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The AVX R,X,B, and V fields (but not W) are inverted.
The AVX test cases are still not generated correctly, though.
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@ -1616,15 +1616,15 @@ static void gencode(int32_t segment, int64_t offset, int bits,
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codes += 2;
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if (ins->vex_m != 1 || (ins->rex & (REX_W|REX_X|REX_B))) {
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bytes[0] = 0xc4;
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bytes[1] = ins->vex_m | ((ins->rex & 7) << 5);
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bytes[1] = ins->vex_m | ((~ins->rex & 7) << 5);
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bytes[2] = ((ins->rex & REX_W) << (7-3)) |
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(ins->drexdst << 3) | (ins->vex_wlp & 07);
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((~ins->drexdst & 15)<< 3) | (ins->vex_wlp & 07);
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out(offset, segment, &bytes, OUT_RAWDATA, 3, NO_SEG, NO_SEG);
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offset += 3;
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} else {
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bytes[0] = 0xc5;
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bytes[1] = ((ins->rex & REX_R) << (7-2)) |
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(ins->drexdst << 3) | (ins->vex_wlp & 07);
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bytes[1] = ((~ins->rex & REX_R) << (7-2)) |
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((~ins->drexdst & 15) << 3) | (ins->vex_wlp & 07);
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out(offset, segment, &bytes, OUT_RAWDATA, 2, NO_SEG, NO_SEG);
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offset += 2;
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}
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