous arrays (the components) is undefined.
For directed graphs, see L</strongly_connected_components>
and L</weakly_connected_components>.
=item connected_component_by_vertex
$i = $g->connected_component_by_vertex($v)
For an undirected graph, return an index identifying the connected
component the vertex belongs to, the indexing starting from zero.
For the inverse, see L</connected_component_by_index>.
If the graph has been created with a true C<unionfind> parameter,
the time complexity is (essentially) O(1), otherwise O(V log V).
See also L</biconnectivity>.
For directed graphs, see L</strongly_connected_component_by_vertex>
and L</weakly_connected_component_by_vertex>.
=item connected_component_by_index
@v = $g->connected_component_by_index($i)
For an undirected graph, return the vertices of the ith connected
component, the indexing starting from zero. The order of vertices is
undefined, while the order of the connected components is same as from
connected_components().
For the inverse, see L</connected_component_by_vertex>.
For directed graphs, see L</strongly_connected_component_by_index>
and L</weakly_connected_component_by_index>.
=item same_connected_components
$g->same_connected_components($u, $v, ...)
For an undirected graph, return true if the vertices are in the same
connected component.
If the graph has been created with a true C<unionfind> parameter,
the time complexity is (essentially) O(1), otherwise O(V log V).
For directed graphs, see L</same_strongly_connected_components>
and L</same_weakly_connected_components>.
=item connected_graph
$cg = $g->connected_graph
For an undirected graph, return its connected graph.
=item connectivity_clear_cache
$g->connectivity_clear_cache
See L</"Clearing cached results">.
See L</"Connected Graphs and Their Components"> for further discussion.
=item biconnectivity
my ($ap, $bc, $br) = $g->biconnectivity
For an undirected graph, return the various biconnectivity components
of the graph: the articulation points (cut vertices), biconnected
components, and bridges.
Note: currently only handles connected graphs.
=item is_biconnected
$g->is_biconnected
For an undirected graph, return true if the graph is biconnected
(if it has no articulation points, also known as cut vertices).
=item is_edge_connected
$g->is_edge_connected
For an undirected graph, return true if the graph is edge-connected
(if it has no bridges).
=item is_edge_separable
$g->is_edge_separable
For an undirected graph, return true if the graph is edge-separable
(if it has bridges).
=item articulation_points
=item cut_vertices
$g->articulation_points
For an undirected graph, return the articulation points (cut vertices)
of the graph as a list of vertices. The order is undefined.
=item biconnected_components
$g->biconnected_components
For an undirected graph, return the biconnected components of the
graph as a list of anonymous arrays of vertices in the components.
The ordering of the anonymous arrays or the ordering of the vertices
inside the anonymous arrays (the components) is undefined. Also note
that one vertex can belong to more than one biconnected component.
=item biconnected_component_by_vertex
$i = $g->biconnected_component_by_index($v)
For an undirected graph, return an index identifying the biconnected
component the vertex belongs to, the indexing starting from zero.
For the inverse, see L</connected_component_by_index>.
For directed graphs, see L</strongly_connected_component_by_index>
and L</weakly_connected_component_by_index>.
=item biconnected_component_by_index
@v = $g->biconnected_component_by_index($i)
For an undirected graph, return the vertices in the ith biconnected
component of the graph as an anonymous arrays of vertices in the
component. The ordering of the vertices within a component is
undefined. Also note that one vertex can belong to more than one
biconnected component.
=item same_biconnected_components
$g->same_biconnected_components($u, $v, ...)
For an undirected graph, return true if the vertices are in the same
biconnected component.
=item biconnected_graph
$bcg = $g->biconnected_graph
For an undirected graph, return its biconnected graph.
See L</"Connected Graphs and Their Components"> for further discussion.
=item bridges
$g->bridges
For an undirected graph, return the bridges of the graph as a list of
anonymous arrays of vertices in the bridges. The order of bridges and
the order of vertices in them is undefined.
=item biconnectivity_clear_cache
$g->biconnectivity_clear_cache
See L</"Clearing cached results">.
=item strongly_connected
=item is_strongly_connected
$g->is_strongly_connected
For a directed graph, return true is the directed graph is strongly
connected, false if not.
See also L</is_weakly_connected>.
For undirected graphs, see L</is_connected>, or L</is_biconnected>.
=item strongly_connected_component_by_vertex
$i = $g->strongly_connected_component_by_vertex($v)
For a directed graph, return an index identifying the strongly
connected component the vertex belongs to, the indexing starting from
zero.
For the inverse, see L</strongly_connected_component_by_index>.
See also L</weakly_connected_component_by_vertex>.
For undirected graphs, see L</connected_components> or
L</biconnected_components>.
=item strongly_connected_component_by_index
@v = $g->strongly_connected_component_by_index($i)
For a directed graph, return the vertices of the ith connected
component, the indexing starting from zero. The order of vertices
within a component is undefined, while the order of the connected
components is the as from strongly_connected_components().
For the inverse, see L</strongly_connected_component_by_vertex>.
For undirected graphs, see L</weakly_connected_component_by_index>.
=item same_strongly_connected_components
$g->same_strongly_connected_components($u, $v, ...)
For a directed graph, return true if the vertices are in the same
strongly connected component.
See also L</same_weakly_connected_components>.
For undirected graphs, see L</same_connected_components> or
L</same_biconnected_components>.
=item strong_connectivity_clear_cache
$g->strong_connectivity_clear_cache
See L</"Clearing cached results">.
=item weakly_connected
=item is_weakly_connected
$g->is_weakly_connected
For a directed graph, return true is the directed graph is weakly
connected, false if not.
Weakly connected graph is also known as I<semiconnected> graph.
See also L</is_strongly_connected>.
For undirected graphs, see L</is_connected> or L</is_biconnected>.
=item weakly_connected_components
@wcc = $g->weakly_connected_components()
For a directed graph, returns the vertices of the weakly connected
components of the graph as a list of anonymous arrays. The ordering
of the anonymous arrays or the ordering of the vertices inside the
anonymous arrays (the components) is undefined.
See also L</strongly_connected_components>.
For undirected graphs, see L</connected_components> or
L</biconnected_components>.
=item weakly_connected_component_by_vertex
$i = $g->weakly_connected_component_by_vertex($v)
For a directed graph, return an index identifying the weakly connected
component the vertex belongs to, the indexing starting from zero.
For the inverse, see L</weakly_connected_component_by_index>.
For undirected graphs, see L</connected_component_by_vertex>
and L</biconnected_component_by_vertex>.
=item weakly_connected_component_by_index
@v = $g->weakly_connected_component_by_index($i)
For a directed graph, return the vertices of the ith weakly connected
component, the indexing starting zero. The order of vertices within
a component is undefined, while the order of the weakly connected
components is same as from weakly_connected_components().
For the inverse, see L</weakly_connected_component_by_vertex>.
For undirected graphs, see L<connected_component_by_index>
and L<biconnected_component_by_index>.
=item same_weakly_connected_components
$g->same_weakly_connected_components($u, $v, ...)
Return true if the vertices are in the same weakly connected component.
=item weakly_connected_graph
$wcg = $g->weakly_connected_graph
For a directed graph, return its weakly connected graph.
For undirected graphs, see L</connected_graph> and L</biconnected_graph>.
=item strongly_connected_components
my @scc = $g->strongly_connected_components;
For a directed graph, return the strongly connected components as a
list of anonymous arrays. The elements in the anonymous arrays are
the vertices belonging to the strongly connected component; both the
elements and the components are in no particular order.
See also L</weakly_connected_components>.
For undirected graphs, see L</connected_components>,
or see L</biconnected_components>.
=item strongly_connected_graph
my $scg = $g->strongly_connected_graph;
See L</"Connected Graphs and Their Components"> for further discussion.
Strongly connected graphs are also known as I<kernel graphs>.
See also L</weakly_connected_graph>.
For undirected graphs, see L</connected_graph>, or L</biconnected_graph>.
=item is_sink_vertex
$g->is_sink_vertex($v)
Return true if the vertex $v is a sink vertex, false if not. A sink
vertex is defined as a vertex with predecessors but no successors:
this definition means that isolated vertices are not sink vertices.
If you want also isolated vertices, use is_successorless_vertex().
=item is_source_vertex
$g->is_source_vertex($v)
Return true if the vertex $v is a source vertex, false if not. A source
vertex is defined as a vertex with successors but no predecessors:
the definition means that isolated vertices are not source vertices.
If you want also isolated vertices, use is_predecessorless_vertex().
=item is_successorless_vertex
$g->is_successorless_vertex($v)
Return true if the vertex $v has no succcessors (no edges
leaving the vertex), false if it has.
Isolated vertices will return true: if you do not want this,
use is_sink_vertex().
=item is_successorful_vertex
$g->is_successorful_vertex($v)
Return true if the vertex $v has successors, false if not.
=item is_predecessorless_vertex
$g->is_predecessorless_vertex($v)
Return true if the vertex $v has no predecessors (no edges
entering the vertex), false if it has.
Isolated vertices will return true: if you do not want this,
use is_source_vertex().
=item is_predecessorful_vertex
$g->is_predecessorful_vertex($v)
Return true if the vertex $v has predecessors, false if not.
=item is_isolated_vertex
$g->is_isolated_vertex($v)
Return true if the vertex $v is an isolated vertex: no successors
and no predecessors.
=item is_interior_vertex
$g->is_interior_vertex($v)
Return true if the vertex $v is an interior vertex: both successors
and predecessors.
=item is_exterior_vertex
$g->is_exterior_vertex($v)
Return true if the vertex $v is an exterior vertex: has either no
successors or no predecessors, or neither.
=item is_self_loop_vertex
$g->is_self_loop_vertex($v)
Return true if the vertex $v is a self loop vertex: has an edge
from itself to itself.
=item sink_vertices
@v = $g->sink_vertices()
Return the sink vertices of the graph.
In scalar context return the number of sink vertices.
See L</is_sink_vertex> for the definition of a sink vertex.
=item source_vertices
@v = $g->source_vertices()
Return the source vertices of the graph.
In scalar context return the number of source vertices.
See L</is_source_vertex> for the definition of a source vertex.
=item successorful_vertices
@v = $g->successorful_vertices()
Return the successorful vertices of the graph.
In scalar context return the number of successorful vertices.
=item successorless_vertices
@v = $g->successorless_vertices()
Return the successorless vertices of the graph.
In scalar context return the number of successorless vertices.
=item successors
@s = $g->successors($v)
Return the immediate successor vertices of the vertex.
=item neighbors
=item neighbours
Return the neighbo(u)ring vertices. Also known as the I<adjacent vertices>.
=item predecessorful_vertices
@v = $g->predecessorful_vertices()
Return the predecessorful vertices of the graph.
In scalar context return the number of predecessorful vertices.
=item predecessorless_vertices
@v = $g->predecessorless_vertices()
Return the predecessorless vertices of the graph.
In scalar context return the number of predecessorless vertices.
=item predecessors
@s = $g->predecessors($v)
Return the immediate predecessor vertices of the vertex.
=item isolated_vertices
@v = $g->isolated_vertices()
Return the isolated vertices of the graph.
In scalar context return the number of isolated vertices.
See L</is_isolated_vertex> for the definition of an isolated vertex.
=item interior_vertices
@v = $g->interior_vertices()
Return the interior vertices of the graph.
In scalar context return the number of interior vertices.
See L</is_interior_vertex> for the definition of an interior vertex.
=item exterior_vertices
@v = $g->exterior_vertices()
Return the exterior vertices of the graph.
In scalar context return the number of exterior vertices.
See L</is_exterior_vertex> for the definition of an exterior vertex.
=item self_loop_vertices
@v = $g->self_loop_vertices()
Return the self-loop vertices of the graph.
In scalar context return the number of self-loop vertices.
See L</is_self_loop_vertex> for the definition of a self-loop vertex.
=back
=head2 Connected Graphs and Their Components
In this discussion I<connected graph> refers to any of
I<connected graphs>, I<biconnected graphs>, and I<strongly
connected graphs>.
B<NOTE>: if the vertices of the original graph are Perl objects,
(in other words, references, so you must be using C<refvertexed>)
the vertices of the I<connected graph> are NOT by default usable
as Perl objects because they are blessed into a package with
a rather unusable name.
By default, the vertex names of the I<connected graph> are formed from
the names of the vertices of the original graph by (alphabetically
sorting them and) concatenating their names with C<+>. The vertex
attribute C<subvertices> is also used to store the list (as an array
reference) of the original vertices. To change the 'supercomponent'
vertex names and the whole logic of forming these supercomponents
use the C<super_component>) option to the method calls:
$g->connected_graph(super_component => sub { ... })
$g->biconnected_graph(super_component => sub { ... })
$g->strongly_connected_graph(super_component => sub { ... })
The subroutine reference gets the 'subcomponents' (the vertices of the
original graph) as arguments, and it is supposed to return the new
supercomponent vertex, the "stringified" form of which is used as the
vertex name.
=head2 Degree
A vertex has a degree based on the number of incoming and outgoing edges.
This really makes sense only for directed graphs.
=over 4
=item degree
=item vertex_degree
$d = $g->degree($v)
$d = $g->vertex_degree($v)
For directed graphs: the in-degree minus the out-degree at the vertex.
For undirected graphs: the number of edges at the vertex.
=item in_degree
$d = $g->in_degree($v)
The number of incoming edges at the vertex.
=item out_degree
$o = $g->out_degree($v)
The number of outgoing edges at the vertex.
=item average_degree
my $ad = $g->average_degree;
Return the average degree taken over all vertices.
=back
Related methods are
=over 4
=item edges_at
@e = $g->edges_at($v)
The union of edges from and edges to at the vertex.
=item edges_from
@e = $g->edges_from($v)
The edges leaving the vertex.
=item edges_to
@e = $g->edges_to($v)
The edges entering the vertex.
=back
See also L</average_degree>.
=head2 Counted Vertices
I<Counted vertices> are vertices with more than one instance, normally
adding vertices is idempotent. To enable counted vertices on a graph,
give the C<countvertexed> parameter a true value
use Graph;
my $g = Graph->new(countvertexed => 1);
To find out how many times the vertex has been added:
=over 4
=item get_vertex_count
my $c = $g->get_vertex_count($v);
Return the count of the vertex, or undef if the vertex does not exist.
=back
=head2 Multiedges, Multivertices, Multigraphs
I<Multiedges> are edges with more than one "life", meaning that one
has to delete them as many times as they have been added. Normally
adding edges is idempotent (in other words, adding edges more than
once makes no difference).
There are two kinds or degrees of creating multiedges and multivertices.
The two kinds are mutually exclusive.
The weaker kind is called I<counted>, in which the edge or vertex has
a count on it: add operations increase the count, and delete
operations decrease the count, and once the count goes to zero, the
edge or vertex is deleted. If there are attributes, they all are
attached to the same vertex. You can think of this as the graph
elements being I<refcounted>, or I<reference counted>, if that sounds
more familiar.
The stronger kind is called (true) I<multi>, in which the edge or vertex
really has multiple separate identities, so that you can for example
attach different attributes to different instances.
To enable multiedges on a graph:
use Graph;
my $g0 = Graph->new(countedged => 1);
my $g0 = Graph->new(multiedged => 1);
Similarly for vertices
use Graph;
my $g1 = Graph->new(countvertexed => 1);
my $g1 = Graph->new(multivertexed => 1);
You can test for these by
=over 4
=item is_countedged
=item countedged
$g->is_countedged
$g->countedged
Return true if the graph is countedged.
=item is_countvertexed
=item countvertexed
$g->is_countvertexed
$g->countvertexed
Return true if the graph is countvertexed.
=item is_multiedged
=item multiedged
$g->is_multiedged
$g->multiedged
Return true if the graph is multiedged.
=item is_multivertexed
=item multivertexed
$g->is_multivertexed
$g->multivertexed
Return true if the graph is multivertexed.
=back
A multiedged (either the weak kind or the strong kind) graph is
a I<multigraph>, for which you can test with C<is_multi_graph()>.
B<NOTE>: The various graph algorithms do not in general work well with
multigraphs (they often assume I<simple graphs>, that is, no
multiedges or loops), and no effort has been made to test the
algorithms with multigraphs.
vertices() and edges() will return the multiple elements: if you want
just the unique elements, use
=over 4
=item unique_vertices
=item unique_edges
@uv = $g->unique_vertices; # unique
@mv = $g->vertices; # possible multiples
@ue = $g->unique_edges;
@me = $g->edges;
=back
If you are using (the stronger kind of) multielements, you should use
the I<by_id> variants:
=over 4
=item add_vertex_by_id
=item has_vertex_by_id
=item delete_vertex_by_id
=item add_edge_by_id
=item has_edge_by_id
=item delete_edge_by_id
=back
$g->add_vertex_by_id($v, $id)
$g->has_vertex_by_id($v, $id)
$g->delete_vertex_by_id($v, $id)
$g->add_edge_by_id($u, $v, $id)
$g->has_edge_by_id($u, $v, $id)
$g->delete_edge_by_id($u, $v, $id)
When you delete the last vertex/edge in a multivertex/edge, the whole
vertex/edge is deleted. You can use add_vertex()/add_edge() on
a multivertex/multiedge graph, in which case an id is generated
automatically. To find out which the generated id was, you need
to use
=over 4
=item add_vertex_get_id
=item add_edge_get_id
=back
$idv = $g->add_vertex_get_id($v)
$ide = $g->add_edge_get_id($u, $v)
To return all the ids of vertices/edges in a multivertex/multiedge, use
=over 4
=item get_multivertex_ids
=item get_multiedge_ids
=back
$g->get_multivertex_ids($v)
$g->get_multiedge_ids($u, $v)
The ids are returned in random order.
To find out how many times the edge has been added (this works for
either kind of multiedges):
=over 4
=item get_edge_count
my $c = $g->get_edge_count($u, $v);
Return the count (the "countedness") of the edge, or undef if the
edge does not exist.
=back
The following multi-entity utility functions exist, mirroring
the non-multi vertices and edges:
=over 4
=item add_weighted_edge_by_id
=item add_weighted_edges_by_id
=item add_weighted_path_by_id
=item add_weighted_vertex_by_id
=item add_weighted_vertices_by_id
=item delete_edge_weight_by_id
=item delete_vertex_weight_by_id
=item get_edge_weight_by_id
=item get_vertex_weight_by_id
=item has_edge_weight_by_id
=item has_vertex_weight_by_id
=item set_edge_weight_by_id
=item set_vertex_weight_by_id
=back
=head2 Topological Sort
=over 4
=item topological_sort
=item toposort
my @ts = $g->topological_sort;
Return the vertices of the graph sorted topologically. Note that
there may be several possible topological orderings; one of them
is returned.
If the graph contains a cycle, a fatal error is thrown, you
can either use C<eval> to trap that, or supply the C<empty_if_cyclic>
argument with a true value
my @ts = $g->topological_sort(empty_if_cyclic => 1);
in which case an empty array is returned if the graph is cyclic.
=back
=head2 Minimum Spanning Trees (MST)
Minimum Spanning Trees or MSTs are tree subgraphs derived from an
undirected graph. MSTs "span the graph" (covering all the vertices)
using as lightly weighted (hence the "minimum") edges as possible.
=over 4
=item MST_Kruskal
$mstg = $g->MST_Kruskal;
Returns the Kruskal MST of the graph.
=item MST_Prim
$mstg = $g->MST_Prim(%opt);
Returns the Prim MST of the graph.
You can choose the first vertex with $opt{ first_root }.
=item MST_Dijkstra
=item minimum_spanning_tree
$mstg = $g->MST_Dijkstra;
$mstg = $g->minimum_spanning_tree;
Aliases for MST_Prim.
=back
=head2 Single-Source Shortest Paths (SSSP)
Single-source shortest paths, also known as Shortest Path Trees
(SPTs). For either a directed or an undirected graph, return a (tree)
subgraph that from a single start vertex (the "single source") travels
the shortest possible paths (the paths with the lightest weights) to
all the other vertices. Note that the SSSP is neither reflexive (the
shortest paths do not include the zero-length path from the source
vertex to the source vertex) nor transitive (the shortest paths do not
include transitive closure paths). If no weight is defined for an
edge, 1 (one) is assumed.
=over 4
=item SPT_Dijkstra
$sptg = $g->SPT_Dijkstra($root)
$sptg = $g->SPT_Dijkstra(%opt)
Return as a graph the the single-source shortest paths of the graph
using Dijkstra's algorithm. The graph cannot contain negative edges
(negative edges cause the algorithm to abort with an error message
C<Graph::SPT_Dijkstra: edge ... is negative>).
You can choose the first vertex of the result with either a single
vertex argument or with $opt{ first_root }, otherwise a random vertex
is chosen.
B<NOTE>: note that all the vertices might not be reachable from the
selected (explicit or random) start vertex.
The start vertex is be available as the graph attribute
C<SPT_Dijkstra_root>).
The result weights of vertices can be retrieved from the result graph by
my $w = $sptg->get_vertex_attribute($v, 'weight');
The predecessor vertex of a vertex in the result graph
can be retrieved by
my $u = $sptg->get_vertex_attribute($v, 'p');
("A successor vertex" cannot be retrieved as simply because a single
vertex can have several successors. You can first find the
C<neighbors()> vertices and then remove the predecessor vertex.)
If you want to find the shortest path between two vertices,
see L</SP_Dijkstra>.
=item SSSP_Dijkstra
=item single_source_shortest_paths
Aliases for SPT_Dijkstra.
=item SP_Dijkstra
@path = $g->SP_Dijkstra($u, $v)
Return the vertices in the shortest path in the graph $g between the
two vertices $u, $v. If no path can be found, an empty list is returned.
Uses SPT_Dijkstra().
=item SPT_Dijkstra_clear_cache
$g->SPT_Dijkstra_clear_cache
See L</"Clearing cached results">.
=item SPT_Bellman_Ford
$sptg = $g->SPT_Bellman_Ford(%opt)
Return as a graph the single-source shortest paths of the graph using
Bellman-Ford's algorithm. The graph can contain negative edges but
not negative cycles (negative cycles cause the algorithm to abort
with an error message C<Graph::SPT_Bellman_Ford: negative cycle exists/>).
You can choose the start vertex of the result with either a single
vertex argument or with $opt{ first_root }, otherwise a random vertex
is chosen.
B<NOTE>: note that all the vertices might not be reachable from the
selected (explicit or random) start vertex.
The start vertex is be available as the graph attribute
C<SPT_Bellman_Ford_root>).
The result weights of vertices can be retrieved from the result graph by
my $w = $sptg->get_vertex_attribute($v, 'weight');
The predecessor vertex of a vertex in the result graph
can be retrieved by
my $u = $sptg->get_vertex_attribute($v, 'p');
("A successor vertex" cannot be retrieved as simply because a single
vertex can have several successors. You can first find the
C<neighbors()> vertices and then remove the predecessor vertex.)
If you want to find the shortes path between two vertices,
see L</SP_Bellman_Ford>.
=item SSSP_Bellman_Ford
Alias for SPT_Bellman_Ford.
=item SP_Bellman_Ford
@path = $g->SP_Bellman_Ford($u, $v)
Return the vertices in the shortest path in the graph $g between the
two vertices $u, $v. If no path can be found, an empty list is returned.
Uses SPT_Bellman_Ford().
=item SPT_Bellman_Ford_clear_cache
$g->SPT_Bellman_Ford_clear_cache
See L</"Clearing cached results">.
=back
=head2 All-Pairs Shortest Paths (APSP)
For either a directed or an undirected graph, return the APSP object
describing all the possible paths between any two vertices of the
graph. If no weight is defined for an edge, 1 (one) is assumed.
=over 4
=item APSP_Floyd_Warshall
=item all_pairs_shortest_paths
my $apsp = $g->APSP_Floyd_Warshall(...);
Return the all-pairs shortest path object computed from the graph
using Floyd-Warshall's algorithm. The length of a path between two
vertices is the sum of weight attribute of the edges along the
shortest path between the two vertices. If no weight attribute name
is specified explicitly
$g->APSP_Floyd_Warshall(attribute_name => 'height');
the attribute C<weight> is assumed.
B<If an edge has no defined weight attribute, the value of one is
assumed when getting the attribute.>
Once computed, you can query the APSP object with
=over 8
=item path_length
my $l = $apsp->path_length($u, $v);
Return the length of the shortest path between the two vertices.
=item path_vertices
my @v = $apsp->path_vertices($u, $v);
Return the list of vertices along the shortest path.
=item path_predecessor
my $u = $apsp->path_predecessor($v);
Returns the predecessor of vertex $v in the all-pairs shortest paths.
=back
=over 8
=item average_path_length
my $apl = $g->average_path_length; # All vertex pairs.
my $apl = $g->average_path_length($u); # From $u.
my $apl = $g->average_path_length($u, undef); # From $u.
my $apl = $g->average_path_length($u, $v); # From $u to $v.
my $apl = $g->average_path_length(undef, $v); # To $v.
Return the average (shortest) path length over all the vertex pairs of
the graph, from a vertex, between two vertices, and to a vertex.
=item longest_path
my @lp = $g->longest_path;
my $lp = $g->longest_path;
In scalar context return the I<longest shortest> path length over all
the vertex pairs of the graph. In list context return the vertices
along a I<longest shortest> path. Note that there might be more than
one such path; this interfaces return a random one of them.
=item diameter
=item graph_diameter
my $gd = $g->diameter;
The longest path over all the vertex pairs is known as the
I<graph diameter>.
=item shortest_path
my @sp = $g->shortest_path;
my $sp = $g->shortest_path;
In scalar context return the shortest length over all the vertex pairs
of the graph. In list context return the vertices along a shortest
path. Note that there might be more than one such path; this
interface returns a random one of them.
=item radius
my $gr = $g->radius;
The I<shortest longest> path over all the vertex pairs is known as the
I<graph radius>. See also L</diameter>.
=item center_vertices
=item centre_vertices
my @c = $g->center_vertices;
my @c = $g->center_vertices($delta);
The I<graph center> is the set of vertices for which the I<vertex
eccentricity> is equal to the I<graph radius>. The vertices are
returned in random order. By specifying a delta value you can widen
the criterion from strict equality (handy for non-integer edge weights).
=item vertex_eccentricity
my $ve = $g->vertex_eccentricity($v);
The longest path to a vertex is known as the I<vertex eccentricity>.
If the graph is unconnected, returns Inf.
=back
You can walk through the matrix of the shortest paths by using
=over 4
=item for_shortest_paths
$n = $g->for_shortest_paths($callback)
The number of shortest paths is returned (this should be equal to V*V).
The $callback is a sub reference that receives four arguments:
the transitive closure object from Graph::TransitiveClosure, the two
vertices, and the index to the current shortest paths (0..V*V-1).
=back
=back
=head2 Clearing cached results
For many graph algorithms there are several different but equally valid
results. (Pseudo)Randomness is used internally by the Graph module to
for example pick a random starting vertex, and to select random edges
from a vertex.
For efficiency the computed result is often cached to avoid
recomputing the potentially expensive operation, and this also gives
additional determinism (once a correct result has been computed, the
same result will always be given).
However, sometimes the exact opposite is desireable, and the possible
alternative results are wanted (within the limits of the pseudorandomness:
not all the possible solutions are guaranteed to be returned, usually only
a subset is retuned). To undo the caching, the following methods are
available:
=over 4
=item *
connectivity_clear_cache
Affects L</connected_components>, L</connected_component_by_vertex>,
L</connected_component_by_index>, L</same_connected_components>,
L</connected_graph>, L</is_connected>, L</is_weakly_connected>,
L</weakly_connected_components>, L</weakly_connected_component_by_vertex>,
L</weakly_connected_component_by_index>, L</same_weakly_connected_components>,
L</weakly_connected_graph>.
=item *
biconnectivity_clear_cache
Affects L</biconnected_components>,
L</biconnected_component_by_vertex>,
L</biconnected_component_by_index>, L</is_edge_connected>,
L</is_edge_separable>, L</articulation_points>, L</cut_vertices>,
L</is_biconnected>, L</biconnected_graph>,
L</same_biconnected_components>, L</bridges>.
=item *
strong_connectivity_clear_cache
Affects L</strongly_connected_components>,
L</strongly_connected_component_by_vertex>,
L</strongly_connected_component_by_index>,
L</same_strongly_connected_components>, L</is_strongly_connected>,
L</strongly_connected>, L</strongly_connected_graph>.
=item *
SPT_Dijkstra_clear_cache
Affects L</SPT_Dijkstra>, L</SSSP_Dijkstra>, L</single_source_shortest_paths>,
L</SP_Dijkstra>.
=item *
SPT_Bellman_Ford_clear_cache
Affects L</SPT_Bellman_Ford>, L</SSSP_Bellman_Ford>, L</SP_Bellman_Ford>.
=back
Note that any such computed and cached results are of course always
automatically discarded whenever the graph is modified.
=head2 Random
You can either ask for random elements of existing graphs or create
random graphs.
=over 4
=item random_vertex
my $v = $g->random_vertex;
Return a random vertex of the graph, or undef if there are no vertices.
=item random_edge
my $e = $g->random_edge;
Return a random edge of the graph as an array reference having the
vertices as elements, or undef if there are no edges.
=item random_successor
my $v = $g->random_successor($v);
Return a random successor of the vertex in the graph, or undef if there
are no successors.
=item random_predecessor
my $u = $g->random_predecessor($v);
Return a random predecessor of the vertex in the graph, or undef if there
are no predecessors.
=item random_graph
my $g = Graph->random_graph(%opt);
Construct a random graph. The I<%opt> B<must> contain the C<vertices>
argument
vertices => vertices_def
where the I<vertices_def> is one of
=over 8
=item *
an array reference where the elements of the array reference are the
vertices
=item *
a number N in which case the vertices will be integers 0..N-1
=back
=back
The %opt may have either of the argument C<edges> or the argument
C<edges_fill>. Both are used to define how many random edges to
add to the graph; C<edges> is an absolute number, while C<edges_fill>
is a relative number (relative to the number of edges in a complete
graph, C). The number of edges can be larger than C, but only if the
graph is countedged. The random edges will not include self-loops.
If neither C<edges> nor C<edges_fill> is specified, an C<edges_fill>
of 0.5 is assumed.
If you want repeatable randomness (what is an oxymoron?)
you can use the C<random_seed> option:
$g = Graph->random_graph(vertices => 10, random_seed => 1234);
As this uses the standard Perl srand(), the usual caveat applies:
use it sparingly, and consider instead using a single srand() call
at the top level of your application.
The default random distribution of edges is flat, that is, any pair of
vertices is equally likely to appear. To define your own distribution,
use the C<random_edge> option:
$g = Graph->random_graph(vertices => 10, random_edge => \&d);
where C<d> is a code reference receiving I<($g, $u, $v, $p)> as
parameters, where the I<$g> is the random graph, I<$u> and I<$v> are
the vertices, and the I<$p> is the probability ([0,1]) for a flat
distribution. It must return a probability ([0,1]) that the vertices
I<$u> and I<$v> have an edge between them. Note that returning one
for a particular pair of vertices doesn't guarantee that the edge will
be present in the resulting graph because the required number of edges
might be reached before that particular pair is tested for the
possibility of an edge. Be very careful to adjust also C<edges>
or C<edges_fill> so that there is a possibility of the filling process
terminating.
=head2 Attributes
You can attach free-form attributes (key-value pairs, in effect a full
Perl hash) to each vertex, edge, and the graph itself.
Note that attaching attributes does slow down some other operations
on the graph by a factor of three to ten. For example adding edge
attributes does slow down anything that walks through all the edges.
For vertex attributes:
=over 4
=item set_vertex_attribute
$g->set_vertex_attribute($v, $name, $value)
Set the named vertex attribute.
If the vertex does not exist, the set_...() will create it, and the
other vertex attribute methods will return false or empty.
B<NOTE: any attributes beginning with an underscore/underline (_)
are reserved for the internal use of the Graph module.>
=item get_vertex_attribute
$value = $g->get_vertex_attribute($v, $name)
Return the named vertex attribute.
=item has_vertex_attribute
$g->has_vertex_attribute($v, $name)
Return true if the vertex has an attribute, false if not.
=item delete_vertex_attribute
$g->delete_vertex_attribute($v, $name)
Delete the named vertex attribute.
=item set_vertex_attributes
$g->set_vertex_attributes($v, $attr)
Set all the attributes of the vertex from the anonymous hash $attr.
B<NOTE>: any attributes beginning with an underscore (C<_>) are
reserved for the internal use of the Graph module.
=item get_vertex_attributes
$attr = $g->get_vertex_attributes($v)
Return all the attributes of the vertex as an anonymous hash.
=item get_vertex_attribute_names
@name = $g->get_vertex_attribute_names($v)
Return the names of vertex attributes.
=item get_vertex_attribute_values
@value = $g->get_vertex_attribute_values($v)
Return the values of vertex attributes.
=item has_vertex_attributes
$g->has_vertex_attributes($v)
Return true if the vertex has any attributes, false if not.
=item delete_vertex_attributes
$g->delete_vertex_attributes($v)
Delete all the attributes of the named vertex.
=back
If you are using multivertices, use the I<by_id> variants:
=over 4
=item set_vertex_attribute_by_id
=item get_vertex_attribute_by_id
=item has_vertex_attribute_by_id
=item delete_vertex_attribute_by_id
=item set_vertex_attributes_by_id
=item get_vertex_attributes_by_id
=item get_vertex_attribute_names_by_id
=item get_vertex_attribute_values_by_id
=item has_vertex_attributes_by_id
=item delete_vertex_attributes_by_id
$g->set_vertex_attribute_by_id($v, $id, $name, $value)
$g->get_vertex_attribute_by_id($v, $id, $name)
$g->has_vertex_attribute_by_id($v, $id, $name)
$g->delete_vertex_attribute_by_id($v, $id, $name)
$g->set_vertex_attributes_by_id($v, $id, $attr)
$g->get_vertex_attributes_by_id($v, $id)
$g->get_vertex_attribute_values_by_id($v, $id)
$g->get_vertex_attribute_names_by_id($v, $id)
$g->has_vertex_attributes_by_id($v, $id)
$g->delete_vertex_attributes_by_id($v, $id)
=back
For edge attributes:
=over 4
=item set_edge_attribute
$g->set_edge_attribute($u, $v, $name, $value)
Set the named edge attribute.
If the edge does not exist, the set_...() will create it, and the other
edge attribute methods will return false or empty.
B<NOTE>: any attributes beginning with an underscore (C<_>) are
reserved for the internal use of the Graph module.
=item get_edge_attribute
$value = $g->get_edge_attribute($u, $v, $name)
Return the named edge attribute.
=item has_edge_attribute
$g->has_edge_attribute($u, $v, $name)
Return true if the edge has an attribute, false if not.
=item delete_edge_attribute
$g->delete_edge_attribute($u, $v, $name)
Delete the named edge attribute.
=item set_edge_attributes
$g->set_edge_attributes($u, $v, $attr)
Set all the attributes of the edge from the anonymous hash $attr.
B<NOTE>: any attributes beginning with an underscore (C<_>) are
reserved for the internal use of the Graph module.
=item get_edge_attributes
$attr = $g->get_edge_attributes($u, $v)
Return all the attributes of the edge as an anonymous hash.
=item get_edge_attribute_names
@name = $g->get_edge_attribute_names($u, $v)
Return the names of edge attributes.
=item get_edge_attribute_values
@value = $g->get_edge_attribute_values($u, $v)
Return the values of edge attributes.
=item has_edge_attributes
$g->has_edge_attributes($u, $v)
Return true if the edge has any attributes, false if not.
=item delete_edge_attributes
$g->delete_edge_attributes($u, $v)
Delete all the attributes of the named edge.
=back
If you are using multiedges, use the I<by_id> variants:
=over 4
=item set_edge_attribute_by_id
=item get_edge_attribute_by_id
=item has_edge_attribute_by_id
=item delete_edge_attribute_by_id
=item set_edge_attributes_by_id
=item get_edge_attributes_by_id
=item get_edge_attribute_names_by_id
=item get_edge_attribute_values_by_id
=item has_edge_attributes_by_id
=item delete_edge_attributes_by_id
$g->set_edge_attribute_by_id($u, $v, $id, $name, $value)
$g->get_edge_attribute_by_id($u, $v, $id, $name)
$g->has_edge_attribute_by_id($u, $v, $id, $name)
$g->delete_edge_attribute_by_id($u, $v, $id, $name)
$g->set_edge_attributes_by_id($u, $v, $id, $attr)
$g->get_edge_attributes_by_id($u, $v, $id)
$g->get_edge_attribute_values_by_id($u, $v, $id)
$g->get_edge_attribute_names_by_id($u, $v, $id)
$g->has_edge_attributes_by_id($u, $v, $id)
$g->delete_edge_attributes_by_id($u, $v, $id)
=back
For graph attributes:
=over 4
=item set_graph_attribute
$g->set_graph_attribute($name, $value)
Set the named graph attribute.
B<NOTE>: any attributes beginning with an underscore (C<_>) are
reserved for the internal use of the Graph module.
=item get_graph_attribute
$value = $g->get_graph_attribute($name)
Return the named graph attribute.
=item has_graph_attribute
$g->has_graph_attribute($name)
Return true if the graph has an attribute, false if not.
=item delete_graph_attribute
$g->delete_graph_attribute($name)
Delete the named graph attribute.
=item set_graph_attributes
$g->get_graph_attributes($attr)
Set all the attributes of the graph from the anonymous hash $attr.
B<NOTE>: any attributes beginning with an underscore (C<_>) are
reserved for the internal use of the Graph module.
=item get_graph_attributes
$attr = $g->get_graph_attributes()
Return all the attributes of the graph as an anonymous hash.
=item get_graph_attribute_names
@name = $g->get_graph_attribute_names()
Return the names of graph attributes.
=item get_graph_attribute_values
@value = $g->get_graph_attribute_values()
Return the values of graph attributes.
=item has_graph_attributes
$g->has_graph_attributes()
Return true if the graph has any attributes, false if not.
=item delete_graph_attributes
$g->delete_graph_attributes()
Delete all the attributes of the named graph.
=back
=head2 Weighted
As convenient shortcuts the following methods add, query, and
manipulate the attribute C<weight> with the specified value to the
respective Graph elements.
=over 4
=item add_weighted_edge
$g->add_weighted_edge($u, $v, $weight)
=item add_weighted_edges
$g->add_weighted_edges($u1, $v1, $weight1, ...)
=item add_weighted_path
$g->add_weighted_path($v1, $weight1, $v2, $weight2, $v3, ...)
=item add_weighted_vertex
$g->add_weighted_vertex($v, $weight)
=item add_weighted_vertices
$g->add_weighted_vertices($v1, $weight1, $v2, $weight2, ...)
=item delete_edge_weight
$g->delete_edge_weight($u, $v)
=item delete_vertex_weight
$g->delete_vertex_weight($v)
=item get_edge_weight
$g->get_edge_weight($u, $v)
=item get_vertex_weight
$g->get_vertex_weight($v)
=item has_edge_weight
$g->has_edge_weight($u, $v)
=item has_vertex_weight
$g->has_vertex_weight($v)
=item set_edge_weight
$g->set_edge_weight($u, $v, $weight)
=item set_vertex_weight
$g->set_vertex_weight($v, $weight)
=back
=head2 Isomorphism
Two graphs being I<isomorphic> means that they are structurally the
same graph, the difference being that the vertices might have been
I<renamed> or I<substituted>. For example in the below example $g0
and $g1 are isomorphic: the vertices C<b c d> have been renamed as
C<z x y>.
$g0 = Graph->new;
$g0->add_edges(qw(a b a c c d));
$g1 = Graph->new;
$g1->add_edges(qw(a x x y a z));
In the general case determining isomorphism is I<NP-hard>, in other
words, really hard (time-consuming), no other ways of solving the problem
are known than brute force check of of all the possibilities (with possible
optimization tricks, of course, but brute force still rules at the end of
the day).
A B<very rough guess> at whether two graphs B<could> be isomorphic
is possible via the method
=over 4
=item could_be_isomorphic
$g0->could_be_isomorphic($g1)
=back
If the graphs do not have the same number of vertices and edges, false
is returned. If the distribution of I<in-degrees> and I<out-degrees>
at the vertices of the graphs does not match, false is returned.
Otherwise, true is returned.
What is actually returned is the maximum number of possible isomorphic
graphs between the two graphs, after the above sanity checks have been
conducted. It is basically the product of the factorials of the
absolute values of in-degrees and out-degree pairs at each vertex,
with the isolated vertices ignored (since they could be reshuffled and
renamed arbitrarily). Note that for large graphs the product of these
factorials can overflow the maximum presentable number (the floating
point number) in your computer (in Perl) and you might get for example
I<Infinity> as the result.
=head2 Miscellaneous
The "expect" methods can be used to test a graph and croak if the
graph is not as expected.
=over 4
=item expect_acyclic
=item expect_dag
=item expect_directed
=item expect_multiedged
=item expect_multivertexed
=item expect_non_multiedged
=item expect_non_multivertexed
=item expect_undirected
=back
In many algorithms it is useful to have a value representing the
infinity. The Graph provides (and itself uses):
=over 4
=item Infinity
(Not exported, use Graph::Infinity explicitly)
=back
=head2 Size Requirements
A graph takes up at least 1172 bytes of memory.
A vertex takes up at least 100 bytes of memory.
An edge takes up at least 400 bytes of memory.
(A Perl scalar value takes 16 bytes, or 12 bytes if it's a reference.)
These size approximations are B<very> approximate and optimistic
(they are based on total_size() of Devel::Size). In real life many
factors affect these numbers, for example how Perl is configured.
The numbers are for a 32-bit platform and for Perl 5.8.8.
Roughly, the above numbers mean that in a megabyte of memory you can
fit for example a graph of about 1000 vertices and about 2500 edges.
=head2 Hyperedges, hypervertices, hypergraphs
B<BEWARE>: this is a rather thinly tested feature, and the theory
is even less so. Do not expect this to stay as it is (or at all)
in future releases.
B<NOTE>: most usual graph algorithms (and basic concepts) break
horribly (or at least will look funny) with these hyperthingies.
Caveat emptor.
Hyperedges are edges that connect a number of vertices different
from the usual two.
Hypervertices are vertices that consist of a number of vertices
different from the usual one.
Note that for hypervertices there is an asymmetry: when adding
hypervertices, the single vertices are also implicitly added.
Hypergraphs are graphs with hyperedges.
To enable hyperness when constructing Graphs use the C<hyperedged>
and C<hypervertexed> attributes:
my $h = Graph->new(hyperedged => 1, hypervertexed => 1);
To add hypervertexes, either explicitly use more than one vertex (or,
indeed, I<no> vertices) when using add_vertex()
$h->add_vertex("a", "b")
$h->add_vertex()
or implicitly with array references when using add_edge()
$h->add_edge(["a", "b"], "c")
$h->add_edge()
Testing for existence and deletion of hypervertices and hyperedges
works similarly.
To test for hyperness of a graph use the
=over 4
=item is_hypervertexed
=item hypervertexed
$g->is_hypervertexed
$g->hypervertexed
=item is_hyperedged
=item hyperedged
$g->is_hyperedged
$g->hyperedged
=back
Since hypervertices consist of more than one vertex:
=over 4
=item vertices_at
$g->vertices_at($v)
=back
Return the vertices at the vertex. This may return just the vertex
or also other vertices.
To go with the concept of undirected in normal (non-hyper) graphs,
there is a similar concept of omnidirected I<(this is my own coinage,
"all-directions")> for hypergraphs, and you can naturally test for it by
=over 4
=item is_omnidirected
=item omnidirected
=item is_omniedged
=item omniedged
$g->is_omniedged
$g->omniedged
$g->is_omnidirected
$g->omnidirected
Return true if the graph is omnidirected (edges have no direction),
false if not.
=back
You may be wondering why on earth did I make up this new concept, why
didn't the "undirected" work for me? Well, because of this:
$g = Graph->new(hypervertexed => 1, omnivertexed => 1);
That's right, vertices can be omni, too - and that is indeed the
default. You can turn it off and then $g->add_vertex(qw(a b)) no
more means adding also the (hyper)vertex qw(b a). In other words,
the "directivity" is orthogonal to (or independent of) the number of
vertices in the vertex/edge.
=over 4
=item is_omnivertexed
=item omnivertexed
=back
Another oddity that fell out of the implementation is the uniqueness
attribute, that comes naturally in C<uniqedged> and C<uniqvertexed>
flavours. It does what it sounds like, to unique or not the vertices
participating in edges and vertices (is the hypervertex qw(a b a) the
same as the hypervertex qw(a b), for example). Without too much
explanation:
=over 4
=item is_uniqedged
=item uniqedged
=item is_uniqvertexed
=item uniqvertexed
=back
=head2 Backward compatibility with Graph 0.2
The Graph 0.2 (and 0.2xxxx) had the following features
=over 4
=item *
vertices() always sorted the vertex list, which most of the time is
unnecessary and wastes CPU.
=item *
edges() returned a flat list where the begin and end vertices of the
edges were intermingled: every even index had an edge begin vertex,
and every odd index had an edge end vertex. This had the unfortunate
consequence of C<scalar(@e = edges)> being twice the number of edges,
and complicating any algorithm walking through the edges.
=item *
The vertex list returned by edges() was sorted, the primary key being
the edge begin vertices, and the secondary key being the edge end vertices.
=item *
The attribute API was oddly position dependent and dependent
on the number of arguments. Use ..._graph_attribute(),
..._vertex_attribute(), ..._edge_attribute() instead.
=back
B<In future releases of Graph (any release after 0.50) the 0.2xxxx
compatibility will be removed. Upgrade your code now.>
If you want to continue using these (mis)features you can use the
C<compat02> flag when creating a graph:
my $g = Graph->new(compat02 => 1);
This will change the vertices() and edges() appropriately. This,
however, is not recommended, since it complicates all the code using
vertices() and edges(). Instead it is recommended that the
vertices02() and edges02() methods are used. The corresponding new
style (unsorted, and edges() returning a list of references) methods
are called vertices05() and edges05().
To test whether a graph has the compatibility turned on
=over 4
=item is_compat02
=item compat02
$g->is_compat02
$g->compat02
=back
The following are not backward compatibility methods, strictly
speaking, because they did not exist before.
=over 4
=item edges02
Return the edges as a flat list of vertices, elements at even indices
being the start vertices and elements at odd indices being the end
vertices.
=item edges05
Return the edges as a list of array references, each element
containing the vertices of each edge. (This is not a backward
compatibility interface as such since it did not exist before.)
=item vertices02
Return the vertices in sorted order.
=item vertices05
Return the vertices in random order.
=back
For the attributes the recommended way is to use the new API.
Do not expect new methods to work for compat02 graphs.
The following compatibility methods exist:
=over 4
=item has_attribute
=item has_attributes
=item get_attribute
=item get_attributes
=item set_attribute
=item set_attributes
=item delete_attribute
=item delete_attributes
Do not use the above, use the new attribute interfaces instead.
=item vertices_unsorted
Alias for vertices() (or rather, vertices05()) since the vertices()
now always returns the vertices in an unsorted order. You can also
use the unsorted_vertices import, but only with a true value (false
values will cause an error).
=item density_limits
my ($sparse, $dense, $complete) = $g->density_limits;
Return the "density limits" used to classify graphs as "sparse" or "dense".
The first limit is C/4 and the second limit is 3C/4, where C is the number
of edges in a complete graph (the last "limit").
=item density
my $density = $g->density;
Return the density of the graph, the ratio of the number of edges to the
number of edges in a complete graph.
=item vertex
my $v = $g->vertex($v);
Return the vertex if the graph has the vertex, undef otherwise.
=item out_edges
=item in_edges
=item edges($v)
This is now called edges_at($v).
=back
=head2 DIAGNOSTICS
=over 4
=item *
Graph::...Map...: arguments X expected Y ...
If you see these (more user-friendly error messages should have been
triggered above and before these) please report any such occurrences,
but in general you should be happy to see these since it means that an
attempt to call something with a wrong number of arguments was caught
in time.
=item *
Graph::add_edge: graph is not hyperedged ...
Maybe you used add_weighted_edge() with only the two vertex arguments.
=item *
Not an ARRAY reference at lib/Graph.pm ...
One possibility is that you have code based on Graph 0.2xxxx that
assumes Graphs being blessed hash references, possibly also assuming
that certain hash keys are available to use for your own purposes.
In Graph 0.50 none of this is true. Please do not expect any
particular internal implementation of Graphs. Use inheritance
and graph/vertex/edge attributes instead.
Another possibility is that you meant to have objects (blessed
references) as graph vertices, but forgot to use C<refvertexed>
(see L</refvertexed>) when creating the graph.
=back
=head2 POSSIBLE FUTURES
A possible future direction is a new graph module written for speed:
this may very possibly mean breaking or limiting some of the APIs or
behaviour as compared with this release of the module.
What definitely won't happen in future releases is carrying over
the Graph 0.2xxxx backward compatibility API.
=head1 ACKNOWLEDGEMENTS
All bad terminology, bugs, and inefficiencies are naturally mine, all
mine, and not the fault of the below.
Thanks to Nathan Goodman and Andras Salamon for bravely betatesting my
pre-0.50 code. If they missed something, that was only because of my
fiendish code.
The following literature for algorithms and some test cases:
=over 4
=item *
Algorithms in C, Third Edition, Part 5, Graph Algorithms, Robert Sedgewick, Addison Wesley
=item *
Introduction to Algorithms, First Edition, Cormen-Leiserson-Rivest, McGraw Hill
=item *
Graphs, Networks and Algorithms, Dieter Jungnickel, Springer
=back
=head1 AUTHOR AND COPYRIGHT
Jarkko Hietaniemi F<jhi@iki.fi>
=head1 LICENSE
This module is licensed under the same terms as Perl itself.
=cut