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8997084831
-=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance! |
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html | ||
audio_driver_nacl.cpp | ||
audio_driver_nacl.h | ||
context_gl_nacl.cpp | ||
context_gl_nacl.h | ||
detect.py | ||
geturl_handler.cpp | ||
geturl_handler.h | ||
godot_module.cpp | ||
godot_nacl.cpp | ||
logo.png | ||
nacl_keycodes.h | ||
opengl_context.cpp | ||
opengl_context.h | ||
os_nacl.cpp | ||
os_nacl.h | ||
pepper_main.cpp | ||
platform_config.h | ||
SCsub |