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Add LICENSE.txt; some minor cleanups
- Add LICENSE.txt - Add a comment about how we handle numbers - Add more test code - Fix a narrowing-conversion issue - Fix a comment typo
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LICENSE.txt
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19
LICENSE.txt
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@ -0,0 +1,19 @@
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Copyright (c) 2013 Dropbox, Inc.
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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@ -300,7 +300,7 @@ static inline string esc(char c) {
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return string(buf);
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}
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static inline bool in_range (int x, int lower, int upper) {
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static inline bool in_range(long x, long lower, long upper) {
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return (x >= lower && x <= upper);
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}
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15
json11.hpp
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json11.hpp
@ -12,6 +12,19 @@
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*
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* Internally, the various types of Json object are represented by the JsonValue class
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* hierarchy.
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*
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* A note on numbers - JSON specifies the syntax of number formatting but not its semantics,
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* so some JSON implementations distinguish between integers and floating-point numbers, while
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* some don't. In json11, we choose the latter. Because some JSON implementations (namely
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* Javascript itself) treat all numbers as the same type, distinguishing the two leads
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* to JSON that will be *silently* changed by a round-trip through those implementations.
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* Dangerous! To avoid that risk, json11 stores all numbers as double internally, but also
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* provides integer helpers.
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*
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* Fortunately, double-precision IEEE754 ('double') can precisely store any integer in the
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* range +/-2^53, which includes every 'int' on most systems. (Timestamps often use int64
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* or long long to avoid the Y2038K problem; a double storing microseconds since some epoch
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* will be exact for +/- 275 years.)
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*/
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/* Copyright (c) 2013 Dropbox, Inc.
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@ -118,7 +131,7 @@ public:
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// Return the enclosed std::map if this is an object, or an empty map otherwise.
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const object &object_items() const;
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// Return a reference to arr[i] if this is an object, Json() otherwise.
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// Return a reference to arr[i] if this is an array, Json() otherwise.
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const Json & operator[](size_t i) const;
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// Return a reference to obj[key] if this is an object, Json() otherwise.
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const Json & operator[](const std::string &key) const;
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13
test.cpp
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test.cpp
@ -4,6 +4,9 @@
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#include <sstream>
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#include "json11.hpp"
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#include <cassert>
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#include <list>
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#include <set>
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#include <unordered_map>
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using namespace json11;
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using std::string;
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@ -51,6 +54,16 @@ int main(int argc, char **argv) {
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std::cout << " - " << k.dump() << "\n";
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}
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std::list<int> l1 { 1, 2, 3 };
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std::vector<int> l2 { 1, 2, 3 };
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std::set<int> l3 { 1, 2, 3 };
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assert(Json(l1) == Json(l2));
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assert(Json(l2) == Json(l3));
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std::map<string, string> m1 { { "k1", "v1" }, { "k2", "v2" } };
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std::unordered_map<string, string> m2 { { "k1", "v1" }, { "k2", "v2" } };
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assert(Json(m1) == Json(m2));
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// Json literals
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Json obj = Json::object({
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{ "k1", "v1" },
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