nasm/sync.c

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/* ----------------------------------------------------------------------- *
*
* Copyright 1996-2009 The NASM Authors - All Rights Reserved
* See the file AUTHORS included with the NASM distribution for
* the specific copyright holders.
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*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following
* conditions are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* ----------------------------------------------------------------------- */
/*
* sync.c the Netwide Disassembler synchronisation processing module
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*/
#include "compiler.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <limits.h>
#include <inttypes.h>
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#include "nasmlib.h"
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#include "sync.h"
#define SYNC_MAX 4096 /* max # of sync points (initial) */
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/*
* This lot manages the current set of sync points by means of a
* heap (priority queue) structure.
*/
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static struct Sync {
uint32_t pos;
uint32_t length;
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} *synx;
static int max_synx, nsynx;
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void init_sync(void)
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{
max_synx = SYNC_MAX-1;
synx = nasm_malloc(SYNC_MAX * sizeof(*synx));
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nsynx = 0;
}
void add_sync(uint32_t pos, uint32_t length)
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{
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int i;
if (nsynx >= max_synx) {
max_synx = (max_synx << 1)+1;
synx = nasm_realloc(synx, (max_synx+1) * sizeof(*synx));
}
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nsynx++;
synx[nsynx].pos = pos;
synx[nsynx].length = length;
for (i = nsynx; i > 1; i /= 2) {
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if (synx[i / 2].pos > synx[i].pos) {
struct Sync t;
t = synx[i / 2]; /* structure copy */
synx[i / 2] = synx[i]; /* structure copy again */
synx[i] = t; /* another structure copy */
}
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}
}
uint32_t next_sync(uint32_t position, uint32_t *length)
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{
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while (nsynx > 0 && synx[1].pos + synx[1].length <= position) {
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int i, j;
struct Sync t;
t = synx[nsynx]; /* structure copy */
synx[nsynx] = synx[1]; /* structure copy */
synx[1] = t; /* ditto */
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nsynx--;
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i = 1;
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while (i * 2 <= nsynx) {
j = i * 2;
if (synx[j].pos < synx[i].pos &&
(j + 1 > nsynx || synx[j + 1].pos > synx[j].pos)) {
t = synx[j]; /* structure copy */
synx[j] = synx[i]; /* lots of these... */
synx[i] = t; /* ...aren't there? */
i = j;
} else if (j + 1 <= nsynx && synx[j + 1].pos < synx[i].pos) {
t = synx[j + 1]; /* structure copy */
synx[j + 1] = synx[i]; /* structure <yawn> copy */
synx[i] = t; /* structure copy <zzzz....> */
i = j + 1;
} else
break;
}
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}
if (nsynx > 0) {
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if (length)
*length = synx[1].length;
return synx[1].pos;
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} else {
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if (length)
*length = 0L;
return 0;
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}
}