godot/doc
Hugo Locurcio fd89464d45
Add a property to control DynamicFont anti-aliasing
- Editor font anti-aliasing can now be disabled in the Editor Settings.
- DynamicFonts used in projects can now have their anti-aliasing
  disabled in their DynamicFontData child. Changes will be visible
  upon reloading the scene in the editor.
2018-11-10 22:07:32 +01:00
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classes Add a property to control DynamicFont anti-aliasing 2018-11-10 22:07:32 +01:00
tools doc: Use HTTPS for docs.godotengine.org and point to latest branch 2018-11-05 08:46:27 +01:00
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