hdf5/hl/tools/gif2h5/decompress.c
Quincey Koziol aefc39ac32 [svn-r5667] Purpose:
Code cleanup

Description:
    Turn on more warnings in the IRIX builds and clean them up.

Platforms tested:
    IRIX64 6.5 (modi4) w/parallel
2002-06-19 07:54:53 -05:00

312 lines
9.2 KiB
C

/*
* Copyright (C) 2001 National Center for Supercomputing Applications
* All rights reserved.
*/
#include <stdio.h>
#include <stdlib.h>
#include "gif.h"
#define NEXTBYTE (*ptr++)
#define IMAGESEP 0x2c
#define INTERLACEMASK 0x40
#define COLORMAPMASK 0x80
WORD iWIDE, iHIGH, eWIDE, eHIGH, expand, numcols, strip, nostrip;
unsigned long cols[256];
char *cmd;
FILE *fp;
static WORD
XC = 0, YC = 0, /* Output X and Y coords of current pixel */
InitCodeSize, /* Starting code size, used during Clear */
CodeSize, /* Code size, read from GIF header */
BytesPerScanline, /* Bytes per scanline in output raster */
IWidth, IHeight; /* image dimensions */
static int
BitOffset = 0, /* Bit Offset of next code */
Pass = 0, /* Used by output routine if WORDerlaced pic */
OutCount = 0, /* Decompressor output 'stack count' */
Code, /* Value returned by ReadCode */
MaxCode, /* limiting value for current code size */
ClearCode, /* GIF clear code */
EOFCode, /* GIF end-of-information code */
CurCode, OldCode, InCode, /* Decompressor variables */
FirstFree, /* First free code, generated per GIF spec */
FreeCode, /* Decompressor, next free slot in hash table */
FinChar, /* Decompressor variable */
DataMask, /* AND mask for data size */
ReadMask; /* Code AND mask for current code size */
/*MODIFICATIONS*/
BYTE tempbyte[10];
BYTE * tempBYTEptr[10];
WORD tempint[10];
WORD ImageCount = 0;
/*END MODIFICATION*/
boolean Interlace, HasColormap;
BYTE *Image; /* The result array */
BYTE *RawGIF; /* The heap array to hold it, raw */
BYTE *Raster; /* The raster data stream, unblocked */
/* The hash table used by the decompressor */
int Prefix[4096];
int Suffix[4096];
/* An output array used by the decompressor */
int OutCode[1025];
/* The color map, read from the GIF header */
int numused;
/*
* Fetch the next code from the raster data stream. The codes can be any
* length from 3 to 12 bits, packed WORDo 8-bit BYTEs, so we have to maWORDain
* our location in the Raster array as a BIT Offset. We compute the BYTE
* Offset WORDo the raster array by dividing this by 8, pick up three BYTEs,
* compute the bit Offset WORDo our 24-bit chunk, shift to bring the desired
* code to the bottom, then mask it off and return it.
*/
static int
ReadCode(void)
{
int RawCode, ByteOffset;
ByteOffset = BitOffset / 8;
RawCode = Raster[ByteOffset] + (0x100 * Raster[ByteOffset + 1]);
if (CodeSize >= 8)
RawCode += (0x10000 * Raster[ByteOffset + 2]);
RawCode >>= (BitOffset % 8);
BitOffset += CodeSize;
return (RawCode & ReadMask);
}
static void
AddToPixel(BYTE Index)
{
if (YC<IHeight)
*(Image + YC * BytesPerScanline + XC) = Index;
/* Update the X-coordinate, and if it overflows, update the
* Y-coordinate */
if (++XC == IWidth) {
/*
* If a non-WORDerlaced picture, just increment YC to the next scan
* line. If it's WORDerlaced, deal with the WORDerlace as described
* in the GIF spec. Put the decoded scan line out to the screen if we
* haven't gone past the bottom of it.
*/
XC = 0;
if (!Interlace) {
YC++;
} else {
switch (Pass) {
case 0:
YC += 8;
if (YC >= IHeight) {
Pass++;
YC = 4;
}
break;
case 1:
YC += 8;
if (YC >= IHeight) {
Pass++;
YC = 2;
}
break;
case 2:
YC += 4;
if (YC >= IHeight) {
Pass++;
YC = 1;
}
break;
case 3:
YC += 2;
break;
default:
break;
}
}
}
}
/* Main routine. Convert a GIF image to an HDF image */
BYTE *
Decompress(GIFIMAGEDESC *GifImageDesc, GIFHEAD *GifHead)
{
int i;
XC = 0;
YC = 0;
Pass = 0;
OutCount = 0;
BitOffset = 0;
DataMask = (1 << ((GifHead->PackedField & 0x07) +1)) -1;
Raster = GifImageDesc->GIFImage;
/* Check for image seperator */
/* Now read in values from the image descriptor */
IWidth = GifImageDesc->ImageWidth;
IHeight = GifImageDesc->ImageHeight;
Interlace = GifImageDesc->PackedField & 0x40;
/*
* Note that I ignore the possible existence of a local color map. I'm
* told there aren't many files around that use them, and the spec says
* it's defined for future use. This could lead to an error reading some
* files.
*/
/*
* Start reading the raster data. First we get the WORDial code size and
* compute decompressor constant values, based on this code size.
*/
CodeSize = GifImageDesc->CodeSize;
ClearCode = (1 << CodeSize);
EOFCode = ClearCode + 1;
FreeCode = FirstFree = ClearCode + 2;
/*
* The GIF spec has it that the code size is the code size used to compute
* the above values is the code size given in the file, but the code size
* used in compression/decompression is the code size given in the file
* plus one. (thus the ++).
*/
CodeSize++;
InitCodeSize = CodeSize;
MaxCode = (1 << CodeSize);
ReadMask = MaxCode - 1;
/*
* Read the raster data. Here we just transpose it from the GIF array to
* the Raster array, turning it from a series of blocks WORDo one long
* data stream, which makes life much easier for ReadCode().
*/
/* Allocate the Image */
if (!(Image = (BYTE *)malloc((size_t)IWidth*(size_t)IHeight))) {
printf("Out of memory");
exit(-1);
}
BytesPerScanline = IWidth;
/*
* Decompress the file, continuing until you see the GIF EOF code. One
* obvious enhancement is to add checking for corrupt files here.
*/
Code = ReadCode();
while (Code != EOFCode) {
/*
* Clear code sets everything back to its initial value, then reads
* the immediately subsequent code as uncompressed data.
*/
if (Code == ClearCode) {
CodeSize = InitCodeSize;
MaxCode = (1 << CodeSize);
ReadMask = MaxCode - 1;
FreeCode = FirstFree;
CurCode = OldCode = Code = ReadCode();
FinChar = CurCode & DataMask;
AddToPixel((BYTE)FinChar);
} else {
/*
* If not a clear code, then must be data: save same as CurCode
* and InCode
*/
CurCode = InCode = Code;
/*
* If greater or equal to FreeCode, not in the hash table yet;
* repeat the last character decoded
*/
if (CurCode >= FreeCode) {
CurCode = OldCode;
OutCode[OutCount++] = FinChar;
}
/*
* Unless this code is raw data, pursue the chain poWORDed to by
* CurCode through the hash table to its end; each code in the
* chain puts its associated output code on the output queue.
*/
while (CurCode > DataMask) {
if (OutCount > 1024) {
/*return error message*/
}
OutCode[OutCount++] = Suffix[CurCode];
CurCode = Prefix[CurCode];
}
/* The last code in the chain is treated as raw data. */
FinChar = CurCode & DataMask;
OutCode[OutCount++] = FinChar;
/*
* Now we put the data out to the Output routine. It's been
* stacked LIFO, so deal with it that way...
*/
for (i = OutCount - 1; i >= 0; i--)
AddToPixel((BYTE)OutCode[i]);
OutCount = 0;
/*
* Build the hash table on-the-fly. No table is stored in the
* file.
*/
Prefix[FreeCode] = OldCode;
Suffix[FreeCode] = FinChar;
OldCode = InCode;
/*
* PoWORD to the next slot in the table. If we exceed the current
* MaxCode value, increment the code size unless it's already 12.
* If it is, do nothing: the next code decompressed better be
* CLEAR
*/
FreeCode++;
if (FreeCode >= MaxCode)
if (CodeSize < 12) {
CodeSize++;
MaxCode *= 2;
ReadMask = (1 << CodeSize) - 1;
}
}
Code = ReadCode();
}
return Image;
}