gradio/js/model3D/shared/Canvas3DGS.svelte
Dylan Ebert 3e886d8f0a
Model3D Gaussian Splatting (#7406)
* add gsplat dependency

add gsplat implementation

run formatting

move example .splat and .ply to url

add changeset

dispose of renderer on unmount

notebook

* dynamically load canvas components
2024-02-14 19:10:52 +00:00

131 lines
3.2 KiB
Svelte

<script lang="ts">
import { onMount } from "svelte";
import * as SPLAT from "gsplat";
import type { FileData } from "@gradio/client";
import { resolve_wasm_src } from "@gradio/wasm/svelte";
export let value: FileData;
export let zoom_speed: number;
export let pan_speed: number;
$: url = value.url;
/* URL resolution for the Wasm mode. */
export let resolved_url: typeof url = undefined; // Exposed to be bound to the download link in the parent component.
// The prop can be updated before the Promise from `resolve_wasm_src` is resolved.
// In such a case, the resolved url for the old `url` has to be discarded,
// This variable `latest_url` is used to pick up only the value resolved for the latest `url`.
let latest_url: typeof url;
$: {
// In normal (non-Wasm) Gradio, the original `url` should be used immediately
// without waiting for `resolve_wasm_src()` to resolve.
// If it waits, a blank element is displayed until the async task finishes
// and it leads to undesirable flickering.
// So set `resolved_url` immediately above, and update it with the resolved values below later.
resolved_url = url;
if (url) {
latest_url = url;
const resolving_url = url;
resolve_wasm_src(url).then((resolved) => {
if (latest_url === resolving_url) {
resolved_url = resolved ?? undefined;
} else {
resolved && URL.revokeObjectURL(resolved);
}
});
}
}
let canvas: HTMLCanvasElement;
let scene: SPLAT.Scene;
let camera: SPLAT.Camera;
let renderer: SPLAT.WebGLRenderer | null = null;
let controls: SPLAT.OrbitControls;
let mounted = false;
let frameId: number | null = null;
function reset_scene(): void {
if (frameId !== null) {
cancelAnimationFrame(frameId);
frameId = null;
}
if (renderer !== null) {
renderer.dispose();
renderer = null;
}
scene = new SPLAT.Scene();
camera = new SPLAT.Camera();
renderer = new SPLAT.WebGLRenderer(canvas);
controls = new SPLAT.OrbitControls(camera, canvas);
controls.zoomSpeed = zoom_speed;
controls.panSpeed = pan_speed;
if (!value) {
return;
}
let loading = false;
const load = async (): Promise<void> => {
if (loading) {
console.error("Already loading");
return;
}
if (!resolved_url) {
throw new Error("No resolved URL");
}
loading = true;
if (resolved_url.endsWith(".ply")) {
await SPLAT.PLYLoader.LoadAsync(resolved_url, scene, undefined);
} else if (resolved_url.endsWith(".splat")) {
await SPLAT.Loader.LoadAsync(resolved_url, scene, undefined);
} else {
throw new Error("Unsupported file type");
}
loading = false;
};
const frame = (): void => {
if (!renderer) {
return;
}
if (loading) {
frameId = requestAnimationFrame(frame);
return;
}
controls.update();
renderer.render(scene, camera);
frameId = requestAnimationFrame(frame);
};
load();
frameId = requestAnimationFrame(frame);
}
onMount(() => {
if (value != null) {
reset_scene();
}
mounted = true;
return () => {
if (renderer) {
renderer.dispose();
}
};
});
$: ({ path } = value || {
path: undefined
});
$: canvas && mounted && path && reset_scene();
</script>
<canvas bind:this={canvas}></canvas>