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3280cb4b7c
such as HP-UX, Cygwin. * libltdl/slist.c (slist_concat): When appending to the tail of a list, do not drop items off the beginning of the list. * NEWS: Update.
376 lines
9.5 KiB
C
376 lines
9.5 KiB
C
/* slist.c -- generalised singly linked lists
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Copyright (C) 2000, 2004, 2007, 2008 Free Software Foundation, Inc.
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Written by Gary V. Vaughan, 2000
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NOTE: The canonical source of this file is maintained with the
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GNU Libtool package. Report bugs to bug-libtool@gnu.org.
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GNU Libltdl is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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As a special exception to the GNU Lesser General Public License,
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if you distribute this file as part of a program or library that
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is built using GNU Libtool, you may include this file under the
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same distribution terms that you use for the rest of that program.
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GNU Libltdl is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with GNU Libltdl; see the file COPYING.LIB. If not, a
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copy can be downloaded from http://www.gnu.org/licenses/lgpl.html,
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or obtained by writing to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <assert.h>
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#include "slist.h"
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#include <stddef.h>
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static SList * slist_sort_merge (SList *left, SList *right,
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SListCompare *compare, void *userdata);
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/* Call DELETE repeatedly on each element of HEAD.
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CAVEAT: If you call this when HEAD is the start of a list of boxed
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items, you must remember that each item passed back to your
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DELETE function will be a boxed item that must be slist_unbox()ed
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before operating on its contents.
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e.g. void boxed_delete (void *item) { item_free (slist_unbox (item)); }
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...
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slist = slist_delete (slist, boxed_delete);
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...
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*/
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SList *
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slist_delete (SList *head, void (*delete_fct) (void *item))
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{
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assert (delete_fct);
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while (head)
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{
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SList *next = head->next;
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(*delete_fct) (head);
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head = next;
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}
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return 0;
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}
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/* Call FIND repeatedly with MATCHDATA and each item of *PHEAD, until
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FIND returns non-NULL, or the list is exhausted. If a match is found
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the matching item is destructively removed from *PHEAD, and the value
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returned by the matching call to FIND is returned.
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CAVEAT: To avoid memory leaks, unless you already have the address of
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the stale item, you should probably return that from FIND if
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it makes a successful match. Don't forget to slist_unbox()
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every item in a boxed list before operating on its contents. */
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void *
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slist_remove (SList **phead, SListCallback *find, void *matchdata)
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{
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SList *stale = 0;
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void *result = 0;
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assert (find);
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if (!phead || !*phead)
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return 0;
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/* Does the head of the passed list match? */
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result = (*find) (*phead, matchdata);
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if (result)
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{
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stale = *phead;
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*phead = stale->next;
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}
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/* what about the rest of the elements? */
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else
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{
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SList *head;
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for (head = *phead; head->next; head = head->next)
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{
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result = (*find) (head->next, matchdata);
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if (result)
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{
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stale = head->next;
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head->next = stale->next;
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break;
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}
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}
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}
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return result;
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}
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/* Call FIND repeatedly with each element of SLIST and MATCHDATA, until
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FIND returns non-NULL, or the list is exhausted. If a match is found
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the value returned by the matching call to FIND is returned. */
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void *
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slist_find (SList *slist, SListCallback *find, void *matchdata)
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{
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void *result = 0;
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assert (find);
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for (; slist; slist = slist->next)
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{
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result = (*find) (slist, matchdata);
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if (result)
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break;
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}
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return result;
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}
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/* Return a single list, composed by destructively concatenating the
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items in HEAD and TAIL. The values of HEAD and TAIL are undefined
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after calling this function.
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CAVEAT: Don't mix boxed and unboxed items in a single list.
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e.g. slist1 = slist_concat (slist1, slist2); */
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SList *
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slist_concat (SList *head, SList *tail)
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{
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SList *last;
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if (!head)
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{
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return tail;
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}
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last = head;
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while (last->next)
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last = last->next;
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last->next = tail;
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return head;
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}
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/* Return a single list, composed by destructively appending all of
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the items in SLIST to ITEM. The values of ITEM and SLIST are undefined
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after calling this function.
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CAVEAT: Don't mix boxed and unboxed items in a single list.
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e.g. slist1 = slist_cons (slist_box (data), slist1); */
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SList *
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slist_cons (SList *item, SList *slist)
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{
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if (!item)
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{
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return slist;
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}
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assert (!item->next);
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item->next = slist;
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return item;
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}
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/* Return a list starting at the second item of SLIST. */
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SList *
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slist_tail (SList *slist)
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{
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return slist ? slist->next : NULL;
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}
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/* Return a list starting at the Nth item of SLIST. If SLIST is less
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than N items long, NULL is returned. Just to be confusing, list items
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are counted from 1, to get the 2nd element of slist:
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e.g. shared_list = slist_nth (slist, 2); */
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SList *
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slist_nth (SList *slist, size_t n)
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{
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for (;n > 1 && slist; n--)
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slist = slist->next;
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return slist;
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}
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/* Return the number of items in SLIST. We start counting from 1, so
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the length of a list with no items is 0, and so on. */
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size_t
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slist_length (SList *slist)
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{
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size_t n;
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for (n = 0; slist; ++n)
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slist = slist->next;
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return n;
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}
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/* Destructively reverse the order of items in SLIST. The value of SLIST
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is undefined after calling this function.
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CAVEAT: You must store the result of this function, or you might not
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be able to get all the items except the first one back again.
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e.g. slist = slist_reverse (slist); */
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SList *
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slist_reverse (SList *slist)
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{
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SList *result = 0;
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SList *next;
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while (slist)
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{
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next = slist->next;
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slist->next = result;
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result = slist;
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slist = next;
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}
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return result;
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}
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/* Call FOREACH once for each item in SLIST, passing both the item and
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USERDATA on each call. */
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void *
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slist_foreach (SList *slist, SListCallback *foreach, void *userdata)
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{
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void *result = 0;
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assert (foreach);
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while (slist)
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{
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SList *next = slist->next;
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result = (*foreach) (slist, userdata);
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if (result)
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break;
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slist = next;
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}
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return result;
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}
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/* Destructively merge the items of two ordered lists LEFT and RIGHT,
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returning a single sorted list containing the items of both -- Part of
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the quicksort algorithm. The values of LEFT and RIGHT are undefined
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after calling this function.
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At each iteration, add another item to the merged list by taking the
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lowest valued item from the head of either LEFT or RIGHT, determined
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by passing those items and USERDATA to COMPARE. COMPARE should return
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less than 0 if the head of LEFT has the lower value, greater than 0 if
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the head of RIGHT has the lower value, otherwise 0. */
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static SList *
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slist_sort_merge (SList *left, SList *right, SListCompare *compare,
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void *userdata)
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{
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SList merged, *insert;
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insert = &merged;
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while (left && right)
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{
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if ((*compare) (left, right, userdata) <= 0)
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{
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insert = insert->next = left;
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left = left->next;
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}
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else
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{
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insert = insert->next = right;
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right = right->next;
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}
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}
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insert->next = left ? left : right;
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return merged.next;
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}
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/* Perform a destructive quicksort on the items in SLIST, by repeatedly
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calling COMPARE with a pair of items from SLIST along with USERDATA
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at every iteration. COMPARE is a function as defined above for
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slist_sort_merge(). The value of SLIST is undefined after calling
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this function.
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e.g. slist = slist_sort (slist, compare, 0); */
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SList *
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slist_sort (SList *slist, SListCompare *compare, void *userdata)
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{
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SList *left, *right;
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if (!slist)
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return slist;
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/* Be sure that LEFT and RIGHT never contain the same item. */
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left = slist;
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right = slist->next;
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/* Skip two items with RIGHT and one with SLIST, until RIGHT falls off
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the end. SLIST must be about half way along. */
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while (right && (right = right->next))
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{
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if (!right || !(right = right->next))
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break;
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slist = slist->next;
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}
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right = slist->next;
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slist->next = 0;
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/* Sort LEFT and RIGHT, then merge the two. */
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return slist_sort_merge (slist_sort (left, compare, userdata),
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slist_sort (right, compare, userdata),
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compare, userdata);
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}
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/* Aside from using the functions above to manage chained structures of
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any type that has a NEXT pointer as its first field, SLISTs can
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be comprised of boxed items. The boxes are chained together in
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that case, so there is no need for a NEXT field in the item proper.
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Some care must be taken to slist_box and slist_unbox each item in
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a boxed list at the appropriate points to avoid leaking the memory
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used for the boxes. It us usually a very bad idea to mix boxed and
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non-boxed items in a single list. */
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/* Return a `boxed' freshly mallocated 1 element list containing
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USERDATA. */
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SList *
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slist_box (const void *userdata)
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{
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SList *item = (SList *) malloc (sizeof *item);
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if (item)
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{
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item->next = 0;
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item->userdata = userdata;
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}
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return item;
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}
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/* Return the contents of a `boxed' ITEM, recycling the box itself. */
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void *
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slist_unbox (SList *item)
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{
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void *userdata = 0;
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if (item)
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{
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/* Strip the const, because responsibility for this memory
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passes to the caller on return. */
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userdata = (void *) item->userdata;
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free (item);
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}
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return userdata;
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}
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