mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
658 lines
19 KiB
C++
658 lines
19 KiB
C++
/*************************************************************************/
|
|
/* editor_node.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#ifndef EDITOR_NODE_H
|
|
#define EDITOR_NODE_H
|
|
|
|
#include "scene/gui/control.h"
|
|
#include "scene/gui/panel.h"
|
|
#include "scene/gui/tool_button.h"
|
|
#include "scene/gui/menu_button.h"
|
|
#include "scene/gui/tree.h"
|
|
#include "scene/gui/dialogs.h"
|
|
#include "scene/gui/separator.h"
|
|
#include "scene/gui/tab_container.h"
|
|
#include "scene/gui/panel_container.h"
|
|
#include "scene/gui/file_dialog.h"
|
|
#include "scene/gui/split_container.h"
|
|
#include "scene/gui/center_container.h"
|
|
#include "scene/gui/texture_progress.h"
|
|
#include "tools/editor/scenes_dock.h"
|
|
#include "tools/editor/scene_tree_editor.h"
|
|
#include "tools/editor/property_editor.h"
|
|
#include "tools/editor/create_dialog.h"
|
|
#include "tools/editor/call_dialog.h"
|
|
#include "tools/editor/reparent_dialog.h"
|
|
#include "tools/editor/connections_dialog.h"
|
|
#include "tools/editor/settings_config_dialog.h"
|
|
#include "tools/editor/groups_editor.h"
|
|
#include "tools/editor/editor_data.h"
|
|
#include "tools/editor/editor_path.h"
|
|
#include "tools/editor/editor_run.h"
|
|
|
|
#include "tools/editor/pane_drag.h"
|
|
#include "tools/editor/animation_editor.h"
|
|
#include "tools/editor/script_create_dialog.h"
|
|
#include "tools/editor/run_settings_dialog.h"
|
|
#include "tools/editor/project_settings.h"
|
|
#include "tools/editor/project_export.h"
|
|
#include "tools/editor/editor_log.h"
|
|
#include "tools/editor/scene_tree_dock.h"
|
|
#include "tools/editor/resources_dock.h"
|
|
#include "tools/editor/optimized_save_dialog.h"
|
|
#include "tools/editor/editor_run_script.h"
|
|
|
|
#include "tools/editor/editor_run_native.h"
|
|
#include "scene/gui/tabs.h"
|
|
#include "tools/editor/quick_open.h"
|
|
#include "tools/editor/project_export.h"
|
|
#include "tools/editor/editor_sub_scene.h"
|
|
#include "editor_import_export.h"
|
|
#include "editor_reimport_dialog.h"
|
|
#include "import_settings.h"
|
|
#include "tools/editor/editor_plugin.h"
|
|
|
|
#include "fileserver/editor_file_server.h"
|
|
#include "editor_resource_preview.h"
|
|
|
|
|
|
|
|
#include "progress_dialog.h"
|
|
|
|
/**
|
|
@author Juan Linietsky <reduzio@gmail.com>
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
typedef void (*EditorNodeInitCallback)();
|
|
|
|
|
|
|
|
class EditorNode : public Node {
|
|
|
|
OBJ_TYPE( EditorNode, Node );
|
|
|
|
enum {
|
|
|
|
HISTORY_SIZE=64
|
|
};
|
|
enum MenuOptions {
|
|
|
|
FILE_NEW_SCENE,
|
|
FILE_NEW_INHERITED_SCENE,
|
|
FILE_OPEN_SCENE,
|
|
FILE_SAVE_SCENE,
|
|
FILE_SAVE_AS_SCENE,
|
|
FILE_SAVE_BEFORE_RUN,
|
|
FILE_SAVE_AND_RUN,
|
|
FILE_IMPORT_SUBSCENE,
|
|
FILE_EXPORT_PROJECT,
|
|
FILE_EXPORT_MESH_LIBRARY,
|
|
FILE_EXPORT_TILESET,
|
|
FILE_SAVE_OPTIMIZED,
|
|
FILE_SAVE_SUBSCENE,
|
|
FILE_DUMP_STRINGS,
|
|
FILE_OPEN_RECENT,
|
|
FILE_OPEN_OLD_SCENE,
|
|
FILE_QUICK_OPEN_SCENE,
|
|
FILE_QUICK_OPEN_SCRIPT,
|
|
FILE_QUICK_OPEN_FILE,
|
|
FILE_RUN_SCRIPT,
|
|
FILE_OPEN_PREV,
|
|
FILE_CLOSE,
|
|
FILE_QUIT,
|
|
FILE_EXTERNAL_OPEN_SCENE,
|
|
EDIT_UNDO,
|
|
EDIT_REDO,
|
|
EDIT_REVERT,
|
|
RESOURCE_NEW,
|
|
RESOURCE_LOAD,
|
|
RESOURCE_SAVE,
|
|
RESOURCE_SAVE_AS,
|
|
RESOURCE_UNREF,
|
|
RESOURCE_COPY,
|
|
RESOURCE_PASTE,
|
|
OBJECT_COPY_PARAMS,
|
|
OBJECT_PASTE_PARAMS,
|
|
OBJECT_UNIQUE_RESOURCES,
|
|
OBJECT_CALL_METHOD,
|
|
OBJECT_REQUEST_HELP,
|
|
RUN_PLAY,
|
|
RUN_PAUSE,
|
|
RUN_STOP,
|
|
RUN_PLAY_SCENE,
|
|
RUN_PLAY_NATIVE,
|
|
RUN_PLAY_CUSTOM_SCENE,
|
|
RUN_SCENE_SETTINGS,
|
|
RUN_SETTINGS,
|
|
RUN_PROJECT_MANAGER,
|
|
RUN_FILE_SERVER,
|
|
RUN_DEPLOY_DUMB_CLIENTS,
|
|
RUN_LIVE_DEBUG,
|
|
RUN_DEBUG_COLLISONS,
|
|
RUN_DEBUG_NAVIGATION,
|
|
RUN_DEPLOY_REMOTE_DEBUG,
|
|
SETTINGS_UPDATE_ALWAYS,
|
|
SETTINGS_UPDATE_CHANGES,
|
|
SETTINGS_IMPORT,
|
|
SETTINGS_EXPORT_PREFERENCES,
|
|
SETTINGS_PREFERENCES,
|
|
SETTINGS_OPTIMIZED_PRESETS,
|
|
SETTINGS_SHOW_ANIMATION,
|
|
SETTINGS_LOAD_EXPORT_TEMPLATES,
|
|
SETTINGS_HELP,
|
|
SETTINGS_ABOUT,
|
|
SOURCES_REIMPORT,
|
|
DEPENDENCY_LOAD_CHANGED_IMAGES,
|
|
DEPENDENCY_UPDATE_IMPORTED,
|
|
|
|
IMPORT_PLUGIN_BASE=100,
|
|
|
|
OBJECT_METHOD_BASE=500
|
|
};
|
|
|
|
enum DockSlot {
|
|
DOCK_SLOT_LEFT_UL,
|
|
DOCK_SLOT_LEFT_BL,
|
|
DOCK_SLOT_LEFT_UR,
|
|
DOCK_SLOT_LEFT_BR,
|
|
DOCK_SLOT_RIGHT_UL,
|
|
DOCK_SLOT_RIGHT_BL,
|
|
DOCK_SLOT_RIGHT_UR,
|
|
DOCK_SLOT_RIGHT_BR,
|
|
DOCK_SLOT_MAX
|
|
};
|
|
|
|
|
|
//Node *edited_scene; //scene being edited
|
|
Viewport *scene_root; //root of the scene being edited
|
|
|
|
//Ref<ResourceImportMetadata> scene_import_metadata;
|
|
|
|
Control* scene_root_parent;
|
|
Control *gui_base;
|
|
VBoxContainer *main_vbox;
|
|
|
|
//split
|
|
|
|
HSplitContainer *left_l_hsplit;
|
|
VSplitContainer *left_l_vsplit;
|
|
HSplitContainer *left_r_hsplit;
|
|
VSplitContainer *left_r_vsplit;
|
|
HSplitContainer *main_hsplit;
|
|
HSplitContainer *right_hsplit;
|
|
VSplitContainer *right_l_vsplit;
|
|
VSplitContainer *right_r_vsplit;
|
|
|
|
VSplitContainer *center_split;
|
|
|
|
//main tabs
|
|
|
|
Tabs *scene_tabs;
|
|
|
|
|
|
int old_split_ofs;
|
|
VSplitContainer *top_split;
|
|
HBoxContainer *bottom_hb;
|
|
Control *vp_base;
|
|
PaneDrag *pd;
|
|
//PaneDrag *pd_anim;
|
|
TextureButton *anim_close;
|
|
Panel *menu_panel;
|
|
|
|
|
|
//HSplitContainer *editor_hsplit;
|
|
//VSplitContainer *editor_vsplit;
|
|
HBoxContainer *menu_hb;
|
|
Control *viewport;
|
|
MenuButton *file_menu;
|
|
MenuButton *import_menu;
|
|
ToolButton *export_button;
|
|
ToolButton *prev_scene;
|
|
MenuButton *object_menu;
|
|
MenuButton *settings_menu;
|
|
ToolButton *play_button;
|
|
MenuButton *native_play_button;
|
|
ToolButton *pause_button;
|
|
ToolButton *stop_button;
|
|
ToolButton *run_settings_button;
|
|
ToolButton *animation_menu;
|
|
ToolButton *play_scene_button;
|
|
ToolButton *play_custom_scene_button;
|
|
MenuButton *debug_button;
|
|
TextureProgress *audio_vu;
|
|
//MenuButton *fileserver_menu;
|
|
|
|
TextEdit *load_errors;
|
|
AcceptDialog *load_error_dialog;
|
|
|
|
Control *scene_root_base;
|
|
Ref<Theme> theme;
|
|
|
|
PopupMenu *recent_scenes;
|
|
Button *property_back;
|
|
Button *property_forward;
|
|
SceneTreeDock *scene_tree_dock;
|
|
//ResourcesDock *resources_dock;
|
|
PropertyEditor *property_editor;
|
|
ScenesDock *scenes_dock;
|
|
EditorRunNative *run_native;
|
|
|
|
CreateDialog *create_dialog;
|
|
|
|
CallDialog *call_dialog;
|
|
ConfirmationDialog *confirmation;
|
|
ConfirmationDialog *import_confirmation;
|
|
ConfirmationDialog *open_recent_confirmation;
|
|
AcceptDialog *accept;
|
|
AcceptDialog *about;
|
|
AcceptDialog *warning;
|
|
|
|
//OptimizedPresetsDialog *optimized_presets;
|
|
EditorSettingsDialog *settings_config_dialog;
|
|
RunSettingsDialog *run_settings_dialog;
|
|
ProjectSettings *project_settings;
|
|
EditorFileDialog *file;
|
|
FileDialog *file_templates;
|
|
FileDialog *file_export;
|
|
FileDialog *file_export_lib;
|
|
FileDialog *file_script;
|
|
CheckButton *file_export_check;
|
|
CheckButton *file_export_lib_merge;
|
|
LineEdit *file_export_password;
|
|
String current_path;
|
|
MenuButton *update_menu;
|
|
ToolButton *sources_button;
|
|
//TabContainer *prop_pallete;
|
|
//TabContainer *top_pallete;
|
|
String defer_load_scene;
|
|
String defer_translatable;
|
|
String defer_optimize;
|
|
String defer_optimize_preset;
|
|
String defer_export;
|
|
String defer_export_platform;
|
|
bool defer_export_debug;
|
|
Node *_last_instanced_scene;
|
|
PanelContainer *animation_panel;
|
|
HBoxContainer *animation_panel_hb;
|
|
VBoxContainer *animation_vb;
|
|
EditorPath *editor_path;
|
|
ToolButton *resource_new_button;
|
|
ToolButton *resource_load_button;
|
|
MenuButton *resource_save_button;
|
|
MenuButton *editor_history_menu;
|
|
AnimationKeyEditor *animation_editor;
|
|
EditorLog *log;
|
|
CenterContainer *tabs_center;
|
|
EditorQuickOpen *quick_open;
|
|
EditorQuickOpen *quick_run;
|
|
|
|
HBoxContainer *main_editor_button_vb;
|
|
Vector<ToolButton*> main_editor_buttons;
|
|
Vector<EditorPlugin*> editor_table;
|
|
|
|
EditorReImportDialog *reimport_dialog;
|
|
ImportSettingsDialog *import_settings;
|
|
|
|
ProgressDialog *progress_dialog;
|
|
BackgroundProgress *progress_hb;
|
|
|
|
DependencyErrorDialog *dependency_error;
|
|
DependencyEditor *dependency_fixer;
|
|
|
|
TabContainer *dock_slot[DOCK_SLOT_MAX];
|
|
Rect2 dock_select_rect[DOCK_SLOT_MAX];
|
|
int dock_select_rect_over;
|
|
PopupPanel *dock_select_popoup;
|
|
Control *dock_select;
|
|
ToolButton *dock_tab_move_left;
|
|
ToolButton *dock_tab_move_right;
|
|
int dock_popup_selected;
|
|
Timer *dock_drag_timer;
|
|
|
|
String _tmp_import_path;
|
|
|
|
EditorImportExport *editor_import_export;
|
|
|
|
Object *current;
|
|
|
|
bool _playing_edited;
|
|
bool reference_resource_mem;
|
|
bool save_external_resources_mem;
|
|
uint64_t saved_version;
|
|
uint64_t last_checked_version;
|
|
bool unsaved_cache;
|
|
String open_navigate;
|
|
bool changing_scene;
|
|
|
|
uint32_t circle_step_msec;
|
|
uint64_t circle_step_frame;
|
|
int circle_step;
|
|
|
|
Vector<EditorPlugin*> editor_plugins;
|
|
EditorPlugin *editor_plugin_screen;
|
|
EditorPlugin *editor_plugin_over;
|
|
|
|
EditorHistory editor_history;
|
|
EditorData editor_data;
|
|
EditorRun editor_run;
|
|
EditorSelection *editor_selection;
|
|
ProjectExport *project_export;
|
|
ProjectExportDialog *project_export_settings;
|
|
EditorResourcePreview *resource_preview;
|
|
|
|
EditorFileServer *file_server;
|
|
|
|
String external_file;
|
|
List<String> previous_scenes;
|
|
bool opening_prev;
|
|
|
|
void _dialog_action(String p_file);
|
|
|
|
|
|
void _edit_current();
|
|
void _dialog_display_file_error(String p_file,Error p_error);
|
|
|
|
int current_option;
|
|
//void _animation_visibility_toggle();
|
|
void _resource_created();
|
|
void _resource_selected(const RES& p_res,const String& p_property="");
|
|
void _menu_option(int p_option);
|
|
void _menu_confirm_current();
|
|
void _menu_option_confirm(int p_option,bool p_confirmed);
|
|
|
|
void _property_editor_forward();
|
|
void _property_editor_back();
|
|
|
|
void _select_history(int p_idx);
|
|
void _prepare_history();
|
|
|
|
|
|
void _fs_changed();
|
|
void _sources_changed(bool p_exist);
|
|
void _imported(Node *p_node);
|
|
|
|
void _node_renamed();
|
|
void _editor_select(int p_which);
|
|
void _set_scene_metadata();
|
|
void _get_scene_metadata();
|
|
void _update_title();
|
|
void _update_scene_tabs();
|
|
void _close_messages();
|
|
void _show_messages();
|
|
void _vp_resized();
|
|
|
|
void _rebuild_import_menu();
|
|
|
|
void _save_scene(String p_file);
|
|
|
|
|
|
void _instance_request(const String& p_path);
|
|
|
|
void _property_keyed(const String& p_keyed, const Variant& p_value, bool p_advance);
|
|
void _transform_keyed(Object *sp,const String& p_sub,const Transform& p_key);
|
|
|
|
void _update_keying();
|
|
void _hide_top_editors();
|
|
void _quick_opened(const String& p_resource);
|
|
void _quick_run(const String& p_resource);
|
|
|
|
void _run(bool p_current=false, const String &p_custom="");
|
|
|
|
void _save_optimized();
|
|
void _import_action(const String& p_action);
|
|
void _import(const String &p_file);
|
|
void _add_to_recent_scenes(const String& p_scene);
|
|
void _update_recent_scenes();
|
|
void _open_recent_scene(int p_idx);
|
|
//void _open_recent_scene_confirm();
|
|
String _recent_scene;
|
|
|
|
bool convert_old;
|
|
|
|
void _unhandled_input(const InputEvent& p_event);
|
|
|
|
static void _load_error_notify(void* p_ud,const String& p_text);
|
|
|
|
bool has_main_screen() const { return true; }
|
|
void _fetch_translatable_strings(const Object *p_object,Set<StringName>& strings);
|
|
|
|
bool _find_editing_changed_scene(Node *p_from);
|
|
|
|
String import_reload_fn;
|
|
|
|
Set<FileDialog*> file_dialogs;
|
|
Set<EditorFileDialog*> editor_file_dialogs;
|
|
|
|
Map<String,Ref<Texture> > icon_type_cache;
|
|
|
|
static Ref<Texture> _file_dialog_get_icon(const String& p_path);
|
|
static void _file_dialog_register(FileDialog *p_dialog);
|
|
static void _file_dialog_unregister(FileDialog *p_dialog);
|
|
static void _editor_file_dialog_register(EditorFileDialog *p_dialog);
|
|
static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog);
|
|
|
|
|
|
void _cleanup_scene();
|
|
void _remove_edited_scene();
|
|
void _remove_scene(int index);
|
|
bool _find_and_save_resource(RES p_res,Map<RES,bool>& processed,int32_t flags);
|
|
bool _find_and_save_edited_subresources(Object *obj,Map<RES,bool>& processed,int32_t flags);
|
|
void _save_edited_subresources(Node* scene,Map<RES,bool>& processed,int32_t flags);
|
|
|
|
void _find_node_types(Node* p_node, int&count_2d, int&count_3d);
|
|
void _save_scene_with_preview(String p_file);
|
|
|
|
|
|
Map<String,Set<String> > dependency_errors;
|
|
|
|
static void _dependency_error_report(void *ud,const String& p_path,const String& p_dep,const String& p_type) {
|
|
EditorNode*en=(EditorNode*)ud;
|
|
if (!en->dependency_errors.has(p_path))
|
|
en->dependency_errors[p_path]=Set<String>();
|
|
en->dependency_errors[p_path].insert(p_dep+"::"+p_type);
|
|
|
|
}
|
|
|
|
struct ExportDefer {
|
|
String platform;
|
|
String path;
|
|
bool debug;
|
|
String password;
|
|
|
|
} export_defer;
|
|
|
|
static EditorNode *singleton;
|
|
|
|
static Vector<EditorNodeInitCallback> _init_callbacks;
|
|
|
|
bool _find_scene_in_use(Node* p_node,const String& p_path) const;
|
|
|
|
void _dock_select_input(const InputEvent& p_input);
|
|
void _dock_move_left();
|
|
void _dock_move_right();
|
|
void _dock_select_draw();
|
|
void _dock_pre_popup(int p_which);
|
|
void _dock_split_dragged(int ofs);
|
|
void _dock_popup_exit();
|
|
void _scene_tab_changed(int p_tab);
|
|
void _scene_tab_closed(int p_tab);
|
|
void _scene_tab_script_edited(int p_tab);
|
|
|
|
Dictionary _get_main_scene_state();
|
|
void _set_main_scene_state(Dictionary p_state);
|
|
|
|
int _get_current_main_editor();
|
|
|
|
void _save_docks();
|
|
void _load_docks();
|
|
|
|
protected:
|
|
void _notification(int p_what);
|
|
static void _bind_methods();
|
|
public:
|
|
|
|
static EditorNode* get_singleton() { return singleton; }
|
|
|
|
|
|
EditorPlugin *get_editor_plugin_screen() { return editor_plugin_screen; }
|
|
EditorPlugin *get_editor_plugin_over() { return editor_plugin_over; }
|
|
PropertyEditor *get_property_editor() { return property_editor; }
|
|
|
|
static void add_editor_plugin(EditorPlugin *p_editor);
|
|
static void remove_editor_plugin(EditorPlugin *p_editor);
|
|
|
|
void add_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import);
|
|
void remove_editor_import_plugin(const Ref<EditorImportPlugin>& p_editor_import);
|
|
|
|
|
|
void edit_node(Node *p_node);
|
|
void edit_resource(const Ref<Resource>& p_resource);
|
|
void open_resource(const String& p_type="");
|
|
|
|
void save_resource_in_path(const Ref<Resource>& p_resource,const String& p_path);
|
|
void save_resource(const Ref<Resource>& p_resource);
|
|
void save_resource_as(const Ref<Resource>& p_resource);
|
|
|
|
static bool has_unsaved_changes() { return singleton->unsaved_cache; }
|
|
|
|
static HBoxContainer *get_menu_hb() { return singleton->menu_hb; }
|
|
|
|
void push_item(Object *p_object,const String& p_property="");
|
|
|
|
void open_request(const String& p_path);
|
|
|
|
bool is_changing_scene() const;
|
|
|
|
|
|
static EditorLog *get_log() { return singleton->log; }
|
|
Control* get_viewport();
|
|
AnimationKeyEditor *get_animation_editor() const { return animation_editor; }
|
|
Control *get_animation_panel() { return animation_vb; }
|
|
HBoxContainer *get_animation_panel_hb() { return animation_panel_hb; }
|
|
|
|
void animation_editor_make_visible(bool p_visible);
|
|
void hide_animation_player_editors();
|
|
void animation_panel_make_visible(bool p_visible);
|
|
|
|
void set_edited_scene(Node *p_scene);
|
|
|
|
Node *get_edited_scene() { return editor_data.get_edited_scene_root(); }
|
|
|
|
Viewport *get_scene_root() { return scene_root; } //root of the scene being edited
|
|
Error save_optimized_copy(const String& p_scene,const String& p_preset);
|
|
|
|
void fix_dependencies(const String& p_for_file);
|
|
void clear_scene() { _cleanup_scene(); }
|
|
Error load_scene(const String& p_scene, bool p_ignore_broken_deps=false, bool p_set_inherited=false);
|
|
Error load_resource(const String& p_scene);
|
|
|
|
bool is_scene_open(const String& p_path);
|
|
|
|
void set_current_version(uint64_t p_version);
|
|
void set_current_scene(int p_idx);
|
|
|
|
static EditorData& get_editor_data() { return singleton->editor_data; }
|
|
|
|
static VSplitContainer *get_top_split() { return singleton->top_split; }
|
|
|
|
Node* request_instance_scene(const String &p_path);
|
|
ScenesDock *get_scenes_dock();
|
|
static UndoRedo* get_undo_redo() { return &singleton->editor_data.get_undo_redo(); }
|
|
|
|
EditorSelection *get_editor_selection() { return editor_selection; }
|
|
|
|
Error save_translatable_strings(const String& p_to_file);
|
|
|
|
void set_convert_old_scene(bool p_old) { convert_old=p_old; }
|
|
|
|
void notify_child_process_exited();
|
|
|
|
void stop_child_process();
|
|
|
|
Ref<Theme> get_editor_theme() const { return theme; }
|
|
|
|
|
|
void show_warning(const String& p_text);
|
|
|
|
|
|
Error export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after=false);
|
|
|
|
static void register_editor_types();
|
|
static void unregister_editor_types();
|
|
|
|
Control *get_gui_base() { return gui_base; }
|
|
|
|
static void add_io_error(const String& p_error);
|
|
|
|
static void progress_add_task(const String& p_task,const String& p_label, int p_steps);
|
|
static void progress_task_step(const String& p_task,const String& p_state, int p_step=-1);
|
|
static void progress_end_task(const String& p_task);
|
|
|
|
static void progress_add_task_bg(const String& p_task,const String& p_label, int p_steps);
|
|
static void progress_task_step_bg(const String& p_task,int p_step=-1);
|
|
static void progress_end_task_bg(const String& p_task);
|
|
|
|
void save_scene(String p_file) { _save_scene(p_file); }
|
|
|
|
bool is_scene_in_use(const String& p_path);
|
|
|
|
void scan_import_changes();
|
|
|
|
void save_layout();
|
|
|
|
EditorNode();
|
|
~EditorNode();
|
|
void get_singleton(const char* arg1, bool arg2);
|
|
|
|
static void add_init_callback(EditorNodeInitCallback p_callback) { _init_callbacks.push_back(p_callback); }
|
|
|
|
};
|
|
|
|
|
|
struct EditorProgress {
|
|
|
|
String task;
|
|
void step(const String& p_state, int p_step=-1) { EditorNode::progress_task_step(task,p_state,p_step); }
|
|
EditorProgress(const String& p_task,const String& p_label,int p_amount) { EditorNode::progress_add_task(p_task,p_label,p_amount); task=p_task; }
|
|
~EditorProgress() { EditorNode::progress_end_task(task); }
|
|
};
|
|
|
|
struct EditorProgressBG {
|
|
|
|
String task;
|
|
void step(int p_step=-1) { EditorNode::progress_task_step_bg(task,p_step); }
|
|
EditorProgressBG(const String& p_task,const String& p_label,int p_amount) { EditorNode::progress_add_task_bg(p_task,p_label,p_amount); task=p_task; }
|
|
~EditorProgressBG() { EditorNode::progress_end_task_bg(task); }
|
|
};
|
|
|
|
#endif
|