Windows Store and Xbox One apps need to pass WACK, the Windows App
Certification Kit, and part of that process involves a tool named
BinScope that checks the debug info of all object files making up
the final executable against a list of minimum versions.
These minimum versions get increased periodically as new SDKs and
compilers are released. In a patch 2 years ago, I made NASM
pretend it was MASM and output a then-current MASM version number.
Well, the minimum version number has increased again, and
periodically hardcoding a new random MASM version to keep BinScope
happy doesn't seem like the way to go.
It turns out that BinScope does not impose any minimum version
requirements on object files listing a source language BinScope
doesn't know about.
I have no idea how to officially request a new CodeView language
ID (or whether there even is a way to do so for someone outside
MS). But experimentally, using 'N' (0x4e) for NASM seems to be
working just fine and is far away from the range of currently
allocated language IDs (which stop at 0x10).
Long story short, make NASM emit a source language ID of 0x4e,
with the actual NASM version in the version number fields.
BinScope is happy to accept that, and since the language ID field
is purely an informational field in an optional debug info record
that (as far as I can tell) is not used for anything else, this
seems reasonably safe and unlikely to cause trouble.
Signed-off-by: Fabian Giesen <fabiang@radgametools.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
Get rid of remaining dependencies on FILENAME_MAX, which ought to have
been removed a long time ago.
Remove ofmt->filename(); all implementations pretty much do the same
thing and there is absolutely no reason to duplicate that
functionality all over the place.
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
a) Fix a number of missing instances of DZ and ZWORD.
b) NASM would crash if TIMES was used on an instruction which varies
in size, e.g. JMP. Fix this by moving the handling of TIMES at a
higher level, so we generate the instruction "de novo" for each
iteration. The exception is INCBIN, so we can avoid reading the
included file over and over.
c) When using the RESx instructions, just fold TIMES into the reserved
space size; there is absolutely no point to iterate over it.
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Move directive processing to its own file, and move nasmlib/error.c to
asm/error.c (it was not used by the disassembler); remove some extern
declarations from .c files, and do some general code cleanups.
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
write_symbolinfo_properties didn't match the S_COMPILE2 record it's
supposed to be writing (the "compiler version" string was emitted
starting in the final "version" field); fix that.
Write version 8.0.50727; the Windows App Certification Kit (WACK)
checks compiler versions as given in app debug info and complains
when the toolchain is too old. 8.0.50727 is the lowest permitted
"MASM" version for WACK to be happy, so that's what we write.
Signed-off-by: Fabian Giesen <fabiang@radgametools.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
Make the source code easier to understand and keep track of by
organizing it into subdirectories depending on the function.
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Add wrappers to fopen(). The intent is to replace references to
FILE * with an internal structure which can also cache things like the
filename and, when needed, the full pathname and checksums.
Also, add the "m" flag if we are compiling for glibc, for speed.
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Concatenating the cwd with the name of the output file is incorrect
for filenames which are specified as absolute. We already have
nasm_realpath() for this purpose, use it.
Cc: Jim Kukunas <james.t.kukunas@intel.com>
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
Instead of walking a linear list of files for every line, make a
simple comparison for the common case of the same file, and otherwise
use a hash table.
Cc: Jim Kukunas <james.t.kukunas@intel.com>
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
This essentially reverts 6503051dcc since
that workaround is no longer needed thanks to support for multiple source
files
Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com>
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
Handle the existence of multiple source files, as is normal when using
include files.
Signed-of-by: Jim Kukunas <james.t.kukunas@linux.intel.com>
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
Previously, debug info would refer to the first file seen, even
when it did not actually generate line numbers (e.g. segto=-1).
Fix it so we only lock in the file name the first time we actually
produce a line number record. Not as good as proper support for
debug info referencing multiple source files but much more useful
than the current behavior.
Signed-off-by: Fabian Giesen <fabiang@radgametools.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
When assembling on Windows machines with CRLF line endings, computing
the MD5 hash from the file read in "text" mode (transforms CRLF->LF)
gives incorrect results.
Signed-off-by: Fabian Giesen <fabiang@radgametools.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
The hash calculation in calc_md5 tries to open the source file via
"filename" again. For %includes, this is the file name that was
specified in the %include directive, not the actual name of the file
that was opened by the preprocessor. In other words, this fails if the
include file is not in the current working directory.
Add pp_input_fopen that uses the preprocessor include path lookup
code to resolve a file name and open it, and use that in codeview.c.
Signed-off-by: Fabian Giesen <fabiang@radgametools.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
Previously, debug info would refer to the first file seen, even
when it did not actually generate line numbers (e.g. segto=-1).
Fix it so we only lock in the file name the first time we actually
produce a line number record. Not as good as proper support for
debug info referencing multiple source files but much more useful
than the current behavior.
Signed-off-by: Fabian Giesen <fabiang@radgametools.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
When assembling on Windows machines with CRLF line endings, computing
the MD5 hash from the file read in "text" mode (transforms CRLF->LF)
gives incorrect results.
Signed-off-by: Fabian Giesen <fabiang@radgametools.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
The hash calculation in calc_md5 tries to open the source file via
"filename" again. For %includes, this is the file name that was
specified in the %include directive, not the actual name of the file
that was opened by the preprocessor. In other words, this fails if the
include file is not in the current working directory.
Add pp_input_fopen that uses the preprocessor include path lookup
code to resolve a file name and open it, and use that in codeview.c.
Signed-off-by: Fabian Giesen <fabiang@radgametools.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>
Now when labels are properly concatenated in common code, there is no
reason for the debugging backend to need to be aware of local
symbols. We don't have to consider ..[^@] special symbols either, as
they are now filtered in labels.c.
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Debugged-by: Jim Kukunas <james.t.kukunas@linux.intel.com>
For local labels, starting with '.', the label name is concatenated with
the previous non-local label to produce a label that can be accessed from
elsewhere. This is the name we want to generate debug info for.
Labels starting with ".." are special and shouldn't be concatenated.
Fix Bugzilla #3392342
Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com>
When we have to die due to an assertion violation, then show the
missing symbol. Also, use nasm_panic() rather than nasm_assert() for
this purpose.
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
In order to make it more likely to compile cleanly with "C90 plus long
long" style compilers, remove existing constructs (mostly commas at
the end of enums) that aren't compliant.
Ironically enough this was most likely an unintentional omission in
C90...
From master branch checkin 7214d18b40
Resolved Conflicts:
output/outelf32.c
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
In order to make it more likely to compile cleanly with "C90 plus long
long" style compilers, make gcc warn for incompatible constructs.
Remove existing constructs (mostly commas at the end of enums) that
aren't compliant.
Ironically enough this was most likely an unintentional omission in
C90...
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Fixes Visual C++ 2010 breakage in recently added Codeview 8 code;
these are C99 features which were not necessary to introduce.
Signed-off-by: Knut St. Osmundsen <bird-nasm@anduin.net>
Signed-off-by: H. Peter Anvin <hpa@zytor.com>
A pointer to a field in a structure can never be NULL so remove
the test. There is no reason to test the field for an empty string
either, since we immediately thereafter do a strcmp().
Signed-off-by: H. Peter Anvin <hpa@linux.intel.com>
Codeview is a debug format for win32/win64 PE/COFF files. It adds two sections,
.debug$S (symbols) and .debug$T (types), to the generated object file. These
sections are then used by the linker to generate a PDB file which can be used
by various debuggers (WinDbg, Visual Studio, etc).
Signed-off-by: Jim Kukunas <james.t.kukunas@linux.intel.com>
Acked-by: H. Peter Anvin <hpa@zytor.com>
Signed-off-by: Cyrill Gorcunov <gorcunov@gmail.com>