gradio/js/model3D/shared/Model3DUpload.svelte
Dylan Ebert 3e886d8f0a
Model3D Gaussian Splatting (#7406)
* add gsplat dependency

add gsplat implementation

run formatting

move example .splat and .ply to url

add changeset

dispose of renderer on unmount

notebook

* dynamically load canvas components
2024-02-14 19:10:52 +00:00

139 lines
2.9 KiB
Svelte

<script lang="ts">
import { createEventDispatcher, tick } from "svelte";
import { Upload, ModifyUpload } from "@gradio/upload";
import type { FileData } from "@gradio/client";
import { BlockLabel } from "@gradio/atoms";
import { File } from "@gradio/icons";
import type { I18nFormatter } from "@gradio/utils";
export let value: null | FileData;
export let clear_color: [number, number, number, number] = [0, 0, 0, 0];
export let label = "";
export let show_label: boolean;
export let root: string;
export let i18n: I18nFormatter;
export let zoom_speed = 1;
export let pan_speed = 1;
// alpha, beta, radius
export let camera_position: [number | null, number | null, number | null] = [
null,
null,
null
];
async function handle_upload({
detail
}: CustomEvent<FileData>): Promise<void> {
value = detail;
await tick();
dispatch("change", value);
dispatch("load", value);
}
async function handle_clear(): Promise<void> {
value = null;
await tick();
dispatch("clear");
dispatch("change");
}
let canvas3d: any;
let canvas3dgs: any;
let use_3dgs = false;
async function loadCanvas3D(): Promise<any> {
const module = await import("./Canvas3D.svelte");
return module.default;
}
async function loadCanvas3DGS(): Promise<any> {
const module = await import("./Canvas3DGS.svelte");
return module.default;
}
async function handle_undo(): Promise<void> {
canvas3d.reset_camera_position(camera_position, zoom_speed, pan_speed);
}
const dispatch = createEventDispatcher<{
change: FileData | null;
clear: undefined;
drag: boolean;
load: FileData;
}>();
let dragging = false;
$: dispatch("drag", dragging);
$: {
if (value) {
use_3dgs = value?.path.endsWith(".splat") || value?.path.endsWith(".ply");
if (use_3dgs) {
loadCanvas3DGS().then((module) => {
canvas3dgs = module;
});
} else {
loadCanvas3D().then((module) => {
canvas3d = module;
});
}
}
}
</script>
<BlockLabel {show_label} Icon={File} label={label || "3D Model"} />
{#if value === null}
<Upload
on:load={handle_upload}
{root}
filetype={[".stl", ".obj", ".gltf", ".glb", "model/obj", ".splat", ".ply"]}
bind:dragging
>
<slot />
</Upload>
{:else}
<div class="input-model">
<ModifyUpload
undoable
on:clear={handle_clear}
{i18n}
on:undo={handle_undo}
absolute
/>
{#if use_3dgs}
<svelte:component this={canvas3dgs} {value} {zoom_speed} {pan_speed} />
{:else}
<svelte:component
this={canvas3d}
{value}
{clear_color}
{camera_position}
{zoom_speed}
{pan_speed}
/>
{/if}
</div>
{/if}
<style>
.input-model {
display: flex;
position: relative;
justify-content: center;
align-items: center;
width: var(--size-full);
height: var(--size-full);
}
.input-model :global(canvas) {
width: var(--size-full);
height: var(--size-full);
object-fit: contain;
overflow: hidden;
}
</style>