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d0ced67f52
Bug fix (#56) Description: h52gif creash for data > 1 byt Solution: check datatype and return with error message if not 1 byte int Platforms tested: shanti,verbena Misc. update:
405 lines
12 KiB
C
405 lines
12 KiB
C
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
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* Copyright by the Board of Trustees of the University of Illinois. *
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* All rights reserved. *
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* *
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* This file is part of HDF5. The full HDF5 copyright notice, including *
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* terms governing use, modification, and redistribution, is contained in *
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* the files COPYING and Copyright.html. COPYING can be found at the root *
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* of the source code distribution tree; Copyright.html can be found at the *
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* root level of an installed copy of the electronic HDF5 document set and *
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* is linked from the top-level documents page. It can also be found at *
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* http://hdf.ncsa.uiuc.edu/HDF5/doc/Copyright.html. If you do not have *
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* access to either file, you may request a copy from hdfhelp@ncsa.uiuc.edu. *
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* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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/*
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* NOTES:
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* 04/01 - 04/10: been working on it a lot. I think it does gif89 images just
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* fine with palettes. So that's cool. Putting in multiple
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* images and animation support right now
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* 03/29: For some reason I can write .GIF files which IE will open and see
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* but kodak imaging does not like. I'm sure its a problem with the GIF
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* file, I can't figure out what.
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* 03/17: Explicitely deallocate the GIFTOMEM* struct in the main loop.
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* Check for both success and failure conditions
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*/
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#include <stdio.h>
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#include <assert.h>
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#include "gif.h"
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#define MAX_FILE_LEN 256
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#define MAX_NUMBER_IMAGES 50
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int EndianOrder;
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#ifdef NOT_USED
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static void
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PutByte(BYTE b , FILE *fpGif)
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{
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if (fputc(b , fpGif) == EOF) {
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printf("File Writing Error, cannot continue");
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exit(-1);
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}
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}
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#endif /* NOT_USED */
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static void
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putword(int w, FILE *fp)
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{
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/* writes a 16-bit integer in GIF order (LSB first) */
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fputc(w &0xff, fp);
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fputc((w>>8)&0xff,fp);
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}
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static void
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usage(void)
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{
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printf("Usage: h52gif <h5_file> <gif_file> -i <h5_image> [-p <h5_palette>]\n");
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printf("h52gif expects *at least* one h5_image.\n");
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printf("You may repeat -i <h5_image> [-p <h5_palette>] at most 50 times\n");
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printf("(maximum of 50 images).\n");
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}
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FILE *fpGif = NULL;
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int main(int argc , char **argv)
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{
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hsize_t dim_sizes[2];
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BYTE *Image;
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/* compression structs */
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CHAR *HDFName = NULL;
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CHAR *GIFName = NULL;
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/* reference variables */
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int has_local_palette; /* treated as a flag */
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BYTE* b;
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BYTE GlobalPalette[256][3];
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BYTE Red[256];
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BYTE Green[256];
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BYTE Blue[256];
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int RWidth, RHeight;
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#ifdef UNUSED
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int LeftOfs, TopOfs;
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int CountDown;
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int curx , cury;
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int w,h;
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#endif /* UNUSED */
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int ColorMapSize, InitCodeSize, Background, BitsPerPixel;
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int j,nc;
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int i;
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int numcols = 256;
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int time_out = 0; /* time between two images in the animation */
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int n_images , idx;
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BYTE pc2nc[256] , r1[256] , g1[256] , b1[256];
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/* initial stuff */
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int number_of_images = 0;
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int arg_index = 2;
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int bool_is_image = 0; /* 0 = false , 1 = true */
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int bool_is_palette = 0;
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CHAR* image_name_arr[MAX_NUMBER_IMAGES];
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CHAR* pal_name_arr[MAX_NUMBER_IMAGES];
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if (argc < 5) {
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/* they didn't supply at least one image -- bail */
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usage();
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return 0;
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}
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memset(image_name_arr , 0 , MAX_NUMBER_IMAGES);
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memset(pal_name_arr , 0 , MAX_NUMBER_IMAGES);
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HDFName = (CHAR *)malloc (strlen(argv[1]) + 1);
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GIFName = (CHAR *)malloc (strlen(argv[2]) + 1);
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if (strlen(argv[1] + 1) > MAX_FILE_LEN || strlen(argv[2] + 1) > MAX_FILE_LEN) {
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/* supplied file names are too long. bail. */
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usage();
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printf("Supplied filenames exceed maximum length of 256 bytes\n");
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}
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strcpy(HDFName , argv[1]);
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strcpy(GIFName , argv[2]);
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/* get the options */
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while (arg_index++ < argc - 1 && number_of_images < MAX_NUMBER_IMAGES) {
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if (!strcmp(argv[arg_index] , "-i")) {
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bool_is_image = 1;
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continue;
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}
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if (!strcmp(argv[arg_index] , "-p")) {
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bool_is_palette = 1;
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continue;
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}
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if (!strcmp(argv[arg_index] , "-a")) {
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time_out = 10;
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continue;
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}
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if (bool_is_image) {
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/* this is an image */
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/* allocate space to store the image name */
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image_name_arr[number_of_images] = (CHAR*) malloc(strlen(argv[arg_index] + 1));
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strcpy(image_name_arr[number_of_images] , argv[arg_index]);
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/* make the palette array for this NULL */
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pal_name_arr[number_of_images] = NULL;
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number_of_images++;
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bool_is_image = 0;
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continue;
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}
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if (bool_is_palette) {
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/* this is a palette */
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/* allocate space to store the pal name */
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/* the palette was probably allocated for a previous image */
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pal_name_arr[number_of_images-1] = (CHAR*) malloc(strlen(argv[arg_index] + 1));
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strcpy(pal_name_arr[number_of_images - 1], argv[arg_index]);
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bool_is_palette = 0;
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continue;
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}
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/* oops. This was not meant to happen */
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usage();
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#if 0
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while (number_of_images--) {
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cleanup(image_name_arr[number_of_images]);
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cleanup(pal_name_arr[number_of_images]);
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}
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#endif /* 0 */
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return -1;
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}
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/* we shall always have a palette - read hdf will see to that */
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has_local_palette = true;
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/* Do Endian Order testing and set Endian Order */
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idx = 0x0001;
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b = (BYTE *) &idx;
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EndianOrder = (b[0] ? 1:0);
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if (!(fpGif = fopen(GIFName , "wb"))) {
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printf("Error opening gif file for output. Aborting.\n");
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return -1;
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}
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/* hardwire n_images to 1 for now. */
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n_images = number_of_images;
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Background = 0;
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for (idx = 0 ; idx < n_images ; idx++) {
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/* try to read the image and the palette */
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/*
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* Lots of funky stuff to support multiple images has been taken off.
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* Just in case you're extending code, here's what you need to do in
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* short: figure out if there is a global palette or not, if there is
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* one store that one only. If they are all local or a combination of
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* local and global palettes, you will have to write the global
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* palette out and then independantly write the smaller local palettes
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*/
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if (ReadHDF(&Image, GlobalPalette, dim_sizes, HDFName,
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image_name_arr[idx], pal_name_arr[idx]) < 0) {
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fprintf(stderr , "Unable to read image %s from HDF file %s\n",image_name_arr[idx],HDFName);
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return -1;
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}
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assert(dim_sizes[0]==(hsize_t)((int)dim_sizes[0]));
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assert(dim_sizes[1]==(hsize_t)((int)dim_sizes[1]));
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RWidth = (int)dim_sizes[1];
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RHeight = (int)dim_sizes[0];
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#ifdef UNUSED
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w = dim_sizes[1];
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h = dim_sizes[0];
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LeftOfs = TopOfs = 0;
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#endif /* UNUSED */
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/*
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* If the first image does not have a palette, I make my own global
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* color table Obviously this is not the best thing to do, better
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* steps would be:
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*
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* 1. Check for either a global palette or a global attribute called
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* palette
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* 2. Check for palettes in any of the other images.
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*/
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if (!has_local_palette) {
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for (i = 0 ; i < 256 ; i++) {
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Red[i] = 255 - i;
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Green[i] = 255 - i;
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Blue[i] = 255 - i;
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}
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} else {
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for (i = 0 ; i < 256 ; i++){
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Red[i] = GlobalPalette[i][0];
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Green[i] = GlobalPalette[i][1];
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Blue[i] = GlobalPalette[i][2];
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}
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}
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for (i = 0; i < 256; i++) {
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pc2nc[i] = r1[i] = g1[i] = b1[i] = 0;
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}
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/* compute number of unique colors */
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nc = 0;
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for (i = 0; i < numcols; i++) {
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/* see if color #i is already used */
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for (j = 0; j < i; j++) {
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if (Red[i] == Red[j] && Green[i] == Green[j] && Blue[i] == Blue[j])
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break;
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}
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if (j==i) {
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/* wasn't found */
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pc2nc[i] = nc;
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r1[nc] = Red[i];
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g1[nc] = Green[i];
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b1[nc] = Blue[i];
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nc++;
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} else {
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pc2nc[i] = pc2nc[j];
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}
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}
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/* figure out 'BitsPerPixel' */
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for (i = 1; i < 8; i++) {
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if ((1<<i) >= nc)
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break;
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}
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BitsPerPixel = i;
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ColorMapSize = 1 << BitsPerPixel;
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#ifdef UNUSED
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CountDown = w * h; /* # of pixels we'll be doing */
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#endif /* UNUSED */
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if (BitsPerPixel <= 1)
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InitCodeSize = 2;
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else
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InitCodeSize = BitsPerPixel;
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#ifdef UNUSED
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curx = cury = 0;
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#endif /* UNUSED */
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if (!fpGif) {
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fprintf(stderr, "WriteGIF: file not open for writing\n" );
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return (1);
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}
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/*
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* If it is the first image we do all the header stuff that isn't
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* required for the rest of the images.
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*/
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if (idx == 0) {
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/* Write out the GIF header and logical screen descriptor */
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if (n_images > 1) {
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fwrite("GIF89a", sizeof( char ), 6, fpGif); /* the GIF magic number */
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} else {
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fwrite("GIF87a", sizeof( char ), 6, fpGif); /* the GIF magic number */
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}
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putword(RWidth, fpGif); /* screen descriptor */
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putword(RHeight, fpGif);
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i = 0x00; /* No, there is no color map */
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i |= (8-1)<<4; /* OR in the color resolution (hardwired 8) */
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i |= (BitsPerPixel - 1); /* OR in the # of bits per pixel */
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fputc(i,fpGif);
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fputc(Background,fpGif); /* background color */
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fputc(0, fpGif); /* future expansion byte */
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/*
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* If loop_times is 0 , put in the application extension to make
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* the gif anime loop indefinitely
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*/
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if (time_out > 0) {
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fputc(0x21 , fpGif);
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fputc(0xFF , fpGif);
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fputc(11 , fpGif);
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fwrite("NETSCAPE2.0" , 1 , 11 , fpGif);
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fputc(3 , fpGif);
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fputc(1 , fpGif);
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fputc(0 , fpGif);
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fputc(0 , fpGif);
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fputc(0 , fpGif);
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}
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}
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if (n_images > 1) {
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/* write a graphic control block */
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fputc(0x21 , fpGif);
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fputc(0xF9 , fpGif);
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fputc(4 , fpGif);
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fputc(4 , fpGif);
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putword(time_out , fpGif);
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fputc(255, fpGif);
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fputc(0 , fpGif);
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}
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/*
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* Put Image Descriptor
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* Hardwiring Left Offset and Top Offset to 0x00
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*/
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fputc(0x2c , fpGif);
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putword(0x00 , fpGif);
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putword(0x00 , fpGif);
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putword(RWidth , fpGif);
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putword(RHeight , fpGif);
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/* since we always have a local color palette ... */
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fputc((0x80 | (BitsPerPixel - 1)) , fpGif);
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for (i = 0; i < ColorMapSize; i++) {
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/* write out Global colormap */
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fputc(r1[i], fpGif);
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fputc(g1[i], fpGif);
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fputc(b1[i], fpGif);
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}
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fputc(InitCodeSize , fpGif);
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i = hdfWriteGIF(fpGif , Image , 0 , (int)dim_sizes[0] ,
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(int)dim_sizes[1] , r1, g1 , b1 , pc2nc , 256 , 8 ,
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BitsPerPixel);
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fputc(0x00, fpGif);
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free(Image);
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}
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if (fputc(';',fpGif) == EOF) {
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/* Write GIF file terminator */
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fprintf(stderr , "Error!");
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return -1;
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}
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fclose(fpGif);
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#if 0
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while(number_of_images--) {
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if (image_name_arr[number_of_images])
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free(image_name_arr[number_of_images]);
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if (pal_name_arr[number_of_images])
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free(pal_name_arr[number_of_images]);
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}
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#endif /* 0 */
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return 0;
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}
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