diff --git a/frontend/prebuild/src/app/controls/controls.component.ts b/frontend/prebuild/src/app/controls/controls.component.ts
index 9f9dca4..56a7989 100644
--- a/frontend/prebuild/src/app/controls/controls.component.ts
+++ b/frontend/prebuild/src/app/controls/controls.component.ts
@@ -92,14 +92,14 @@ export class ControlsComponent implements OnInit, OnDestroy {
evt.preventDefault();
});
- this.canvas.addEventListener('touchmove', (evt:TouchEvent) => {
+ this.canvas.addEventListener('touchmove', (evt: TouchEvent) => {
this.touchMoved(evt);
// Prevent touch events and mouse events from doubling up.
evt.preventDefault();
});
- this.canvas.addEventListener('touchend', (evt:TouchEvent) => {
+ this.canvas.addEventListener('touchend', (evt: TouchEvent) => {
this.touchEnded(evt);
// Prevent touch events and mouse events from doubling up.
@@ -145,7 +145,7 @@ export class ControlsComponent implements OnInit, OnDestroy {
}
draw() {
- if (window.scrollY != 0) {
+ if (window.scrollY !== 0) {
window.scrollTo(0, 0);
}
const ctx = this.context;
diff --git a/frontend/prebuild/src/app/game/game.component.html b/frontend/prebuild/src/app/game/game.component.html
index ae5af5f..6b56820 100644
--- a/frontend/prebuild/src/app/game/game.component.html
+++ b/frontend/prebuild/src/app/game/game.component.html
@@ -15,7 +15,7 @@
diff --git a/frontend/prebuild/src/app/game/player/player.component.ts b/frontend/prebuild/src/app/game/player/player.component.ts
index f94a90a..c4e7f01 100644
--- a/frontend/prebuild/src/app/game/player/player.component.ts
+++ b/frontend/prebuild/src/app/game/player/player.component.ts
@@ -2,7 +2,7 @@ import { Component, OnInit, Input } from '@angular/core';
import { Player } from './player';
@Component({
- selector: 'player',
+ selector: 'app-player',
templateUrl: './player.component.html',
styleUrls: ['./player.component.scss']
})
diff --git a/frontend/prebuild/src/app/game/playerlist/playerlist.component.html b/frontend/prebuild/src/app/game/playerlist/playerlist.component.html
index 5b72851..2d9fe35 100644
--- a/frontend/prebuild/src/app/game/playerlist/playerlist.component.html
+++ b/frontend/prebuild/src/app/game/playerlist/playerlist.component.html
@@ -1,2 +1,2 @@
Players
-
+
diff --git a/frontend/prebuild/src/app/game/playerlist/playerlist.component.ts b/frontend/prebuild/src/app/game/playerlist/playerlist.component.ts
index 93b270c..d3c0a04 100644
--- a/frontend/prebuild/src/app/game/playerlist/playerlist.component.ts
+++ b/frontend/prebuild/src/app/game/playerlist/playerlist.component.ts
@@ -3,7 +3,7 @@ import { Player } from '../player/player';
import { PlayersService } from './players.service';
@Component({
- selector: 'player-list',
+ selector: 'app-player-list',
templateUrl: './playerlist.component.html',
styleUrls: ['./playerlist.component.scss']
})
diff --git a/frontend/prebuild/src/app/geom/triangle.ts b/frontend/prebuild/src/app/geom/triangle.ts
index e53b84a..c89442c 100644
--- a/frontend/prebuild/src/app/geom/triangle.ts
+++ b/frontend/prebuild/src/app/geom/triangle.ts
@@ -1,4 +1,4 @@
-import { Point } from "./point";
+import { Point } from './point';
export class Triangle {
point1: Point;
@@ -18,7 +18,7 @@ export class Triangle {
const b2 = this.sign(other, this.point2, this.point3) < 0.0;
const b3 = this.sign(other, this.point3, this.point1) < 0.0;
- return (b1 == b2) && (b2 == b3);
+ return (b1 === b2) && (b2 === b3);
}
sign(p1: Point, p2: Point, p3: Point): number {
diff --git a/frontend/prebuild/src/app/login/login.component.html b/frontend/prebuild/src/app/login/login.component.html
index bb6c30a..7f01f59 100644
--- a/frontend/prebuild/src/app/login/login.component.html
+++ b/frontend/prebuild/src/app/login/login.component.html
@@ -42,7 +42,7 @@
diff --git a/frontend/prebuild/src/app/login/login.component.ts b/frontend/prebuild/src/app/login/login.component.ts
index e697038..c28b4c7 100644
--- a/frontend/prebuild/src/app/login/login.component.ts
+++ b/frontend/prebuild/src/app/login/login.component.ts
@@ -40,10 +40,10 @@ export class LoginComponent implements OnInit {
async quickJoin() {
// First get an unstarted round ID
- let roundID = await this.http.get(`${environment.API_URL_GAME_ROUND}/available`, { responseType: 'text' }).toPromise();
+ let roundID = await this.http.get(`${environment.API_URL_GAME_ROUND}/available`, { responseType: 'text' }).toPromise();
- // Then join the round
- this.joinRoundById(roundID);
+ // Then join the round
+ this.joinRoundById(roundID);
}
async joinRound() {
@@ -57,7 +57,7 @@ export class LoginComponent implements OnInit {
let router = this.router;
roundID = roundID.toUpperCase().replace(/[^A-Z]/g, '');
let gameBoard = true;
- if( /Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) {
+ if (/Android|webOS|iPhone|iPad|iPod|BlackBerry|IEMobile|Opera Mini/i.test(navigator.userAgent) ) {
// give a controller-only view on mobile devices
gameBoard = false;
}
@@ -89,8 +89,8 @@ export class LoginComponent implements OnInit {
return;
}
- let response: any = await this.http.post(`${environment.API_URL_PLAYERS}/create?name=${this.username}`, "", {
- responseType: 'text'
+ let response: any = await this.http.post(`${environment.API_URL_PLAYERS}/create?name=${this.username}`, '', {
+ responseType: 'text'
}).toPromise();
console.log(JSON.stringify(response));
console.log(`Created a new player with ID=${response}`);
@@ -123,7 +123,7 @@ export class LoginComponent implements OnInit {
let router = this.router;
try {
- let party: any = await this.http.post(`${environment.API_URL_PARTY}/create`, "", { responseType: 'json' }).toPromise();
+ let party: any = await this.http.post(`${environment.API_URL_PARTY}/create`, '', { responseType: 'json' }).toPromise();
sessionStorage.setItem('isSpectator', 'true');
sessionStorage.setItem('partyId', party.id);
sessionStorage.setItem('roundId', party.currentRound.id);
diff --git a/frontend/prebuild/src/app/net/socket.service.ts b/frontend/prebuild/src/app/net/socket.service.ts
index a42dcf4..d2602f5 100644
--- a/frontend/prebuild/src/app/net/socket.service.ts
+++ b/frontend/prebuild/src/app/net/socket.service.ts
@@ -45,7 +45,7 @@ export class SocketService {
get socket(): Subject {
console.log(`retrieving socket: ${this.subject}`);
if (!this.initialized) {
- console.warn("Socket not initialized yet");
+ console.warn('Socket not initialized yet');
}
return this.subject;
}
@@ -55,7 +55,7 @@ export class SocketService {
const ws = new WebSocket(url);
ws.onopen = () => {
- console.log('Socket open, sending buffered messages')
+ console.log('Socket open, sending buffered messages');
this.open = true;
while (this.messageBuffer.length > 0) {
this.subject.next(this.messageBuffer.shift() as any);
diff --git a/frontend/prebuild/src/assets/images/dpad.png b/frontend/prebuild/src/assets/images/dpad.png
deleted file mode 100644
index 0462fd2..0000000
Binary files a/frontend/prebuild/src/assets/images/dpad.png and /dev/null differ
diff --git a/frontend/prebuild/src/assets/images/game_grid.jpg b/frontend/prebuild/src/assets/images/game_grid.jpg
deleted file mode 100644
index dfcc39b..0000000
Binary files a/frontend/prebuild/src/assets/images/game_grid.jpg and /dev/null differ