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36 lines
579 B
C++
36 lines
579 B
C++
#ifndef INSPECTOR_DOCK_H
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#define INSPECTOR_DOCK_H
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#include "scene/gui/box_container.h"
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#include "property_editor.h"
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//this is for now bundled in EditorNode, will be moved away here eventually
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#if 0
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class InspectorDock : public VBoxContainer
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{
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OBJ_TYPE(InspectorDock,VBoxContainer);
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PropertyEditor *property_editor;
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EditorHistory editor_history;
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void _go_next();
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void _go_prev();
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protected:
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static void _bind_methods();
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public:
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EditorHistory &get_editor_history();
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PropertyEditor *get_property_editor();
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InspectorDock();
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};
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#endif
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#endif // INSPECTOR_DOCK_H
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