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95b27fe8c7
This change introduces a new EditorThemeManager class to abstract theme generatio and its subroutines. Logic related to EditorTheme, EditorColorMap, and editor icons has been extracted into their respective files with includes cleaned up. All related files have been moved to a separate folder to better scope them in the project. This includes relevant generated files as well.
97 lines
2.9 KiB
Python
97 lines
2.9 KiB
Python
"""
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Functions used to generate source files during build time
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All such functions are invoked in a subprocess on Windows to prevent build flakiness.
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"""
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import os
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from io import StringIO
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from platform_methods import subprocess_main
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# See also `scene/theme/icons/default_theme_icons_builders.py`.
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def make_editor_icons_action(target, source, env):
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dst = target[0]
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svg_icons = source
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icons_string = StringIO()
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for f in svg_icons:
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fname = str(f)
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icons_string.write('\t"')
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with open(fname, "rb") as svgf:
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b = svgf.read(1)
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while len(b) == 1:
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icons_string.write("\\" + str(hex(ord(b)))[1:])
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b = svgf.read(1)
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icons_string.write('"')
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if fname != svg_icons[-1]:
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icons_string.write(",")
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icons_string.write("\n")
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s = StringIO()
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s.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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s.write("#ifndef _EDITOR_ICONS_H\n")
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s.write("#define _EDITOR_ICONS_H\n")
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s.write("static const int editor_icons_count = {};\n".format(len(svg_icons)))
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s.write("static const char *editor_icons_sources[] = {\n")
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s.write(icons_string.getvalue())
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s.write("};\n\n")
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s.write("static const char *editor_icons_names[] = {\n")
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# this is used to store the indices of thumbnail icons
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thumb_medium_indices = []
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thumb_big_indices = []
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index = 0
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for f in svg_icons:
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fname = str(f)
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# Trim the `.svg` extension from the string.
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icon_name = os.path.basename(fname)[:-4]
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# some special cases
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if icon_name.endswith("MediumThumb"): # don't know a better way to handle this
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thumb_medium_indices.append(str(index))
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if icon_name.endswith("BigThumb"): # don't know a better way to handle this
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thumb_big_indices.append(str(index))
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if icon_name.endswith("GodotFile"): # don't know a better way to handle this
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thumb_big_indices.append(str(index))
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s.write('\t"{0}"'.format(icon_name))
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if fname != svg_icons[-1]:
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s.write(",")
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s.write("\n")
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index += 1
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s.write("};\n")
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if thumb_medium_indices:
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s.write("\n\n")
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s.write("static const int editor_md_thumbs_count = {};\n".format(len(thumb_medium_indices)))
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s.write("static const int editor_md_thumbs_indices[] = {")
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s.write(", ".join(thumb_medium_indices))
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s.write("};\n")
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if thumb_big_indices:
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s.write("\n\n")
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s.write("static const int editor_bg_thumbs_count = {};\n".format(len(thumb_big_indices)))
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s.write("static const int editor_bg_thumbs_indices[] = {")
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s.write(", ".join(thumb_big_indices))
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s.write("};\n")
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s.write("#endif\n")
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with open(dst, "w") as f:
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f.write(s.getvalue())
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s.close()
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icons_string.close()
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if __name__ == "__main__":
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subprocess_main(globals())
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