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fcb8d19de0
godot
/
scene
/
2d
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Gilles Roudière
fcb8d19de0
Fixes TileMap occluders
2023-12-08 10:07:28 +01:00
..
animated_sprite_2d.cpp
animated_sprite_2d.h
area_2d.cpp
area_2d.h
audio_listener_2d.cpp
audio_listener_2d.h
audio_stream_player_2d.cpp
[Audio] Fix pausing stream on entering tree
2023-10-22 22:35:32 +02:00
audio_stream_player_2d.h
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp
Fix screen center position returned for rotated Camera2D
2023-10-16 09:02:49 +02:00
camera_2d.h
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp
collision_object_2d.h
collision_polygon_2d.cpp
collision_polygon_2d.h
collision_shape_2d.cpp
collision_shape_2d.h
cpu_particles_2d.cpp
cpu_particles_2d.h
gpu_particles_2d.cpp
Particle internal refactor and additions for more artistic control
2023-10-10 20:03:35 +02:00
gpu_particles_2d.h
Particle internal refactor and additions for more artistic control
2023-10-10 20:03:35 +02:00
joint_2d.cpp
Update PinJoint2D API with angle limits and motor speed
2023-09-26 10:29:23 +02:00
joint_2d.h
Update PinJoint2D API with angle limits and motor speed
2023-09-26 10:29:23 +02:00
light_2d.cpp
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp
line_2d.h
line_builder.cpp
line_builder.h
marker_2d.cpp
marker_2d.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp
Fix missing NavigationAgent property updates in constructor
2023-10-23 04:27:49 +02:00
navigation_agent_2d.h
navigation_link_2d.cpp
Fix missing NavigationLink property updates in constructor
2023-10-23 01:43:55 +02:00
navigation_link_2d.h
Fix missing NavigationLink property updates in constructor
2023-10-23 01:43:55 +02:00
navigation_obstacle_2d.cpp
Fix missing NavigationObstacle property updates in constructor
2023-10-23 05:10:58 +02:00
navigation_obstacle_2d.h
navigation_region_2d.cpp
Merge pull request
#85258
from smix8/navregion2d_transform
2023-12-04 23:11:15 +01:00
navigation_region_2d.h
Fix missing NavigationRegion property updates in constructor
2023-12-04 19:50:17 +01:00
node_2d.cpp
Fix notification thread guards
2023-10-02 19:31:54 +03:00
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
path_2d.cpp
path_2d.h
physical_bone_2d.cpp
physical_bone_2d.h
physics_body_2d.cpp
Fix transform sync in
RigidBody*D::_body_state_changed
2023-11-15 01:45:45 +01:00
physics_body_2d.h
polygon_2d.cpp
polygon_2d.h
ray_cast_2d.cpp
ray_cast_2d.h
remote_transform_2d.cpp
Fix cannot update remote after disabling
use_global_coordinates
in
RemoteTransform2D
2023-10-15 00:16:52 +08:00
remote_transform_2d.h
SCsub
shape_cast_2d.cpp
shape_cast_2d.h
skeleton_2d.cpp
Fill remaining global scope constant descriptions
2023-11-13 15:17:10 +01:00
skeleton_2d.h
sprite_2d.cpp
sprite_2d.h
tile_map.compat.inc
tile_map.cpp
Fixes TileMap occluders
2023-12-08 10:07:28 +01:00
tile_map.h
Fixes TileMap occluders
2023-12-08 10:07:28 +01:00
touch_screen_button.cpp
touch_screen_button.h
visible_on_screen_notifier_2d.cpp
visible_on_screen_notifier_2d.h