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Increase starting round countdown to 4 seconds
This gives me enough time to display "GO" on the board before players start moving
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@ -44,7 +44,7 @@ public class GameRound implements Runnable {
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private static final int GAME_TICK_SPEED_DEFAULT = 50; // ms
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private static final int DELAY_BETWEEN_ROUNDS = 5; //ticks
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private static final int STARTING_COUNTDOWN = 3; // seconds
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private static final int STARTING_COUNTDOWN = 4; // seconds
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private static final int MAX_TIME_BETWEEN_ROUNDS_DEFAULT = 20; // seconds
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private static final int FULL_GAME_TIME_BETWEEN_ROUNDS = 5; //seconds
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private static final Random r = new Random();
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