godot/modules/mono/glue/cs_files
Aaron Franke ff97c97c93 Replace float with real_t, default Vectors, other misc C# improvements
Replace float with real_t in most files, defined at the top of each file via using. Objects such as Vector3 now accept doubles as inputs, and convert to real_t internally. I've added default Vectors such as Vector3.Zero. Other misc C# improvements such as Mathf.RoundToInt(). Color continues to use float only because high precision is not needed for 8-bit color math and to keep things simple. Everything seems to compile and work fine, but testing is requested, as this is the first time I've ever contributed to Godot.
2018-03-22 21:53:21 -05:00
..
AABB.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
Basis.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
Color.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
DebuggingUtils.cs remove c#7 features for compatibility with 2015 Build Tools 2018-01-18 19:43:23 +08:00
ExportAttribute.cs Mono: Make the bindings generator output enums 2017-12-24 04:20:41 +01:00
GD.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
GodotMethodAttribute.cs Added mono module 2017-10-03 00:01:26 +02:00
GodotSynchronizationContext.cs Added mono module 2017-10-03 00:01:26 +02:00
GodotTaskScheduler.cs Added mono module 2017-10-03 00:01:26 +02:00
IAwaitable.cs Added mono module 2017-10-03 00:01:26 +02:00
IAwaiter.cs Added mono module 2017-10-03 00:01:26 +02:00
MarshalUtils.cs Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
Mathf.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
Plane.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
Quat.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
Rect2.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
RPCAttributes.cs Added mono module 2017-10-03 00:01:26 +02:00
SignalAttribute.cs add a [Signal] attribute to CSharpScripts 2018-02-17 19:29:26 +01:00
SignalAwaiter.cs Added mono module 2017-10-03 00:01:26 +02:00
StringExtensions.cs Mono: Use PascalCase in core types. 2017-11-21 23:32:40 +01:00
ToolAttribute.cs Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
Transform2D.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
Transform.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
Vector2.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
Vector3.cs Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00
VERSION.txt Replace float with real_t, default Vectors, other misc C# improvements 2018-03-22 21:53:21 -05:00