Liam Westby
53a9641d52
Use a variable for font styel
2018-02-20 11:57:08 -06:00
Liam Westby
ef33c25cd6
Convert to styles to SASS
2018-02-20 09:11:47 -06:00
Liam Westby
33743d15aa
Reduce frontend feature set to just servlet-4.0
2018-02-20 09:02:39 -06:00
Andrew Guibert
7fcff95bc8
Merge pull request #20 from aguibert/liberty-gradle-plugin-update
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Upgrade to version 2.1.1 of liberty gradle plugin so 1 wlp install can be used
2018-02-19 10:33:26 -06:00
Andrew Guibert
de06d69891
Upgrade to version 2.1.1 of liberty gradle plugin so 1 wlp install can be used
2018-02-19 10:29:25 -06:00
ryanesch
4e7766de3a
Merge pull request #19 from ryanesch/update-version
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update liberty version
2018-02-19 10:18:54 -06:00
Ryan Esch
854932ea0b
update liberty version
2018-02-19 10:13:04 -06:00
Andrew Guibert
abd8db4863
Update README.md
2018-02-15 18:52:47 -06:00
Liam Westby
cf71923539
Merge pull request #18 from aguibert/classpath-fix
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Fix classpath generation
2018-02-15 09:05:48 -05:00
Andrew Guibert
8a01ae58e8
Make game ID more readable
2018-02-14 23:30:06 -06:00
Andrew Guibert
15f538e673
Fix eclipse classpath generation
2018-02-14 23:26:52 -06:00
Andrew Guibert
c193c5198a
Merge pull request #17 from realModusOperandi/controls
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Controls Page For Phones
2018-02-14 23:10:31 -06:00
Liam Westby
20e45e3607
Create Controls component
2018-02-14 22:24:25 -06:00
Liam Westby
65ae883ce6
Refactor whiteboard functionality into GameComponent and share WebSocket
2018-02-14 14:37:20 -06:00
Liam Westby
427d5d96c3
Some development environment tweaks
2018-02-14 14:36:40 -06:00
Andrew Guibert
897c485084
Merge pull request #16 from aguibert/obstacles
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Implement non-moving obstacles
2018-02-14 13:31:25 -06:00
Andrew Guibert
dfb5ed03d8
Update build so unit tests automatically run before starting a server
2018-02-14 13:30:03 -06:00
Andrew Guibert
5bce921a0c
Fix bug where non-Alive players did not show up in playerlist
2018-02-14 12:36:51 -06:00
Andrew Guibert
13e01f091d
Implement non-moving obstacles
2018-02-14 12:08:48 -06:00
Olen Cook
412289695a
Merge pull request #15 from olendvcook/VerifyGameExistsBeforeJoining
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Don't let players join full/finished/started/invalid games
2018-02-14 10:56:05 -06:00
orcook
54ee49c239
use JsonB for join round validation
2018-02-14 10:47:39 -06:00
orcook
47ed3fb16a
move validation check to frontend
2018-02-13 18:04:20 -06:00
orcook
914cc65457
don't let players join full/finished/started/invalid games
2018-02-13 15:39:21 -06:00
Liam Westby
2e2a9498ae
Merge pull request #14 from realModusOperandi/fix-safari
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Fix spectating games in Safari
2018-02-13 12:48:03 -05:00
Liam Westby
6a5c60eff0
Fix spectating games in Safari
2018-02-13 11:04:20 -06:00
Andrew Guibert
fa2b263cb1
Merge pull request #13 from aguibert/non-player-hosting
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Implement game hosting as a non-player
2018-02-12 14:07:39 -06:00
Andrew Guibert
9f847f6818
Review comments
2018-02-12 14:07:10 -06:00
Andrew Guibert
8b4ded5fab
Don't restrict http endpoints to localhost
2018-02-10 00:37:22 -06:00
Andrew Guibert
091a094d36
Automatically re-queue spectators to next round after 5s
2018-02-10 00:22:09 -06:00
Andrew Guibert
f150f69568
Remove ability to pause games
2018-02-09 23:41:47 -06:00
Andrew Guibert
4f7a0846e8
Implement game hosting as a non-player
2018-02-09 22:50:15 -06:00
Andrew Guibert
9ef789acba
Fix bug when two moves occur in a single game tick
2018-02-09 13:54:50 -06:00
Andrew Guibert
6adfb407b0
Merge pull request #12 from aguibert/game-board-transmission
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Transmit player locations more efficiently
2018-02-09 11:41:55 -06:00
Andrew Guibert
393861b297
Control player size in pixels on frontend
2018-02-09 11:23:48 -06:00
Andrew Guibert
e5177c652f
Transmit player locations more efficiently
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Instead of sending each individual player location update to each client on every game tick, instead send all player locations as an array in a single message. This cuts down the amount of messages per game tick from 16messages to 4 (when 4 players are involved).
Also, fix a bug that would allow players to move backwards on themselves if they change direction more than once per game tick.
2018-02-09 10:53:44 -06:00
Andrew Guibert
93082f3d59
Fix UI styling after move to Bootstrap 4
2018-02-09 10:16:12 -06:00
Andrew Guibert
ec1cf4a174
Merge pull request #11 from aguibert/short-game-ids
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Shorten game round IDs to 6 chars
2018-02-08 17:08:11 -06:00
Andrew Guibert
20c8630a43
Clean up img files and duplicate static resources
2018-02-08 16:09:20 -06:00
Andrew Guibert
34d0458af7
Shorten game IDs from a full UUID to 6 chars A-Z
2018-02-08 15:19:00 -06:00
Andrew Guibert
537b4508d1
Check in eclipse formatting settings
2018-02-08 15:17:14 -06:00
Andrew Guibert
58a2059070
Add CORS filter for game service
2018-02-08 14:29:19 -06:00
Liam Westby
38105a5e56
Merge pull request #9 from realModusOperandi/angular-port
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Port frontend to angular
2018-02-06 22:57:01 -06:00
Liam Westby
f70f50e09d
Port frontend to angular
2018-02-06 20:56:31 -06:00
Andrew Guibert
6bad57393c
Merge pull request #8 from aguibert/auth-initial
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Auth initial
2018-02-05 19:00:41 -06:00
Andrew Guibert
020751a869
Use isolated wlp installs to work around bug in liberty-gradle-plugin
2018-02-02 15:57:31 -06:00
Andrew Guibert
6bcef5cfa1
Initial copy of auth service project
2018-02-02 15:55:12 -06:00
Andrew Guibert
8117137eeb
Merge pull request #7 from aguibert/game-round-service
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Game round service
2018-01-30 15:40:49 -06:00
Andrew Guibert
5cadd66cfe
Implement game requeue with session following
2018-01-28 21:56:01 -06:00
Andrew Guibert
cd38b43b66
Parse client JSON messages using JSON-B instead of JSON-P
2018-01-28 21:16:47 -06:00
Andrew Guibert
f90f0ff4ea
Divide game service into separate rounds
2018-01-28 21:06:16 -06:00