mirror of
https://github.com/OpenLiberty/liberty-bikes.git
synced 2024-11-27 01:20:01 +08:00
Revert "Minimize pre-game playerlist spam"
This reverts commit 0b20689e81
.
This commit is contained in:
parent
888016a1e4
commit
52afd674df
@ -76,7 +76,6 @@ public class GameRound implements Runnable {
|
||||
private final Deque<Player> playerRanks = new ArrayDeque<>();
|
||||
private final Set<LifecycleCallback> lifecycleCallbacks = new HashSet<>();
|
||||
private final int GAME_TICK_SPEED, MAX_TIME_BETWEEN_ROUNDS;
|
||||
private volatile boolean broadcastPlayerList = true;
|
||||
private LobbyCountdown lobbyCountdown;
|
||||
private AtomicBoolean lobbyCountdownStarted = new AtomicBoolean();
|
||||
|
||||
@ -152,7 +151,6 @@ public class GameRound implements Runnable {
|
||||
if (c == null)
|
||||
return false;
|
||||
c.player.ifPresent((p) -> p.setDirection(msg.direction));
|
||||
broadcastPlayerList = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -225,7 +223,6 @@ public class GameRound implements Runnable {
|
||||
|
||||
public void addSpectator(Session s) {
|
||||
log("A spectator has joined.");
|
||||
broadcastPlayerList = true;
|
||||
clients.put(s, new Client(s));
|
||||
sendToClient(s, new OutboundMessage.PlayerList(getPlayers()));
|
||||
sendToClient(s, board);
|
||||
@ -478,7 +475,6 @@ public class GameRound implements Runnable {
|
||||
|
||||
private void broadcastPlayerList() {
|
||||
sendToClients(getNonMobileSessions(), new OutboundMessage.PlayerList(getPlayers()));
|
||||
broadcastPlayerList = false;
|
||||
}
|
||||
|
||||
private void checkForWinner() {
|
||||
@ -595,8 +591,7 @@ public class GameRound implements Runnable {
|
||||
|
||||
for (int i = 0; i < (STARTING_COUNTDOWN * 4); i++) {
|
||||
delay(250);
|
||||
if (broadcastPlayerList)
|
||||
broadcastPlayerList();
|
||||
broadcastPlayerList();
|
||||
}
|
||||
|
||||
paused.set(false);
|
||||
@ -628,8 +623,7 @@ public class GameRound implements Runnable {
|
||||
while (isOpen() || gameState == State.FULL) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
delay(250);
|
||||
if (broadcastPlayerList)
|
||||
broadcastPlayerList();
|
||||
broadcastPlayerList();
|
||||
}
|
||||
roundStartCountdown--;
|
||||
if (roundStartCountdown < 1) {
|
||||
|
Loading…
Reference in New Issue
Block a user