godot/thirdparty
2017-05-28 21:15:14 +02:00
..
b2d_convexdecomp Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
certs Reorder the folders in tools to prepare moving tools/editor 2017-02-09 00:08:27 +01:00
enet Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
fonts Reorder the folders in tools to prepare moving tools/editor 2017-02-09 00:08:27 +01:00
freetype
glad glad: Update to upstream 0.1.13a0 2017-01-06 22:51:15 +01:00
jpeg-compressor
libogg
libpng libpng: Update to upstream version 1.6.29 2017-04-09 15:47:25 +02:00
libsimplewebm
libtheora
libvorbis
libvpx
libwebp Update libwebp to 0.6.0 2017-02-17 23:49:40 +09:00
minizip Move core thirdparty files to thirdparty/{minizip,misc} 2017-04-28 21:19:23 +02:00
misc Improve documentation of thirdparty code snippets 2017-05-07 11:42:37 +02:00
openssl openssl: Sync with upstream 1.0.2l 2017-05-27 19:08:07 +02:00
opus opus: Update to upstream version 1.1.5 2017-05-28 21:15:14 +02:00
pvrtccompressor
rg-etc1
rtaudio
squish squish: Update to upstream version 1.15 2017-04-09 15:03:39 +02:00
tinyexr Fix MinGW-w64 build of TinyEXR for old toolchains 2017-05-27 13:13:31 +02:00
zlib zlib: Update to upstream version 1.2.11 2017-01-16 17:58:34 +01:00
README.md opus: Update to upstream version 1.1.5 2017-05-28 21:15:14 +02:00

Third party libraries

b2d_convexdecomp

certs

  • Upstream: ?

TODO.

enet

Files extracted from upstream source:

  • all .c files in the main directory (except unix.c win32.c)
  • the include/enet/ folder as enet/ (except unix.h win32.h)
  • LICENSE file

Important: enet.h, host.c, protocol.c have been slightly modified to be usable by godot socket implementation and allow IPv6. Two files (godot.cpp and enet/godot.h) have been added to provide enet socket implementation using Godot classes. It is still possible to build against a system wide ENet but doing so will limit it's functionality to IPv4 only. Check the diff of enet.h, protocol.c, and host.c with the 1.3.13 tarball before the next update.

fonts

  • Upstream: ?

TODO.

freetype

Files extracted from upstream source:

  • the src/ folder, stripped of the Jamfile files
  • the include/ folder
  • docs/{FTL.TXT,LICENSE.TXT}

glad

The files we package are automatically generated. See the header of glad.c for instructions on how to generate them for the GLES version Godot targets.

jpeg-compressor

Files extracted from upstream source:

  • jpgd.{c,h}

libogg

Files extracted from upstream source:

  • src/*.c
  • include/ogg/*.h in ogg/
  • COPYING

libpng

Files extracted from upstream source:

  • all .c and .h files of the main directory, except from example.c and pngtest.c
  • the arm/ folder
  • scripts/pnglibconf.h.prebuilt as pnglibconf.h

libsimplewebm

Files extracted from upstream source:

TODO.

libvorbis

Files extracted from upstream source:

  • src/* except from: lookups.pl, Makefile.*
  • include/vorbis/*.h as vorbis/
  • COPYING

libvpx

Files extracted from upstream source:

TODO.

libwebp

Files extracted from upstream source:

  • src/* except from: .am, .rc and .in files
  • AUTHORS, COPYING, PATENTS

Important: The files utils/bit_reader_utils.{c,h} have Godot-made changes to ensure they build for Javascript/HTML5. Those changes are marked with // -- GODOT -- comments.

minizip

Files extracted from the upstream source:

  • contrib/minizip/{crypt.h,ioapi.{c,h},zip.{c,h},unzip.{c,h}}

Important: Some files have Godot-made changes for use in core/io. TODO: Properly sync with version 1.2.4 and document changes.

misc

Collection of single-file libraries used in Godot components.

core

modules

scene

openssl

Files extracted from the upstream source:

  • Our openssl/: contains the headers installed in /usr/include/openssl; gather them in the source tarball with make links and cp -f include/openssl/*.h ../openssl/openssl/
  • Our crypto/: copy of upstream crypto/, with some cleanup (see below).
  • Our ssl/: copy of upstream ssl/, with some cleanup (see below).
  • Cleanup:
    find \( -name "Makefile" -o -name "*.S" -o -name "*.bat" -o -name "*.bc" \
      -o -name "*.com" -o -name "*.cnf" -o -name "*.ec" -o -name "*.fre" \
      -o -name "*.gcc" -o -name "*.in" -o -name "*.lnx" -o -name "*.m4" \
      -o -name "*.pl" -o -name "*.pod" -o -name "*.s" -o -name "*.sh" \
      -o -name "*.sol" -o -name "*test*" \) -delete
    cd openssl; for file in *.h; do find ../{crypto,ssl} -name "$file" -delete; done
    
    For the rest check the git status and decide.
  • e_os.h
  • Apply the Godot-specific patches in the patches/ folder.

opus

Files extracted from upstream source:

  • all .c and .h files in src/ (both opus and opusfile), except opus_demo.c
  • all .h files in include/ (both opus and opusfile) as opus/
  • celt/ and silk/ subfolders
  • COPYING

pvrtccompressor

Files extracted from upstream source:

  • all .cpp and .h files apart from main.cpp
  • LICENSE.TXT

rg-etc1

Files extracted from upstream source:

  • rg_etc1.{cpp,h}

rtaudio

Files extracted from upstream source:

  • RtAudio.{cpp,h}

squish

Files extracted from upstream source:

  • all .cpp, .h and .inl files

theora

Files extracted from upstream source:

  • all .c, .h in lib/
  • all .h files in include/theora/ as theora/
  • COPYING and LICENSE

tinyexr

Files extracted from upstream source:

  • tinyexr.{cc,h}

Important: Some changes were made to get TinyEXR to build on the ancient MinGW-w64 toolchain of Travis CI. 37f5e1dcd9

zlib

Files extracted from upstream source:

  • all .c and .h files