mirror of
https://github.com/gradio-app/gradio.git
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2afca65419
* File size limits
* Implementation
* add changeset
* Fix tests
* python client support
* lint
* fix test
* lint
* add changeset
* Set at the blocks level
* add changeset
* type check
* format
* lint
* lint
* Delete files as soon as they're encountered
* fix tests
* type hint 🙄
* Fix tests
* Fix below limit test
* add changeset
* Fix tests
* Add client file
* revert loop code
* Add to guides
* Pass in via gradio component
* add changeset
* Update loading status
* Make errors closeable
* add changeset
* Add code
* Lint
* Changelog highlight
* Fix i18n in storybook
* Address comments
---------
Co-authored-by: gradio-pr-bot <gradio-pr-bot@users.noreply.github.com>
146 lines
3.2 KiB
Svelte
146 lines
3.2 KiB
Svelte
<script lang="ts">
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import { createEventDispatcher, tick } from "svelte";
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import { Upload, ModifyUpload } from "@gradio/upload";
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import type { FileData } from "@gradio/client";
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import { BlockLabel } from "@gradio/atoms";
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import { File } from "@gradio/icons";
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import type { I18nFormatter } from "@gradio/utils";
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import type Canvas3DGS from "./Canvas3DGS.svelte";
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import type Canvas3D from "./Canvas3D.svelte";
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export let value: null | FileData;
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export let clear_color: [number, number, number, number] = [0, 0, 0, 0];
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export let label = "";
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export let show_label: boolean;
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export let root: string;
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export let i18n: I18nFormatter;
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export let zoom_speed = 1;
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export let pan_speed = 1;
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export let max_file_size: number | null = null;
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// alpha, beta, radius
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export let camera_position: [number | null, number | null, number | null] = [
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null,
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null,
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null
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];
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async function handle_upload({
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detail
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}: CustomEvent<FileData>): Promise<void> {
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value = detail;
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await tick();
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dispatch("change", value);
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dispatch("load", value);
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}
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async function handle_clear(): Promise<void> {
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value = null;
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await tick();
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dispatch("clear");
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dispatch("change");
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}
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let use_3dgs = false;
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let Canvas3DGSComponent: typeof Canvas3DGS;
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let Canvas3DComponent: typeof Canvas3D;
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async function loadCanvas3D(): Promise<typeof Canvas3D> {
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const module = await import("./Canvas3D.svelte");
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return module.default;
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}
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async function loadCanvas3DGS(): Promise<typeof Canvas3DGS> {
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const module = await import("./Canvas3DGS.svelte");
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return module.default;
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}
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$: if (value) {
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use_3dgs = value.path.endsWith(".splat") || value.path.endsWith(".ply");
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if (use_3dgs) {
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loadCanvas3DGS().then((component) => {
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Canvas3DGSComponent = component;
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});
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} else {
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loadCanvas3D().then((component) => {
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Canvas3DComponent = component;
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});
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}
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}
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let canvas3d: Canvas3D | undefined;
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async function handle_undo(): Promise<void> {
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canvas3d?.reset_camera_position(camera_position, zoom_speed, pan_speed);
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}
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const dispatch = createEventDispatcher<{
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change: FileData | null;
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clear: undefined;
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drag: boolean;
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load: FileData;
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}>();
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let dragging = false;
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$: dispatch("drag", dragging);
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</script>
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<BlockLabel {show_label} Icon={File} label={label || "3D Model"} />
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{#if value === null}
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<Upload
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on:load={handle_upload}
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{root}
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{max_file_size}
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filetype={[".stl", ".obj", ".gltf", ".glb", "model/obj", ".splat", ".ply"]}
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bind:dragging
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on:error
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>
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<slot />
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</Upload>
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{:else}
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<div class="input-model">
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<ModifyUpload
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undoable={!use_3dgs}
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on:clear={handle_clear}
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{i18n}
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on:undo={handle_undo}
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absolute
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/>
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{#if use_3dgs}
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<svelte:component
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this={Canvas3DGSComponent}
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{value}
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{zoom_speed}
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{pan_speed}
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/>
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{:else}
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<svelte:component
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this={Canvas3DComponent}
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bind:this={canvas3d}
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{value}
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{clear_color}
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{camera_position}
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{zoom_speed}
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{pan_speed}
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/>
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{/if}
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</div>
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{/if}
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<style>
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.input-model {
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display: flex;
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position: relative;
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justify-content: center;
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align-items: center;
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width: var(--size-full);
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height: var(--size-full);
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}
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.input-model :global(canvas) {
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width: var(--size-full);
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height: var(--size-full);
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object-fit: contain;
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overflow: hidden;
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}
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</style>
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