mirror of
https://github.com/godotengine/godot.git
synced 2024-12-09 10:09:20 +08:00
283cac859c
It needs to be a class to prevent build errors, but the functions can at least be static, so you don't have to instance the class. |
||
---|---|---|
.. | ||
patches | ||
clipper-exceptions.patch | ||
clipper.cpp | ||
clipper.hpp | ||
cubemap_coeffs.h | ||
fastlz.c | ||
fastlz.h | ||
ifaddrs-android.cc | ||
ifaddrs-android.h | ||
mikktspace.c | ||
mikktspace.h | ||
ok_color_shader.h | ||
ok_color.h | ||
pcg.cpp | ||
pcg.h | ||
polypartition.cpp | ||
polypartition.h | ||
r128.c | ||
r128.h | ||
smaz.c | ||
smaz.h | ||
smolv.cpp | ||
smolv.h | ||
stb_rect_pack.h | ||
yuv2rgb.h |