touch capabilites

This commit is contained in:
Ali Abid 2020-07-16 14:34:39 -07:00
parent 45a3f0b511
commit 5e38aab701
6 changed files with 250 additions and 12 deletions

View File

@ -1,8 +1,8 @@
body {
body#lib {
font-family: 'Open Sans', sans-serif;
margin: 20px 0 0;
position: relative;
padding-bottom: 40px;
padding-bottom: 60px;
}
button, input[type="submit"], input[type="reset"], input[type="text"], input[type="button"], select[type="submit"] {
border: none;
@ -87,7 +87,7 @@ button.secondary {
position: absolute;
left: 0;
right: 0;
bottom: 8px;
bottom: 18pSx;
height: 24px;
}
#credit a {

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@ -0,0 +1,238 @@
/*!
* jQuery UI Touch Punch 1.0.7 as modified by RWAP Software
* based on original touchpunch v0.2.3 which has not been updated since 2014
*
* Updates by RWAP Software to take account of various suggested changes on the original code issues
*
* Original: https://github.com/furf/jquery-ui-touch-punch
* Copyright 20112014, Dave Furfero
* Dual licensed under the MIT or GPL Version 2 licenses.
*
* Fork: https://github.com/RWAP/jquery-ui-touch-punch
*
* Depends:
* jquery.ui.widget.js
* jquery.ui.mouse.js
*/
(function( factory ) {
if ( typeof define === "function" && define.amd ) {
// AMD. Register as an anonymous module.
define([ "jquery", "jquery.ui" ], factory );
} else {
// Browser globals
factory( jQuery );
}
}(function ($) {
// Detect touch support
$.support.touch = ( 'ontouchstart' in document
|| 'ontouchstart' in window
|| window.TouchEvent
|| (window.DocumentTouch && document instanceof DocumentTouch)
|| navigator.maxTouchPoints > 0
|| navigator.msMaxTouchPoints > 0
);
// Ignore browsers without touch or mouse support
if (!$.support.touch || !$.ui.mouse) {
return;
}
var mouseProto = $.ui.mouse.prototype,
_mouseInit = mouseProto._mouseInit,
_mouseDestroy = mouseProto._mouseDestroy,
touchHandled;
/**
* Get the x,y position of a touch event
* @param {Object} event A touch event
*/
function getTouchCoords (event) {
return {
x: event.originalEvent.changedTouches[0].pageX,
y: event.originalEvent.changedTouches[0].pageY
};
}
/**
* Simulate a mouse event based on a corresponding touch event
* @param {Object} event A touch event
* @param {String} simulatedType The corresponding mouse event
*/
function simulateMouseEvent (event, simulatedType) {
// Ignore multi-touch events
if (event.originalEvent.touches.length > 1) {
return;
}
// Prevent "Ignored attempt to cancel a touchmove event with cancelable=false" errors
if (event.cancelable) {
event.preventDefault();
}
var touch = event.originalEvent.changedTouches[0],
simulatedEvent = document.createEvent('MouseEvents');
// Initialize the simulated mouse event using the touch event's coordinates
simulatedEvent.initMouseEvent(
simulatedType, // type
true, // bubbles
true, // cancelable
window, // view
1, // detail
touch.screenX, // screenX
touch.screenY, // screenY
touch.clientX, // clientX
touch.clientY, // clientY
false, // ctrlKey
false, // altKey
false, // shiftKey
false, // metaKey
0, // button
null // relatedTarget
);
// Dispatch the simulated event to the target element
event.target.dispatchEvent(simulatedEvent);
}
/**
* Handle the jQuery UI widget's touchstart events
* @param {Object} event The widget element's touchstart event
*/
mouseProto._touchStart = function (event) {
var self = this;
// Interaction time
this._startedMove = event.timeStamp;
// Track movement to determine if interaction was a click
self._startPos = getTouchCoords(event);
// Ignore the event if another widget is already being handled
if (touchHandled || !self._mouseCapture(event.originalEvent.changedTouches[0])) {
return;
}
// Set the flag to prevent other widgets from inheriting the touch event
touchHandled = true;
// Track movement to determine if interaction was a click
self._touchMoved = false;
// Simulate the mouseover event
simulateMouseEvent(event, 'mouseover');
// Simulate the mousemove event
simulateMouseEvent(event, 'mousemove');
// Simulate the mousedown event
simulateMouseEvent(event, 'mousedown');
};
/**
* Handle the jQuery UI widget's touchmove events
* @param {Object} event The document's touchmove event
*/
mouseProto._touchMove = function (event) {
// Ignore event if not handled
if (!touchHandled) {
return;
}
// Interaction was moved
this._touchMoved = true;
// Simulate the mousemove event
simulateMouseEvent(event, 'mousemove');
};
/**
* Handle the jQuery UI widget's touchend events
* @param {Object} event The document's touchend event
*/
mouseProto._touchEnd = function (event) {
// Ignore event if not handled
if (!touchHandled) {
return;
}
// Simulate the mouseup event
simulateMouseEvent(event, 'mouseup');
// Simulate the mouseout event
simulateMouseEvent(event, 'mouseout');
// If the touch interaction did not move, it should trigger a click
// Check for this in two ways - length of time of simulation and distance moved
// Allow for Apple Stylus to be used also
var timeMoving = event.timeStamp - this._startedMove;
if (!this._touchMoved || timeMoving < 500) {
// Simulate the click event
simulateMouseEvent(event, 'click');
} else {
var endPos = getTouchCoords(event);
if ((Math.abs(endPos.x - this._startPos.x) < 10) && (Math.abs(endPos.y - this._startPos.y) < 10)) {
// If the touch interaction did not move, it should trigger a click
if (!this._touchMoved || event.originalEvent.changedTouches[0].touchType === 'stylus') {
// Simulate the click event
simulateMouseEvent(event, 'click');
}
}
}
// Unset the flag to determine the touch movement stopped
this._touchMoved = false;
// Unset the flag to allow other widgets to inherit the touch event
touchHandled = false;
};
/**
* A duck punch of the $.ui.mouse _mouseInit method to support touch events.
* This method extends the widget with bound touch event handlers that
* translate touch events to mouse events and pass them to the widget's
* original mouse event handling methods.
*/
mouseProto._mouseInit = function () {
var self = this;
// Delegate the touch handlers to the widget's element
self.element.on({
touchstart: $.proxy(self, '_touchStart'),
touchmove: $.proxy(self, '_touchMove'),
touchend: $.proxy(self, '_touchEnd')
});
// Call the original $.ui.mouse init method
_mouseInit.call(self);
};
/**
* Remove the touch event handlers
*/
mouseProto._mouseDestroy = function () {
var self = this;
// Delegate the touch handlers to the widget's element
self.element.off({
touchstart: $.proxy(self, '_touchStart'),
touchmove: $.proxy(self, '_touchMove'),
touchend: $.proxy(self, '_touchEnd')
});
// Call the original $.ui.mouse destroy method
_mouseDestroy.call(self);
};
}));

View File

@ -43,7 +43,7 @@
<link rel="stylesheet" href="../static/css/loading.css"/>
</head>
<body>
<body id="lib">
<div id="share" class="invisible">
Live at <a id="share-link" target="_blank"></a>.
<button id="share-copy">Copy Link</button>
@ -58,12 +58,12 @@
<table>
</table>
</div>
<div id="credit">Built with <a href="http://gradio.app" target="_blank">Gradio</a>.</div>
<div id="credit">Built with <a href="https://github.com/gradio-app/gradio" target="_blank">Gradio</a>.</div>
<!-- VENDOR -->
<script src="../static/js/vendor/jquery.min.js"></script>
<script src="../static/js/vendor/html2canvas.min.js"></script>
<script src="../static/js/vendor/jquery-ui.min.js"></script>
<script src="../static/js/vendor/jquery.ui.touch-punch.min.js"></script>
<script src="../static/js/vendor/jquery.ui.touch-punch.js"></script>
<script src="../static/js/vendor/fabric.js"></script>
<script src="../static/js/vendor/tui-code-snippet.min.js"></script>
<script src="../static/js/vendor/FileSaver.min.js"></script>

View File

@ -80,7 +80,7 @@ gradio/static/js/vendor/fabric.js
gradio/static/js/vendor/html2canvas.min.js
gradio/static/js/vendor/jquery-ui.min.js
gradio/static/js/vendor/jquery.min.js
gradio/static/js/vendor/jquery.ui.touch-punch.min.js
gradio/static/js/vendor/jquery.ui.touch-punch.js
gradio/static/js/vendor/p5.dom.min.js
gradio/static/js/vendor/p5.min.js
gradio/static/js/vendor/p5.sound.min.js

View File

@ -1,8 +1,8 @@
body {
body#lib {
font-family: 'Open Sans', sans-serif;
margin: 20px 0 0;
position: relative;
padding-bottom: 40px;
padding-bottom: 60px;
}
button, input[type="submit"], input[type="reset"], input[type="text"], input[type="button"], select[type="submit"] {
border: none;
@ -87,7 +87,7 @@ button.secondary {
position: absolute;
left: 0;
right: 0;
bottom: 8px;
bottom: 18px;
height: 24px;
}
#credit a {

View File

@ -43,7 +43,7 @@
<link rel="stylesheet" href="../static/css/loading.css"/>
</head>
<body>
<body id="lib">
<div id="share" class="invisible">
Live at <a id="share-link" target="_blank"></a>.
<button id="share-copy">Copy Link</button>
@ -58,7 +58,7 @@
<table>
</table>
</div>
<div id="credit">Built with <a href="http://gradio.app" target="_blank">Gradio</a>.</div>
<div id="credit">Built with <a href="https://github.com/gradio-app/gradio" target="_blank">Gradio</a>.</div>
<!-- VENDOR -->
<script src="../static/js/vendor/jquery.min.js"></script>
<script src="../static/js/vendor/html2canvas.min.js"></script>