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2018-03-29 11:29:01 -05:00
.settings Initial copy of player-service 2018-01-18 00:28:28 -06:00
auth-service Update game-service to operate on player IDs instead of just names 2018-03-09 14:39:15 -06:00
frontend Improve landscape layout across device sizes 2018-03-29 11:29:01 -05:00
game-service stop players killing themselves from quick direction changes 2018-03-23 11:17:46 -05:00
gradle/wrapper Rearrange to support Gradle builds and cloud deployment 2017-12-09 12:08:27 -06:00
player-service Have game-service send stat updates to player-service 2018-03-11 12:29:49 -05:00
.factorypath Rearrange to support Gradle builds and cloud deployment 2017-12-09 12:08:27 -06:00
.gitignore Check in eclipse formatting settings 2018-02-08 15:17:14 -06:00
build.gradle Countodown to games starting 2018-03-22 11:40:41 -07:00
gradlew Rearrange to support Gradle builds and cloud deployment 2017-12-09 12:08:27 -06:00
gradlew.bat Rearrange to support Gradle builds and cloud deployment 2017-12-09 12:08:27 -06:00
manifest.yml Rearrange to support Gradle builds and cloud deployment 2017-12-09 12:08:27 -06:00
README.md Update README.md 2018-02-15 18:52:47 -06:00
settings.gradle Port frontend to angular 2018-02-06 20:56:31 -06:00

project-tron

Publicly hosted on IBM Cloud here: http://projecttron.mybluemix.net/

Bluemix toolchain automatically deploys the current project-tron/project-tron:master branch

Local development

Builds all microservice applications and deploys them to locally running liberty servers, then opens the UI.

./gradlew start frontend:open

Any code changes that are made in an eclipse environment with auto-build enabled will automatically publish content to the loose application, meaning no server restarts should be required between code changes.

To stop all liberty servers, issue the command:

./gradlew stop

(Note that libertyRun and libertyStart commands will first invoke libertyStop)

Originally cloned from https://github.com/aguibert/coms319-project4