godot/tools/export/blender25
2015-04-08 01:46:55 -03:00
..
io_scene_dae -Better Collada now keeps mesh names properly from blender, makes the "overwrite existing, keep materials" import mode work properly. 2015-04-08 01:46:55 -03:00
godot_export_manager.py Export Manager Fixes 2015-01-15 22:22:12 +01:00
install.txt missing 2014-10-10 00:38:45 -03:00