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f3900f2f61
Removes unnecessary headers from C library source files.
143 lines
5.7 KiB
C
143 lines
5.7 KiB
C
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* Copyright by The HDF Group. *
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* All rights reserved. *
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* *
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* This file is part of HDF5. The full HDF5 copyright notice, including *
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* terms governing use, modification, and redistribution, is contained in *
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* the COPYING file, which can be found at the root of the source code *
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* distribution tree, or in https://www.hdfgroup.org/licenses. *
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* If you do not have access to either file, you may request a copy from *
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* help@hdfgroup.org. *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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#include "H5Zmodule.h" /* This source code file is part of the H5Z module */
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#include "H5private.h" /* Generic Functions */
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#include "H5Eprivate.h" /* Error handling */
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#include "H5MMprivate.h" /* Memory management */
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#include "H5Zpkg.h" /* Data filters */
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/* Local function prototypes */
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static size_t H5Z__filter_fletcher32(unsigned flags, size_t cd_nelmts, const unsigned cd_values[],
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size_t nbytes, size_t *buf_size, void **buf);
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/* This message derives from H5Z */
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const H5Z_class2_t H5Z_FLETCHER32[1] = {{
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H5Z_CLASS_T_VERS, /* H5Z_class_t version */
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H5Z_FILTER_FLETCHER32, /* Filter id number */
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1, /* encoder_present flag (set to true) */
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1, /* decoder_present flag (set to true) */
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"fletcher32", /* Filter name for debugging */
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NULL, /* The "can apply" callback */
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NULL, /* The "set local" callback */
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H5Z__filter_fletcher32, /* The actual filter function */
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}};
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#define FLETCHER_LEN 4
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/*-------------------------------------------------------------------------
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* Function: H5Z__filter_fletcher32
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*
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* Purpose: Implement an I/O filter of Fletcher32 Checksum
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*
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* Return: Success: Size of buffer filtered
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* Failure: 0
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*
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*-------------------------------------------------------------------------
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*/
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static size_t
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H5Z__filter_fletcher32(unsigned flags, size_t H5_ATTR_UNUSED cd_nelmts,
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const unsigned H5_ATTR_UNUSED cd_values[], size_t nbytes, size_t *buf_size, void **buf)
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{
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void *outbuf = NULL; /* Pointer to new buffer */
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unsigned char *src = (unsigned char *)(*buf);
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uint32_t fletcher; /* Checksum value */
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uint32_t reversed_fletcher; /* Possible wrong checksum value */
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uint8_t c[4];
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uint8_t tmp;
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size_t ret_value = 0; /* Return value */
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FUNC_ENTER_PACKAGE
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assert(sizeof(uint32_t) >= 4);
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if (flags & H5Z_FLAG_REVERSE) { /* Read */
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/* Do checksum if it's enabled for read; otherwise skip it
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* to save performance. */
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if (!(flags & H5Z_FLAG_SKIP_EDC)) {
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unsigned char *tmp_src; /* Pointer to checksum in buffer */
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size_t src_nbytes = nbytes; /* Original number of bytes */
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uint32_t stored_fletcher; /* Stored checksum value */
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/* Get the stored checksum */
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src_nbytes -= FLETCHER_LEN;
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tmp_src = src + src_nbytes;
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UINT32DECODE(tmp_src, stored_fletcher);
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/* Compute checksum (can't fail) */
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fletcher = H5_checksum_fletcher32(src, src_nbytes);
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/* The reversed checksum. There was a bug in the calculating code of
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* the Fletcher32 checksum in the library before v1.6.3. The checksum
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* value wasn't consistent between big-endian and little-endian systems.
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* This bug was fixed in Release 1.6.3. However, after fixing the bug,
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* the checksum value is no longer the same as before on little-endian
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* system. We'll check both the correct checksum and the wrong
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* checksum to be consistent with Release 1.6.2 and before.
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*/
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H5MM_memcpy(c, &fletcher, (size_t)4);
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tmp = c[1];
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c[1] = c[0];
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c[0] = tmp;
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tmp = c[3];
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c[3] = c[2];
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c[2] = tmp;
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H5MM_memcpy(&reversed_fletcher, c, (size_t)4);
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/* Verify computed checksum matches stored checksum */
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if (stored_fletcher != fletcher && stored_fletcher != reversed_fletcher)
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HGOTO_ERROR(H5E_STORAGE, H5E_READERROR, 0, "data error detected by Fletcher32 checksum");
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}
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/* Set return values */
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/* (Reuse the input buffer, just note that the size is smaller by the size of the checksum) */
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ret_value = nbytes - FLETCHER_LEN;
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}
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else { /* Write */
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unsigned char *dst; /* Temporary pointer to destination buffer */
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/* Compute checksum (can't fail) */
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fletcher = H5_checksum_fletcher32(src, nbytes);
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if (NULL == (outbuf = H5MM_malloc(nbytes + FLETCHER_LEN)))
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HGOTO_ERROR(H5E_RESOURCE, H5E_NOSPACE, 0,
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"unable to allocate Fletcher32 checksum destination buffer");
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dst = (unsigned char *)outbuf;
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/* Copy raw data */
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H5MM_memcpy((void *)dst, (void *)(*buf), nbytes);
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/* Append checksum to raw data for storage */
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dst += nbytes;
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UINT32ENCODE(dst, fletcher);
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/* Free input buffer */
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H5MM_xfree(*buf);
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/* Set return values */
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*buf_size = nbytes + FLETCHER_LEN;
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*buf = outbuf;
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outbuf = NULL;
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ret_value = *buf_size;
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}
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done:
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if (outbuf)
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H5MM_xfree(outbuf);
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FUNC_LEAVE_NOAPI(ret_value)
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}
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