mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
80 lines
3.0 KiB
C++
80 lines
3.0 KiB
C++
/*************************************************************************/
|
|
/* check_button.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "check_box.h"
|
|
|
|
#include "servers/visual_server.h"
|
|
#include "button_group.h"
|
|
|
|
|
|
void CheckBox::_notification(int p_what) {
|
|
|
|
if (p_what==NOTIFICATION_DRAW) {
|
|
|
|
RID ci = get_canvas_item();
|
|
|
|
Ref<Texture> on=Control::get_icon(is_radio() ? "radio_checked" : "checked");
|
|
Ref<Texture> off=Control::get_icon(is_radio() ? "radio_unchecked" : "unchecked");
|
|
|
|
Vector2 ofs;
|
|
ofs.x = 0;
|
|
ofs.y = int((get_size().height - on->get_height())/2);
|
|
|
|
if (is_pressed())
|
|
on->draw(ci,ofs);
|
|
else
|
|
off->draw(ci,ofs);
|
|
|
|
|
|
}
|
|
}
|
|
|
|
bool CheckBox::is_radio()
|
|
{
|
|
Node* parent = this;
|
|
do {
|
|
parent = parent->get_parent();
|
|
if (parent->cast_to<ButtonGroup>())
|
|
break;
|
|
} while (parent);
|
|
|
|
return (parent != 0);
|
|
}
|
|
|
|
CheckBox::CheckBox(const String &p_text):
|
|
Button(p_text)
|
|
{
|
|
set_toggle_mode(true);
|
|
set_text_align(ALIGN_LEFT);
|
|
|
|
}
|
|
|
|
CheckBox::~CheckBox()
|
|
{
|
|
}
|