diff --git a/frontend/prebuild/src/app/controls/controls.component.ts b/frontend/prebuild/src/app/controls/controls.component.ts index 9f9dca4..56a7989 100644 --- a/frontend/prebuild/src/app/controls/controls.component.ts +++ b/frontend/prebuild/src/app/controls/controls.component.ts @@ -92,14 +92,14 @@ export class ControlsComponent implements OnInit, OnDestroy { evt.preventDefault(); }); - this.canvas.addEventListener('touchmove', (evt:TouchEvent) => { + this.canvas.addEventListener('touchmove', (evt: TouchEvent) => { this.touchMoved(evt); // Prevent touch events and mouse events from doubling up. evt.preventDefault(); }); - this.canvas.addEventListener('touchend', (evt:TouchEvent) => { + this.canvas.addEventListener('touchend', (evt: TouchEvent) => { this.touchEnded(evt); // Prevent touch events and mouse events from doubling up. @@ -145,7 +145,7 @@ export class ControlsComponent implements OnInit, OnDestroy { } draw() { - if (window.scrollY != 0) { + if (window.scrollY !== 0) { window.scrollTo(0, 0); } const ctx = this.context; diff --git a/frontend/prebuild/src/app/game/game.component.html b/frontend/prebuild/src/app/game/game.component.html index ae5af5f..6b56820 100644 --- a/frontend/prebuild/src/app/game/game.component.html +++ b/frontend/prebuild/src/app/game/game.component.html @@ -15,7 +15,7 @@
- +
diff --git a/frontend/prebuild/src/app/game/player/player.component.ts b/frontend/prebuild/src/app/game/player/player.component.ts index f94a90a..c4e7f01 100644 --- a/frontend/prebuild/src/app/game/player/player.component.ts +++ b/frontend/prebuild/src/app/game/player/player.component.ts @@ -2,7 +2,7 @@ import { Component, OnInit, Input } from '@angular/core'; import { Player } from './player'; @Component({ - selector: 'player', + selector: 'app-player', templateUrl: './player.component.html', styleUrls: ['./player.component.scss'] }) diff --git a/frontend/prebuild/src/app/game/playerlist/playerlist.component.html b/frontend/prebuild/src/app/game/playerlist/playerlist.component.html index 5b72851..2d9fe35 100644 --- a/frontend/prebuild/src/app/game/playerlist/playerlist.component.html +++ b/frontend/prebuild/src/app/game/playerlist/playerlist.component.html @@ -1,2 +1,2 @@

Players

-
+
diff --git a/frontend/prebuild/src/app/game/playerlist/playerlist.component.ts b/frontend/prebuild/src/app/game/playerlist/playerlist.component.ts index 93b270c..d3c0a04 100644 --- a/frontend/prebuild/src/app/game/playerlist/playerlist.component.ts +++ b/frontend/prebuild/src/app/game/playerlist/playerlist.component.ts @@ -3,7 +3,7 @@ import { Player } from '../player/player'; import { PlayersService } from './players.service'; @Component({ - selector: 'player-list', + selector: 'app-player-list', templateUrl: './playerlist.component.html', styleUrls: ['./playerlist.component.scss'] }) diff --git a/frontend/prebuild/src/app/geom/triangle.ts b/frontend/prebuild/src/app/geom/triangle.ts index e53b84a..c89442c 100644 --- a/frontend/prebuild/src/app/geom/triangle.ts +++ b/frontend/prebuild/src/app/geom/triangle.ts @@ -1,4 +1,4 @@ -import { Point } from "./point"; +import { Point } from './point'; export class Triangle { point1: Point; @@ -18,7 +18,7 @@ export class Triangle { const b2 = this.sign(other, this.point2, this.point3) < 0.0; const b3 = this.sign(other, this.point3, this.point1) < 0.0; - return (b1 == b2) && (b2 == b3); + return (b1 === b2) && (b2 === b3); } sign(p1: Point, p2: Point, p3: Point): number { diff --git a/frontend/prebuild/src/app/login/login.component.html b/frontend/prebuild/src/app/login/login.component.html index bb6c30a..7f01f59 100644 --- a/frontend/prebuild/src/app/login/login.component.html +++ b/frontend/prebuild/src/app/login/login.component.html @@ -42,7 +42,7 @@
- +
diff --git a/frontend/prebuild/src/app/login/login.component.ts b/frontend/prebuild/src/app/login/login.component.ts index e697038..c28b4c7 100644 --- a/frontend/prebuild/src/app/login/login.component.ts +++ b/frontend/prebuild/src/app/login/login.component.ts @@ -40,10 +40,10 @@ export class LoginComponent implements OnInit { async quickJoin() { // First get an unstarted round ID - let roundID = await this.http.get(`${environment.API_URL_GAME_ROUND}/available`, { responseType: 'text' }).toPromise(); + let roundID = await this.http.get(`${environment.API_URL_GAME_ROUND}/available`, { responseType: 'text' }).toPromise(); - // Then join the round - this.joinRoundById(roundID); + // Then join the round + this.joinRoundById(roundID); } async joinRound() { @@ -57,7 +57,7 @@ export class LoginComponent implements OnInit { let router = this.router; roundID = roundID.toUpperCase().replace(/[^A-Z]/g, ''); let gameBoard = true; - if( /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) { + if (/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) { // give a controller-only view on mobile devices gameBoard = false; } @@ -89,8 +89,8 @@ export class LoginComponent implements OnInit { return; } - let response: any = await this.http.post(`${environment.API_URL_PLAYERS}/create?name=${this.username}`, "", { - responseType: 'text' + let response: any = await this.http.post(`${environment.API_URL_PLAYERS}/create?name=${this.username}`, '', { + responseType: 'text' }).toPromise(); console.log(JSON.stringify(response)); console.log(`Created a new player with ID=${response}`); @@ -123,7 +123,7 @@ export class LoginComponent implements OnInit { let router = this.router; try { - let party: any = await this.http.post(`${environment.API_URL_PARTY}/create`, "", { responseType: 'json' }).toPromise(); + let party: any = await this.http.post(`${environment.API_URL_PARTY}/create`, '', { responseType: 'json' }).toPromise(); sessionStorage.setItem('isSpectator', 'true'); sessionStorage.setItem('partyId', party.id); sessionStorage.setItem('roundId', party.currentRound.id); diff --git a/frontend/prebuild/src/app/net/socket.service.ts b/frontend/prebuild/src/app/net/socket.service.ts index a42dcf4..d2602f5 100644 --- a/frontend/prebuild/src/app/net/socket.service.ts +++ b/frontend/prebuild/src/app/net/socket.service.ts @@ -45,7 +45,7 @@ export class SocketService { get socket(): Subject { console.log(`retrieving socket: ${this.subject}`); if (!this.initialized) { - console.warn("Socket not initialized yet"); + console.warn('Socket not initialized yet'); } return this.subject; } @@ -55,7 +55,7 @@ export class SocketService { const ws = new WebSocket(url); ws.onopen = () => { - console.log('Socket open, sending buffered messages') + console.log('Socket open, sending buffered messages'); this.open = true; while (this.messageBuffer.length > 0) { this.subject.next(this.messageBuffer.shift() as any); diff --git a/frontend/prebuild/src/assets/images/dpad.png b/frontend/prebuild/src/assets/images/dpad.png deleted file mode 100644 index 0462fd2..0000000 Binary files a/frontend/prebuild/src/assets/images/dpad.png and /dev/null differ diff --git a/frontend/prebuild/src/assets/images/game_grid.jpg b/frontend/prebuild/src/assets/images/game_grid.jpg deleted file mode 100644 index dfcc39b..0000000 Binary files a/frontend/prebuild/src/assets/images/game_grid.jpg and /dev/null differ