godot/core/object
2023-05-12 07:27:35 -04:00
..
callable_method_pointer.cpp
callable_method_pointer.h Complete support of callables of static methods 2023-04-12 18:12:19 +02:00
class_db.cpp Add peace-of-mind checks to API hash caching 2023-04-26 10:44:52 +02:00
class_db.h Improve reliability of editor docs cache 2023-04-25 11:40:56 +02:00
make_virtuals.py
message_queue.cpp Avoid sync issues in resources with deferred updates 2023-05-10 18:53:41 +02:00
message_queue.h Avoid sync issues in resources with deferred updates 2023-05-10 18:53:41 +02:00
method_bind.cpp
method_bind.h Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
object_id.h
object.cpp Merge pull request #75901 from reduz/refactor-node-processing 2023-05-10 12:46:44 +02:00
object.h Reorder PropertyHint enum to avoid breaking compat 2023-05-12 01:48:07 +02:00
ref_counted.cpp
ref_counted.h Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
script_language_extension.cpp
script_language_extension.h
script_language.cpp
script_language.h
SCsub
undo_redo.cpp
undo_redo.h
worker_thread_pool.cpp Partial fixes for threading/worker_pool/max_threads = 0 2023-05-12 07:27:35 -04:00
worker_thread_pool.h Fix multiple issues in WorkerThreadPool 2023-05-11 16:10:09 +02:00