godot/servers/rendering
Rémi Verschelde a754bbc565
Merge pull request #91059 from BastiaanOlij/fix_multiview_copy
Fix issue with copy shader not working in multiview
2024-04-23 19:12:24 +02:00
..
dummy Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance. 2024-03-25 21:25:56 -04:00
environment
renderer_rd Merge pull request #91059 from BastiaanOlij/fix_multiview_copy 2024-04-23 19:12:24 +02:00
storage Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance. 2024-03-25 21:25:56 -04:00
renderer_canvas_cull.cpp Fixes SDF Collision Enable/Disable 2024-04-22 20:27:56 -07:00
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Merge pull request #90440 from Calinou/geometryinstance3d-fix-custom-aabb-assignment 2024-04-10 14:22:33 +02:00
renderer_scene_cull.h Jitter raster occlusion camera to reduce false positives. 2024-04-03 12:18:45 +01:00
renderer_scene_occlusion_cull.cpp Jitter raster occlusion camera to reduce false positives. 2024-04-03 12:18:45 +01:00
renderer_scene_occlusion_cull.h Jitter raster occlusion camera to reduce false positives. 2024-04-03 12:18:45 +01:00
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs 2024-04-04 17:09:07 +02:00
renderer_viewport.h Add support for OpenXR composition layers 2024-04-04 09:20:23 -05:00
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp
rendering_device_driver.h Fixes RenderingDevice::get_driver_resource will crash or give incorrect result with certain resources 2024-04-08 12:31:22 +08:00
rendering_device_graph.cpp Fixes RenderingDevice::get_driver_resource will crash or give incorrect result with certain resources 2024-04-08 12:31:22 +08:00
rendering_device_graph.h
rendering_device.compat.inc
rendering_device.cpp Merge pull request #90911 from clayjohn/RD-tex-copy 2024-04-23 19:11:51 +02:00
rendering_device.h Revert change to default depth clear value in draw_list_begin 2024-04-17 19:08:22 -07:00
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
rendering_server_default.h Use WorkerThreadPool for Server threads 2024-04-10 18:47:42 +02:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
shader_compiler.h
shader_language.cpp Merge pull request #90587 from clayjohn/reversez-shader-warn 2024-04-16 13:30:47 +02:00
shader_language.h
shader_preprocessor.cpp
shader_preprocessor.h
shader_types.cpp
shader_types.h
shader_warnings.cpp Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 2024-04-12 10:38:35 -07:00
shader_warnings.h Warn users when assigning VERTEX directly to POSITION due to compatibility breakage from reverse z changes 2024-04-12 10:38:35 -07:00