mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
511f65214f
- Renamed option to `builtin_vulkan`, since that's the name of the library and if we were to add new components, we'd likely use that same option. - Merge `vulkan_loader/SCsub` in `vulkan/SCsub`. - Accordingly, don't use built-in Vulkan headers when not building against the built-in loader library. - Drop Vulkan registry which we don't appear to need currently. - Style and permission fixes.
175 lines
7.9 KiB
C++
175 lines
7.9 KiB
C++
/*
|
|
Copyright (c) 2009 Dave Gamble
|
|
Copyright (c) 2015-2016 The Khronos Group Inc.
|
|
Copyright (c) 2015-2016 Valve Corporation
|
|
Copyright (c) 2015-2016 LunarG, Inc.
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
*/
|
|
|
|
#ifndef cJSON__h
|
|
#define cJSON__h
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
/* cJSON Types: */
|
|
#define cJSON_False 0
|
|
#define cJSON_True 1
|
|
#define cJSON_NULL 2
|
|
#define cJSON_Number 3
|
|
#define cJSON_String 4
|
|
#define cJSON_Array 5
|
|
#define cJSON_Object 6
|
|
|
|
#define cJSON_IsReference 256
|
|
#define cJSON_StringIsConst 512
|
|
|
|
/* The cJSON structure: */
|
|
typedef struct cJSON {
|
|
struct cJSON *next, *prev; /* next/prev allow you to walk array/object
|
|
chains. Alternatively, use
|
|
GetArraySize/GetArrayItem/GetObjectItem */
|
|
struct cJSON *child; /* An array or object item will have a child pointer
|
|
pointing to a chain of the items in the
|
|
array/object. */
|
|
|
|
int type; /* The type of the item, as above. */
|
|
|
|
char *valuestring; /* The item's string, if type==cJSON_String */
|
|
int valueint; /* The item's number, if type==cJSON_Number */
|
|
double valuedouble; /* The item's number, if type==cJSON_Number */
|
|
|
|
char *string; /* The item's name string, if this item is the child of, or is
|
|
in the list of subitems of an object. */
|
|
} cJSON;
|
|
|
|
typedef struct cJSON_Hooks {
|
|
void *(*malloc_fn)(size_t sz);
|
|
void (*free_fn)(void *ptr);
|
|
} cJSON_Hooks;
|
|
|
|
/* Supply malloc, realloc and free functions to cJSON */
|
|
extern void cJSON_InitHooks(cJSON_Hooks *hooks);
|
|
|
|
/* Supply a block of JSON, and this returns a cJSON object you can interrogate.
|
|
* Call cJSON_Delete when finished. */
|
|
extern cJSON *cJSON_Parse(const char *value);
|
|
/* Render a cJSON entity to text for transfer/storage. Free the char* when
|
|
* finished. */
|
|
extern char *cJSON_Print(cJSON *item);
|
|
/* Render a cJSON entity to text for transfer/storage without any formatting.
|
|
* Free the char* when finished. */
|
|
extern char *cJSON_PrintUnformatted(cJSON *item);
|
|
/* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess
|
|
* at the final size. guessing well reduces reallocation. fmt=0 gives
|
|
* unformatted, =1 gives formatted */
|
|
extern char *cJSON_PrintBuffered(cJSON *item, int prebuffer, int fmt);
|
|
/* Delete a cJSON entity and all subentities. */
|
|
extern void cJSON_Delete(cJSON *c);
|
|
/* Delete an item allocated inside the JSON parser*/
|
|
extern void cJSON_Free(void *p);
|
|
|
|
/* Returns the number of items in an array (or object). */
|
|
extern int cJSON_GetArraySize(cJSON *array);
|
|
/* Retrieve item number "item" from array "array". Returns NULL if unsuccessful.
|
|
*/
|
|
extern cJSON *cJSON_GetArrayItem(cJSON *array, int item);
|
|
/* Get item "string" from object. Case insensitive. */
|
|
extern cJSON *cJSON_GetObjectItem(cJSON *object, const char *string);
|
|
|
|
/* For analysing failed parses. This returns a pointer to the parse error.
|
|
* You'll probably need to look a few chars back to make sense of it. Defined
|
|
* when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
|
|
extern const char *cJSON_GetErrorPtr(void);
|
|
|
|
/* These calls create a cJSON item of the appropriate type. */
|
|
extern cJSON *cJSON_CreateNull(void);
|
|
extern cJSON *cJSON_CreateTrue(void);
|
|
extern cJSON *cJSON_CreateFalse(void);
|
|
extern cJSON *cJSON_CreateBool(int b);
|
|
extern cJSON *cJSON_CreateNumber(double num);
|
|
extern cJSON *cJSON_CreateString(const char *string);
|
|
extern cJSON *cJSON_CreateArray(void);
|
|
extern cJSON *cJSON_CreateObject(void);
|
|
|
|
/* These utilities create an Array of count items. */
|
|
extern cJSON *cJSON_CreateIntArray(const int *numbers, int count);
|
|
extern cJSON *cJSON_CreateFloatArray(const float *numbers, int count);
|
|
extern cJSON *cJSON_CreateDoubleArray(const double *numbers, int count);
|
|
extern cJSON *cJSON_CreateStringArray(const char **strings, int count);
|
|
|
|
/* Append item to the specified array/object. */
|
|
extern void cJSON_AddItemToArray(cJSON *array, cJSON *item);
|
|
extern void cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
|
|
extern void cJSON_AddItemToObjectCS(cJSON *object, const char *string,
|
|
cJSON *item); /* Use this when string is definitely const (i.e. a literal,
|
|
or as good as), and will definitely survive the cJSON
|
|
object */
|
|
/* Append reference to item to the specified array/object. Use this when you
|
|
* want to add an existing cJSON to a new cJSON, but don't want to corrupt your
|
|
* existing cJSON. */
|
|
extern void cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
|
|
extern void cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
|
|
|
|
/* Remove/Detatch items from Arrays/Objects. */
|
|
extern cJSON *cJSON_DetachItemFromArray(cJSON *array, int which);
|
|
extern void cJSON_DeleteItemFromArray(cJSON *array, int which);
|
|
extern cJSON *cJSON_DetachItemFromObject(cJSON *object, const char *string);
|
|
extern void cJSON_DeleteItemFromObject(cJSON *object, const char *string);
|
|
|
|
/* Update array items. */
|
|
extern void cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
|
|
extern void cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
|
|
extern void cJSON_ReplaceItemInObject(cJSON *object, const char *string, cJSON *newitem);
|
|
|
|
/* Duplicate a cJSON item */
|
|
extern cJSON *cJSON_Duplicate(cJSON *item, int recurse);
|
|
/* Duplicate will create a new, identical cJSON item to the one you pass, in new
|
|
memory that will
|
|
need to be released. With recurse!=0, it will duplicate any children connected
|
|
to the item.
|
|
The item->next and ->prev pointers are always zero on return from Duplicate. */
|
|
|
|
/* ParseWithOpts allows you to require (and check) that the JSON is null
|
|
* terminated, and to retrieve the pointer to the final byte parsed. */
|
|
extern cJSON *cJSON_ParseWithOpts(const char *value, const char **return_parse_end, int require_null_terminated);
|
|
|
|
extern void cJSON_Minify(char *json);
|
|
|
|
/* Macros for creating things quickly. */
|
|
#define cJSON_AddNullToObject(object, name) cJSON_AddItemToObject(object, name, cJSON_CreateNull())
|
|
#define cJSON_AddTrueToObject(object, name) cJSON_AddItemToObject(object, name, cJSON_CreateTrue())
|
|
#define cJSON_AddFalseToObject(object, name) cJSON_AddItemToObject(object, name, cJSON_CreateFalse())
|
|
#define cJSON_AddBoolToObject(object, name, b) cJSON_AddItemToObject(object, name, cJSON_CreateBool(b))
|
|
#define cJSON_AddNumberToObject(object, name, n) cJSON_AddItemToObject(object, name, cJSON_CreateNumber(n))
|
|
#define cJSON_AddStringToObject(object, name, s) cJSON_AddItemToObject(object, name, cJSON_CreateString(s))
|
|
|
|
/* When assigning an integer value, it needs to be propagated to valuedouble
|
|
* too. */
|
|
#define cJSON_SetIntValue(object, val) ((object) ? (object)->valueint = (object)->valuedouble = (val) : (val))
|
|
#define cJSON_SetNumberValue(object, val) ((object) ? (object)->valueint = (object)->valuedouble = (val) : (val))
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|