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76cbaa4b2e
Clean up in indentation in the RAA code.
57 lines
1.6 KiB
C
57 lines
1.6 KiB
C
#ifndef NASM_RAA_H
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#define NASM_RAA_H 1
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#include "compiler.h"
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/*
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* Routines to manage a dynamic random access array of int64_ts which
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* may grow in size to be more than the largest single malloc'able
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* chunk.
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*/
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#define RAA_BLKSHIFT 15 /* 2**this many longs allocated at once */
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#define RAA_BLKSIZE (1 << RAA_BLKSHIFT)
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#define RAA_LAYERSHIFT 15 /* 2**this many _pointers_ allocated */
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#define RAA_LAYERSIZE (1 << RAA_LAYERSHIFT)
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typedef struct RAA RAA;
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typedef union RAA_UNION RAA_UNION;
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typedef struct RAA_LEAF RAA_LEAF;
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typedef struct RAA_BRANCH RAA_BRANCH;
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struct RAA {
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/*
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* Number of layers below this one to get to the real data. 0
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* means this structure is a leaf, holding RAA_BLKSIZE real
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* data items; 1 and above mean it's a branch, holding
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* RAA_LAYERSIZE pointers to the next level branch or leaf
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* structures.
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*/
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int layers;
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/*
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* Number of real data items spanned by one position in the
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* `data' array at this level. This number is 0 trivially, for
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* a leaf (level 0): for a level 1 branch it should be
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* RAA_BLKSHIFT, and for a level 2 branch it's
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* RAA_LAYERSHIFT+RAA_BLKSHIFT.
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*/
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int shift;
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union RAA_UNION {
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struct RAA_LEAF {
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int64_t data[RAA_BLKSIZE];
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} l;
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struct RAA_BRANCH {
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struct RAA *data[RAA_LAYERSIZE];
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} b;
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} u;
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};
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struct RAA *raa_init(void);
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void raa_free(struct RAA *);
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int64_t raa_read(struct RAA *, int32_t);
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struct RAA *raa_write(struct RAA *r, int32_t posn, int64_t value);
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#endif /* NASM_RAA_H */
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