mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:52:18 +08:00
243 lines
5.8 KiB
C++
243 lines
5.8 KiB
C++
/*************************************************************************/
|
|
/* os_server.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "servers/visual/visual_server_raster.h"
|
|
#include "servers/visual/rasterizer_dummy.h"
|
|
#include "os_server.h"
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include "print_string.h"
|
|
#include "servers/physics/physics_server_sw.h"
|
|
|
|
#include "main/main.h"
|
|
|
|
#include <unistd.h>
|
|
|
|
int OS_Server::get_video_driver_count() const {
|
|
|
|
return 1;
|
|
}
|
|
const char * OS_Server::get_video_driver_name(int p_driver) const {
|
|
|
|
return "Dummy";
|
|
}
|
|
OS::VideoMode OS_Server::get_default_video_mode() const {
|
|
|
|
return OS::VideoMode(800,600,false);
|
|
}
|
|
|
|
void OS_Server::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
|
|
|
|
args=OS::get_singleton()->get_cmdline_args();
|
|
current_videomode=p_desired;
|
|
main_loop=NULL;
|
|
|
|
rasterizer = memnew( RasterizerDummy );
|
|
|
|
visual_server = memnew( VisualServerRaster(rasterizer) );
|
|
|
|
AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
|
|
|
|
if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
|
|
|
|
ERR_PRINT("Initializing audio failed.");
|
|
}
|
|
|
|
sample_manager = memnew( SampleManagerMallocSW );
|
|
audio_server = memnew( AudioServerSW(sample_manager) );
|
|
audio_server->init();
|
|
spatial_sound_server = memnew( SpatialSoundServerSW );
|
|
spatial_sound_server->init();
|
|
spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
|
|
spatial_sound_2d_server->init();
|
|
|
|
|
|
ERR_FAIL_COND(!visual_server);
|
|
|
|
visual_server->init();
|
|
//
|
|
physics_server = memnew( PhysicsServerSW );
|
|
physics_server->init();
|
|
physics_2d_server = memnew( Physics2DServerSW );
|
|
physics_2d_server->init();
|
|
|
|
input = memnew( InputDefault );
|
|
|
|
_ensure_data_dir();
|
|
|
|
|
|
}
|
|
void OS_Server::finalize() {
|
|
|
|
if(main_loop)
|
|
memdelete(main_loop);
|
|
main_loop=NULL;
|
|
|
|
spatial_sound_server->finish();
|
|
memdelete(spatial_sound_server);
|
|
spatial_sound_2d_server->finish();
|
|
memdelete(spatial_sound_2d_server);
|
|
|
|
//if (debugger_connection_console) {
|
|
// memdelete(debugger_connection_console);
|
|
//}
|
|
|
|
memdelete(sample_manager);
|
|
|
|
audio_server->finish();
|
|
memdelete(audio_server);
|
|
|
|
visual_server->finish();
|
|
memdelete(visual_server);
|
|
memdelete(rasterizer);
|
|
|
|
physics_server->finish();
|
|
memdelete(physics_server);
|
|
|
|
physics_2d_server->finish();
|
|
memdelete(physics_2d_server);
|
|
|
|
memdelete(input);
|
|
|
|
args.clear();
|
|
}
|
|
|
|
void OS_Server::set_mouse_show(bool p_show) {
|
|
|
|
|
|
}
|
|
void OS_Server::set_mouse_grab(bool p_grab) {
|
|
|
|
grab=p_grab;
|
|
}
|
|
bool OS_Server::is_mouse_grab_enabled() const {
|
|
|
|
return grab;
|
|
}
|
|
|
|
int OS_Server::get_mouse_button_state() const {
|
|
|
|
return 0;
|
|
}
|
|
|
|
Point2 OS_Server::get_mouse_pos() const {
|
|
|
|
return Point2();
|
|
}
|
|
|
|
void OS_Server::set_window_title(const String& p_title) {
|
|
|
|
|
|
}
|
|
|
|
void OS_Server::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
|
|
|
|
|
|
}
|
|
OS::VideoMode OS_Server::get_video_mode(int p_screen) const {
|
|
|
|
return current_videomode;
|
|
}
|
|
|
|
Size2 OS_Server::get_window_size() const {
|
|
|
|
return Vector2(current_videomode.width,current_videomode.height) ;
|
|
}
|
|
|
|
void OS_Server::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
|
|
|
|
|
|
}
|
|
|
|
|
|
MainLoop *OS_Server::get_main_loop() const {
|
|
|
|
return main_loop;
|
|
}
|
|
|
|
void OS_Server::delete_main_loop() {
|
|
|
|
if (main_loop)
|
|
memdelete(main_loop);
|
|
main_loop=NULL;
|
|
}
|
|
|
|
void OS_Server::set_main_loop( MainLoop * p_main_loop ) {
|
|
|
|
main_loop=p_main_loop;
|
|
input->set_main_loop(p_main_loop);
|
|
}
|
|
|
|
bool OS_Server::can_draw() const {
|
|
|
|
return false; //can never draw
|
|
};
|
|
|
|
|
|
String OS_Server::get_name() {
|
|
|
|
return "Server";
|
|
}
|
|
|
|
|
|
|
|
void OS_Server::move_window_to_foreground() {
|
|
|
|
}
|
|
|
|
void OS_Server::set_cursor_shape(CursorShape p_shape) {
|
|
|
|
|
|
}
|
|
|
|
void OS_Server::run() {
|
|
|
|
force_quit = false;
|
|
|
|
if (!main_loop)
|
|
return;
|
|
|
|
main_loop->init();
|
|
|
|
while (!force_quit) {
|
|
|
|
if (Main::iteration()==true)
|
|
break;
|
|
};
|
|
|
|
main_loop->finish();
|
|
}
|
|
|
|
OS_Server::OS_Server() {
|
|
|
|
AudioDriverManagerSW::add_driver(&driver_dummy);
|
|
//adriver here
|
|
grab=false;
|
|
|
|
};
|