godot/editor
Rémi Verschelde fdf58a5858 Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring
in #37317, with the rationale that input no longer goes through the
main loop, so the previous Input singleton now only does filtering.

But the gains in consistency are quite limited in the renaming, and
it breaks compatibility for all scripts and tutorials that access
the Input singleton via the scripting language. A temporary option
was suggested to keep the scripting singleton named `Input` even if
its type is `InputFilter`, but that adds inconsistency and breaks C#.

Fixes godotengine/godot-proposals#639.
Fixes #37319.
Fixes #37690.
2020-04-28 15:19:49 +02:00
..
debugger Add ability to export VRAM usage as CSV 2020-04-24 09:37:42 +02:00
fileserver SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
icons Tweak Decal icon slightly 2020-04-24 22:40:06 -03:00
import Add caching the lightmap unwrapping on import 2020-04-22 15:34:00 +02:00
plugins Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
translations i18n: Sync translations with Weblate 2020-04-27 10:38:22 +02:00
animation_bezier_editor.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
animation_track_editor_plugins.h
animation_track_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
animation_track_editor.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
array_property_edit.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
array_property_edit.h
audio_stream_preview.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
audio_stream_preview.h
code_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
code_editor.h
connections_dialog.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
connections_dialog.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
create_dialog.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
create_dialog.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
dependency_editor.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
dependency_editor.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
dictionary_property_edit.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
dictionary_property_edit.h
doc_data.cpp Add ability to bind typed arrays to script API 2020-04-21 10:15:40 +02:00
doc_data.h Move DocData and Collada out of their subfolders 2020-03-24 09:56:04 +01:00
editor_about.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_about.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
editor_asset_installer.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
editor_audio_buses.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_autoload_settings.cpp Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings. 2020-04-05 14:10:30 +05:30
editor_autoload_settings.h Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings. 2020-04-05 14:10:30 +05:30
editor_builders.py Replace more occurrences of NULL with nullptr 2020-04-02 14:56:01 +02:00
editor_data.cpp Add proper type to most public API uses of Array 2020-04-21 12:16:45 -03:00
editor_data.h Add proper type to most public API uses of Array 2020-04-21 12:16:45 -03:00
editor_dir_dialog.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_dir_dialog.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_export.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_export.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_feature_profile.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_feature_profile.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_file_dialog.cpp Merge pull request #37592 from Anutrix/dissolving_class 2020-04-07 09:15:21 +02:00
editor_file_dialog.h Dissolving class EditorLineEditFileChooser into EditorAutoloadSettings. 2020-04-05 14:10:30 +05:30
editor_file_system.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_file_system.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_folding.cpp Fix EditorFolding crash when switching scenes 2020-03-05 18:19:58 +05:30
editor_folding.h
editor_fonts.cpp Fix default editor font. 2020-03-27 14:13:01 +02:00
editor_fonts.h
editor_help_search.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_help_search.h
editor_help.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
editor_help.h Remove unnecessary panel in EditorHelpBit 2020-04-06 18:40:06 -03:00
editor_inspector.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_inspector.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_layouts_dialog.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
editor_layouts_dialog.h
editor_log.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_log.h
editor_node.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
editor_node.h Remove Request Docs button in the script editor due to various issues 2020-04-02 14:07:03 +02:00
editor_path.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_path.h
editor_plugin_settings.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
editor_plugin_settings.h
editor_plugin.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_plugin.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_properties_array_dict.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_properties_array_dict.h Signals: Don't pass default binds to EditorProperty property_changed 2020-03-05 15:35:44 +01:00
editor_properties.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_properties.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
editor_resource_preview.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_resource_preview.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_run_native.cpp Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run_native.h Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_run_script.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_run_script.h
editor_run.cpp Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
editor_run.h Move Debug menu logic to DebuggerEditorPlugin 2020-03-08 22:57:48 +01:00
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_sectioned_inspector.h
editor_settings.cpp Add editor freelook navigation scheme settings 2020-04-18 16:24:12 +02:00
editor_settings.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
editor_spin_slider.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
editor_spin_slider.h Popups have also been converted to windows 2020-03-26 15:49:44 +01:00
editor_sub_scene.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_sub_scene.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
editor_themes.cpp Merge pull request #37517 from nekomatata/slider-grab-area-highlight 2020-04-10 12:08:02 +02:00
editor_themes.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_vcs_interface.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
editor_vcs_interface.h
export_template_manager.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
export_template_manager.h
filesystem_dock.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
filesystem_dock.h Expose FileSystemDock to the scripting API and fixed signals 2020-03-18 15:06:07 +01:00
find_in_files.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
find_in_files.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
groups_editor.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
groups_editor.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
import_dock.cpp Fix changing the import type of multiple files at once 2020-04-05 15:13:29 -03:00
import_dock.h
inspector_dock.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
inspector_dock.h Signals: Fix some regressions from #36426 2020-03-03 11:44:06 +01:00
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp Update Joint gizmos automatically 2020-04-21 21:51:33 +02:00
node_3d_editor_gizmos.h Update Joint gizmos automatically 2020-04-21 21:51:33 +02:00
node_dock.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
node_dock.h
pane_drag.cpp Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
pane_drag.h
plugin_config_dialog.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
plugin_config_dialog.h
progress_dialog.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
progress_dialog.h Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
project_export.cpp Remove unnecessary Panel in "Features" section in the Export dialog 2020-04-05 00:08:53 -03:00
project_export.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
project_manager.cpp Improve path search behavior discoverability in the project manager 2020-04-25 21:59:38 +02:00
project_manager.h Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
project_settings_editor.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
project_settings_editor.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
property_editor.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
property_editor.h Popups are now windows also (broken!) 2020-03-26 15:49:42 +01:00
property_selector.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
property_selector.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
pvrtc_compress.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
pvrtc_compress.h
quick_open.cpp Fix signal disconnection soon after connection in EditorQuickOpen 2020-04-08 14:08:50 +05:30
quick_open.h Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
register_exporters.h
rename_dialog.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
rename_dialog.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
reparent_dialog.cpp Working multiple window support, including editor 2020-03-26 15:49:40 +01:00
reparent_dialog.h
run_settings_dialog.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
run_settings_dialog.h
scene_tree_dock.cpp Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
scene_tree_dock.h Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scene_tree_editor.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
scene_tree_editor.h
script_create_dialog.cpp Warn about built-in script limitations in the script creation dialog 2020-04-04 13:44:13 +02:00
script_create_dialog.h Warn about built-in script limitations in the script creation dialog 2020-04-04 13:44:13 +02:00
SCsub Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
settings_config_dialog.cpp Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
settings_config_dialog.h
shader_globals_editor.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
shader_globals_editor.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00