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9e6747ccac
Add copyright headers to the *.c/*.h files in the main directory. For files where I'm sure enough that we have all the approvals, I have given them the 2-BSD license, the others have been given the "LGPL for now" license header. Most of them can probably be changed after auditing. Signed-off-by: H. Peter Anvin <hpa@zytor.com>
224 lines
6.1 KiB
C
224 lines
6.1 KiB
C
/* ----------------------------------------------------------------------- *
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*
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* Copyright 1996-2009 The NASM Authors - All Rights Reserved
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* See the file AUTHORS included with the NASM distribution for
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* the specific copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following
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* conditions are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
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* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* ----------------------------------------------------------------------- */
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/*
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* hashtbl.c
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*
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* Efficient dictionary hash table class.
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*/
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#include "compiler.h"
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#include <inttypes.h>
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#include <string.h>
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#include "nasm.h"
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#include "hashtbl.h"
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#define HASH_MAX_LOAD 2 /* Higher = more memory-efficient, slower */
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static struct hash_tbl_node *alloc_table(size_t newsize)
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{
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size_t bytes = newsize*sizeof(struct hash_tbl_node);
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struct hash_tbl_node *newtbl = nasm_zalloc(bytes);
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return newtbl;
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}
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void hash_init(struct hash_table *head, size_t size)
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{
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head->table = alloc_table(size);
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head->load = 0;
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head->size = size;
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head->max_load = size*(HASH_MAX_LOAD-1)/HASH_MAX_LOAD;
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}
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/*
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* Find an entry in a hash table.
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*
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* On failure, if "insert" is non-NULL, store data in that structure
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* which can be used to insert that node using hash_add().
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*
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* WARNING: this data is only valid until the very next call of
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* hash_add(); it cannot be "saved" to a later date.
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*
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* On success, return a pointer to the "data" element of the hash
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* structure.
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*/
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void **hash_find(struct hash_table *head, const char *key,
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struct hash_insert *insert)
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{
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struct hash_tbl_node *np;
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uint64_t hash = crc64(CRC64_INIT, key);
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struct hash_tbl_node *tbl = head->table;
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size_t mask = head->size-1;
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size_t pos = hash & mask;
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size_t inc = ((hash >> 32) & mask) | 1; /* Always odd */
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while ((np = &tbl[pos])->key) {
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if (hash == np->hash && !strcmp(key, np->key))
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return &np->data;
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pos = (pos+inc) & mask;
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}
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/* Not found. Store info for insert if requested. */
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if (insert) {
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insert->head = head;
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insert->hash = hash;
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insert->where = np;
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}
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return NULL;
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}
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/*
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* Same as hash_find, but for case-insensitive hashing.
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*/
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void **hash_findi(struct hash_table *head, const char *key,
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struct hash_insert *insert)
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{
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struct hash_tbl_node *np;
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uint64_t hash = crc64i(CRC64_INIT, key);
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struct hash_tbl_node *tbl = head->table;
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size_t mask = head->size-1;
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size_t pos = hash & mask;
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size_t inc = ((hash >> 32) & mask) | 1; /* Always odd */
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while ((np = &tbl[pos])->key) {
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if (hash == np->hash && !nasm_stricmp(key, np->key))
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return &np->data;
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pos = (pos+inc) & mask;
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}
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/* Not found. Store info for insert if requested. */
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if (insert) {
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insert->head = head;
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insert->hash = hash;
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insert->where = np;
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}
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return NULL;
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}
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/*
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* Insert node. Return a pointer to the "data" element of the newly
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* created hash node.
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*/
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void **hash_add(struct hash_insert *insert, const char *key, void *data)
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{
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struct hash_table *head = insert->head;
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struct hash_tbl_node *np = insert->where;
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/* Insert node. We can always do this, even if we need to
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rebalance immediately after. */
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np->hash = insert->hash;
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np->key = key;
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np->data = data;
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if (++head->load > head->max_load) {
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/* Need to expand the table */
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size_t newsize = head->size << 1;
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struct hash_tbl_node *newtbl = alloc_table(newsize);
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size_t mask = newsize-1;
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if (head->table) {
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struct hash_tbl_node *op, *xp;
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size_t i;
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/* Rebalance all the entries */
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for (i = 0, op = head->table; i < head->size; i++, op++) {
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if (op->key) {
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size_t pos = op->hash & mask;
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size_t inc = ((op->hash >> 32) & mask) | 1;
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while ((xp = &newtbl[pos])->key)
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pos = (pos+inc) & mask;
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*xp = *op;
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if (op == np)
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np = xp;
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}
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}
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nasm_free(head->table);
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}
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head->table = newtbl;
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head->size = newsize;
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head->max_load = newsize*(HASH_MAX_LOAD-1)/HASH_MAX_LOAD;
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}
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return &np->data;
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}
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/*
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* Iterate over all members of a hash set. For the first call,
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* iterator should be initialized to NULL. Returns the data pointer,
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* or NULL on failure.
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*/
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void *hash_iterate(const struct hash_table *head,
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struct hash_tbl_node **iterator,
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const char **key)
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{
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struct hash_tbl_node *np = *iterator;
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struct hash_tbl_node *ep = head->table + head->size;
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if (!np) {
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np = head->table;
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if (!np)
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return NULL; /* Uninitialized table */
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}
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while (np < ep) {
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if (np->key) {
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*iterator = np+1;
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if (key)
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*key = np->key;
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return np->data;
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}
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np++;
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}
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*iterator = NULL;
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if (key)
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*key = NULL;
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return NULL;
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}
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/*
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* Free the hash itself. Doesn't free the data elements; use
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* hash_iterate() to do that first, if needed.
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*/
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void hash_free(struct hash_table *head)
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{
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void *p = head->table;
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head->table = NULL;
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nasm_free(p);
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}
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