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d0eb99f970
I haven't put [code] bbcode around the amount of the AnimationNodeAdd* classes because it's not exposed to GDScript. Same for the +add, -add, etc. labels: they're just labels you can find in the AnimationTree bottom panel.
102 lines
3.8 KiB
XML
102 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" category="Core" version="3.2">
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<brief_description>
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Blends linearly between two of any number of [AnimationNode] of any type placed on a virtual axis.
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</brief_description>
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<description>
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A resource to add to an [AnimationNodeBlendTree].
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This is a virtual axis on which you can add any type of [AnimationNode] using [method add_blend_point].
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Outputs the linear blend of the two [code]AnimationNode[/code] closest to the node's current [code]value[/code].
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You can set the extents of the axis using the [member min_space] and [member max_space].
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_blend_point">
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<return type="void">
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</return>
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<argument index="0" name="node" type="AnimationRootNode">
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</argument>
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<argument index="1" name="pos" type="float">
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</argument>
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<argument index="2" name="at_index" type="int" default="-1">
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</argument>
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<description>
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Add a new point that represents a [code]node[/code] on the virtual axis at a given position set by [code]pos[/code]. You can insert it at a specific index using the [code]at_index[/code] argument. If you use the default value for [code]at_index[/code] , the point is inserted at the end of the blend points array.
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</description>
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</method>
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<method name="get_blend_point_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Returns the number of points on the blend axis.
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</description>
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</method>
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<method name="get_blend_point_node" qualifiers="const">
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<return type="AnimationRootNode">
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</return>
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<argument index="0" name="point" type="int">
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</argument>
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<description>
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Returns the [code]AnimationNode[/code] referenced by the point at index [code]point[/code].
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</description>
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</method>
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<method name="get_blend_point_position" qualifiers="const">
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<return type="float">
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</return>
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<argument index="0" name="point" type="int">
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</argument>
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<description>
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Returns the position of the point at index [code]point[/code].
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</description>
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</method>
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<method name="remove_blend_point">
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<return type="void">
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</return>
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<argument index="0" name="point" type="int">
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</argument>
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<description>
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Removes the point at index [code]point[/code] from the blend axis.
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</description>
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</method>
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<method name="set_blend_point_node">
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<return type="void">
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</return>
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<argument index="0" name="point" type="int">
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</argument>
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<argument index="1" name="node" type="AnimationRootNode">
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</argument>
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<description>
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Changes the AnimationNode referenced by the point at index [code]point[/code].
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</description>
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</method>
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<method name="set_blend_point_position">
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<return type="void">
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</return>
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<argument index="0" name="point" type="int">
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</argument>
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<argument index="1" name="pos" type="float">
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</argument>
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<description>
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Updates the position of the point at index [code]point[/code] on the blend axis.
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</description>
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</method>
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</methods>
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<members>
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<member name="max_space" type="float" setter="set_max_space" getter="get_max_space">
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The blend space's axis's upper limit for the points' position. See [method add_blend_point].
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</member>
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<member name="min_space" type="float" setter="set_min_space" getter="get_min_space">
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The blend space's axis's lower limit for the points' position. See [method add_blend_point].
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</member>
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<member name="snap" type="float" setter="set_snap" getter="get_snap">
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Position increment to snap to when moving a point on the axis.
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</member>
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<member name="value_label" type="String" setter="set_value_label" getter="get_value_label">
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Label of the virtual axis of the blend space.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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