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doc_classes
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area_bullet.cpp
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Optimized in case is used just 1 shape with no transform
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2018-09-06 18:19:05 +02:00 |
area_bullet.h
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Optimized in case is used just 1 shape with no transform
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2018-09-06 18:19:05 +02:00 |
btRayShape.cpp
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btRayShape.h
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bullet_physics_server.cpp
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Merge pull request #21049 from AndreaCatania/joints
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2018-08-24 17:10:54 +02:00 |
bullet_physics_server.h
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Merge pull request #20101 from panzergame/shape_margin
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2018-08-21 16:17:11 +02:00 |
bullet_types_converter.cpp
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bullet_types_converter.h
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bullet_utilities.h
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Fixing trimesh precision
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2018-09-06 18:53:03 +02:00 |
collision_object_bullet.cpp
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Fixing trimesh precision
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2018-09-06 18:53:03 +02:00 |
collision_object_bullet.h
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Optimized in case is used just 1 shape with no transform
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2018-09-06 18:19:05 +02:00 |
cone_twist_joint_bullet.cpp
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Fix build after c2a9cb34
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2018-08-27 10:10:40 +02:00 |
cone_twist_joint_bullet.h
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Improved 6DOF joint implementation, and removed useless function from cone joint
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2018-08-15 18:14:32 +02:00 |
config.py
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SCons: Pass env to modules can_build method
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2018-05-30 19:11:36 +02:00 |
constraint_bullet.cpp
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constraint_bullet.h
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generic_6dof_joint_bullet.cpp
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Fix build after c2a9cb34
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2018-08-27 10:10:40 +02:00 |
generic_6dof_joint_bullet.h
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Improved 6DOF joint implementation, and removed useless function from cone joint
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2018-08-15 18:14:32 +02:00 |
godot_collision_configuration.cpp
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godot_collision_configuration.h
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godot_collision_dispatcher.cpp
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godot_collision_dispatcher.h
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godot_motion_state.h
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godot_ray_world_algorithm.cpp
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godot_ray_world_algorithm.h
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godot_result_callbacks.cpp
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Fixing trimesh precision
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2018-09-06 18:53:03 +02:00 |
godot_result_callbacks.h
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Fixing trimesh precision
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2018-09-06 18:53:03 +02:00 |
hinge_joint_bullet.cpp
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Fix build after c2a9cb34
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2018-08-27 10:10:40 +02:00 |
hinge_joint_bullet.h
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joint_bullet.cpp
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joint_bullet.h
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pin_joint_bullet.cpp
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Fix build after c2a9cb34
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2018-08-27 10:10:40 +02:00 |
pin_joint_bullet.h
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register_types.cpp
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
register_types.h
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rid_bullet.h
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rigid_body_bullet.cpp
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Fixing trimesh precision
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2018-09-06 18:53:03 +02:00 |
rigid_body_bullet.h
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Optimized in case is used just 1 shape with no transform
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2018-09-06 18:19:05 +02:00 |
SCsub
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Update bullet to Master 12409f1118a7c7a266f9071350c70789dfe73bb9
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2018-09-07 16:11:04 +02:00 |
shape_bullet.cpp
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Fixing trimesh precision
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2018-09-06 18:53:03 +02:00 |
shape_bullet.h
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Merge pull request #20101 from panzergame/shape_margin
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2018-08-21 16:17:11 +02:00 |
shape_owner_bullet.cpp
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shape_owner_bullet.h
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slider_joint_bullet.cpp
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slider_joint_bullet.h
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soft_body_bullet.cpp
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Fixed SoftBody pinned point offset calculation
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2018-08-03 17:44:09 +02:00 |
soft_body_bullet.h
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
space_bullet.cpp
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Fixing trimesh precision
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2018-09-06 18:53:03 +02:00 |
space_bullet.h
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Fixing trimesh precision
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2018-09-06 18:53:03 +02:00 |