godot/platform/windows
2022-05-17 12:56:53 +02:00
..
export Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
crash_handler_windows.cpp Crash handler: Use print_error to include backtrace in logs 2022-05-05 12:22:56 +02:00
crash_handler_windows.h
detect.py opengl3 driver now works on windows including multi window 2022-05-11 16:12:40 -04:00
display_server_windows.cpp Merge pull request #61001 from derammo/derammo_popup_conditional_hide 2022-05-17 12:56:53 +02:00
display_server_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
gl_manager_windows.cpp opengl3 driver now works on windows including multi window 2022-05-11 16:12:40 -04:00
gl_manager_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
godot_res.rc
godot_windows.cpp Improve embedded PCK loading and exporting. 2022-04-20 11:09:59 +03:00
godot.ico
godot.natvis
joypad_windows.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
joypad_windows.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
key_mapping_windows.cpp
key_mapping_windows.h
lang_table.h
logo.png
os_windows.cpp Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
os_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
platform_config.h
platform_windows_builders.py
SCsub Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
tts_windows.cpp Implement text-to-speech support on Android, iOS, HTML5, Linux, macOS and Windows. 2022-04-28 14:35:41 +03:00
tts_windows.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
vulkan_context_win.cpp opengl3 driver now works on windows including multi window 2022-05-11 16:12:40 -04:00
vulkan_context_win.h
windows_terminal_logger.cpp
windows_terminal_logger.h