..
area_3d.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
area_3d.h
Enabled area-specific wind forces
2021-08-23 17:00:50 -04:00
audio_listener_3d.cpp
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
2021-09-16 17:51:51 -04:00
audio_listener_3d.h
Rename Listener2D/Listener3D to AudioListener2D/AudioListener3D
2021-09-16 17:51:51 -04:00
audio_stream_player_3d.cpp
Merge pull request #52774 from Calinou/audiostreamplayer3d-remove-out-of-range
2021-09-17 21:56:59 +02:00
audio_stream_player_3d.h
Remove unused out_of_range_mode
property from AudioStreamPlayer3D
2021-09-17 20:18:38 +02:00
bone_attachment_3d.cpp
Fixed typo in bone attachment warning
2021-09-27 18:53:56 -04:00
bone_attachment_3d.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
camera_3d.cpp
Display a editor gizmo icon for Listener3D
2021-09-16 10:56:45 +02:00
camera_3d.h
Display a editor gizmo icon for Listener3D
2021-09-16 10:56:45 +02:00
collision_object_3d.cpp
Use range iterators for Map
2021-09-30 15:09:12 -06:00
collision_object_3d.h
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
2021-08-23 08:10:13 -03:00
collision_polygon_3d.cpp
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
2021-09-16 09:55:20 -07:00
collision_polygon_3d.h
collision_shape_3d.cpp
Clarify RigidDynamicBody modes
2021-09-16 16:03:48 -07:00
collision_shape_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
cpu_particles_3d.cpp
moved particle parameters to minmax and split scale axis
2021-08-22 18:42:17 +02:00
cpu_particles_3d.h
moved particle parameters to minmax and split scale axis
2021-08-22 18:42:17 +02:00
decal.cpp
Use real_t in 3D nodes
2021-08-03 11:16:51 -05:00
decal.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
gpu_particles_3d.cpp
fix out of bounds crash in GPUParticle3D::_skinning_changed()
2021-09-25 23:06:32 +09:00
gpu_particles_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
gpu_particles_collision_3d.cpp
Add Get Center Method for Rect2/Rect2i and AABB.
2021-09-21 21:14:17 +05:45
gpu_particles_collision_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
importer_mesh_instance_3d.cpp
GLTF for game templates.
2021-10-03 12:37:52 -07:00
importer_mesh_instance_3d.h
GLTF for game templates.
2021-10-03 12:37:52 -07:00
joint_3d.cpp
Rename Joint2D and Joint3D files for consistency
2021-10-01 12:00:32 -07:00
joint_3d.h
Rename Joint2D and Joint3D files for consistency
2021-10-01 12:00:32 -07:00
light_3d.cpp
Display a editor gizmo icon for Listener3D
2021-09-16 10:56:45 +02:00
light_3d.h
Display a editor gizmo icon for Listener3D
2021-09-16 10:56:45 +02:00
lightmap_gi.cpp
Add Get Center Method for Rect2/Rect2i and AABB.
2021-09-21 21:14:17 +05:45
lightmap_gi.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
lightmap_probe.cpp
lightmap_probe.h
lightmapper.cpp
lightmapper.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
mesh_instance_3d.cpp
Merge pull request #53208 from timothyqiu/headless-crash
2021-10-01 11:29:19 +02:00
mesh_instance_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
multimesh_instance_3d.cpp
multimesh_instance_3d.h
navigation_agent_3d.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
navigation_agent_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
navigation_obstacle_3d.cpp
navigation_obstacle_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
navigation_region_3d.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
navigation_region_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
node_3d.cpp
Revert "Display a matrix for Node2D and don't display a duplicate origin"
2021-08-29 17:01:07 -03:00
node_3d.h
Revert "Display a matrix for Node2D and don't display a duplicate origin"
2021-08-29 17:01:07 -03:00
occluder_instance_3d.cpp
Uniformize layer names, script methods and documentation
2021-08-12 08:06:42 -07:00
occluder_instance_3d.h
Uniformize layer names, script methods and documentation
2021-08-12 08:06:42 -07:00
path_3d.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
path_3d.h
Use real_t in 3D nodes
2021-08-03 11:16:51 -05:00
physics_body_3d.cpp
Merge pull request #53302 from nekomatata/physics-bone-remove-editor-code
2021-10-01 08:45:20 -07:00
physics_body_3d.h
Merge pull request #53302 from nekomatata/physics-bone-remove-editor-code
2021-10-01 08:45:20 -07:00
position_3d.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
position_3d.h
proximity_group_3d.cpp
Add check to internal methods to prevent crash
2021-07-27 12:26:13 +08:00
proximity_group_3d.h
Use real_t in 3D nodes
2021-08-03 11:16:51 -05:00
ray_cast_3d.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
ray_cast_3d.h
Uniformize layer names, script methods and documentation
2021-08-12 08:06:42 -07:00
reflection_probe.cpp
Node3D gizmo improvements
2021-07-23 21:01:10 +02:00
reflection_probe.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
remote_transform_3d.cpp
remote_transform_3d.h
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
skeleton_3d.cpp
Prevent being able to set bone's parent as itself
2021-09-23 11:30:45 +09:30
skeleton_3d.h
New and improved IK system for Skeleton3D
2021-08-14 15:57:00 -04:00
skeleton_ik_3d.cpp
Use functions defined in the their classes.
2021-09-29 09:36:34 +05:45
skeleton_ik_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
soft_dynamic_body_3d.cpp
Remove scene code in physics servers
2021-10-01 08:42:47 -07:00
soft_dynamic_body_3d.h
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
2021-09-16 09:55:20 -07:00
spring_arm_3d.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
spring_arm_3d.h
sprite_3d.cpp
Merge pull request #43573 from lewiji/master
2021-08-28 19:55:54 +02:00
sprite_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
vehicle_body_3d.cpp
Clarify RigidDynamicBody modes
2021-09-16 16:03:48 -07:00
vehicle_body_3d.h
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
2021-09-16 09:55:20 -07:00
velocity_tracker_3d.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
velocity_tracker_3d.h
visible_on_screen_notifier_3d.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
visible_on_screen_notifier_3d.h
visual_instance_3d.cpp
Merge pull request #51607 from aaronfranke/includes
2021-08-13 14:38:56 +02:00
visual_instance_3d.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
voxel_gi.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
voxel_gi.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
voxelizer.cpp
Add Get Center Method for Rect2/Rect2i and AABB.
2021-09-21 21:14:17 +05:45
voxelizer.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
world_environment.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
world_environment.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
xr_nodes.cpp
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00
xr_nodes.h
Fix some unnecessary includes
2021-08-13 00:27:38 -05:00