mirror of
https://github.com/gradio-app/gradio.git
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1718c4aeb2
* add STL 3D model support * add changeset * add model3D demo with stl support * add NASA open-soure SOFIA STL model source * modify model3D instead * fix notebook --------- Co-authored-by: gradio-pr-bot <gradio-pr-bot@users.noreply.github.com> Co-authored-by: freddyaboulton <alfonsoboulton@gmail.com>
147 lines
2.9 KiB
Svelte
147 lines
2.9 KiB
Svelte
<script lang="ts">
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import { createEventDispatcher, tick, onMount } from "svelte";
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import { Upload, ModifyUpload } from "@gradio/upload";
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import type { FileData } from "@gradio/client";
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import { BlockLabel } from "@gradio/atoms";
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import { File } from "@gradio/icons";
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import { add_new_model, reset_camera_position } from "./utils";
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export let value: null | FileData;
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export let clear_color: [number, number, number, number] = [0, 0, 0, 0];
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export let label = "";
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export let show_label: boolean;
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export let root: string;
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export let i18n: I18nFormatter;
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export let zoom_speed = 1;
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export let pan_speed = 1;
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// alpha, beta, radius
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export let camera_position: [number | null, number | null, number | null] = [
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null,
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null,
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null
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];
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let mounted = false;
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let canvas: HTMLCanvasElement;
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let scene: BABYLON.Scene;
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let engine: BABYLON.Engine;
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function reset_scene(): void {
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scene = add_new_model(
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canvas,
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scene,
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engine,
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value,
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clear_color,
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camera_position,
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zoom_speed,
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pan_speed
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);
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}
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onMount(() => {
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if (value != null) {
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reset_scene();
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}
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mounted = true;
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});
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$: ({ path } = value || {
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path: undefined
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});
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$: canvas && mounted && path != null && reset_scene();
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async function handle_upload({
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detail
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}: CustomEvent<FileData>): Promise<void> {
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value = detail;
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await tick();
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reset_scene();
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dispatch("change", value);
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dispatch("load", value);
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}
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async function handle_clear(): Promise<void> {
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if (scene && engine) {
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scene.dispose();
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engine.dispose();
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}
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value = null;
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await tick();
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dispatch("clear");
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dispatch("change");
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}
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async function handle_undo(): Promise<void> {
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reset_camera_position(scene, camera_position, zoom_speed, pan_speed);
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}
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const dispatch = createEventDispatcher<{
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change: FileData | null;
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clear: undefined;
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drag: boolean;
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load: FileData;
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}>();
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let dragging = false;
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import * as BABYLON from "babylonjs";
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import * as BABYLON_LOADERS from "babylonjs-loaders";
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import type { I18nFormatter } from "@gradio/utils";
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$: {
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if (
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BABYLON_LOADERS.OBJFileLoader != undefined &&
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!BABYLON_LOADERS.OBJFileLoader.IMPORT_VERTEX_COLORS
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) {
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BABYLON_LOADERS.OBJFileLoader.IMPORT_VERTEX_COLORS = true;
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}
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}
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$: dispatch("drag", dragging);
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</script>
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<BlockLabel {show_label} Icon={File} label={label || "3D Model"} />
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{#if value === null}
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<Upload
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on:load={handle_upload}
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{root}
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filetype={[".stl", ".obj", ".gltf", ".glb", "model/obj"]}
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bind:dragging
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>
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<slot />
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</Upload>
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{:else}
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<div class="input-model">
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<ModifyUpload
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undoable
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on:clear={handle_clear}
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{i18n}
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on:undo={handle_undo}
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absolute
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/>
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<canvas bind:this={canvas} />
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</div>
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{/if}
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<style>
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.input-model {
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display: flex;
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position: relative;
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justify-content: center;
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align-items: center;
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width: var(--size-full);
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height: var(--size-full);
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}
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canvas {
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width: var(--size-full);
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height: var(--size-full);
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object-fit: contain;
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overflow: hidden;
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}
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</style>
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