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Adds `FALLTHROUGH` macro to specify when a fallthrough is intentional. Can be replaced by `[[fallthrough]]` if/when we switch to C++17. The warning is now enabled by default for GCC on `extra` warnings level (part of GCC's `-Wextra`). It's not enabled in Clang's `-Wextra` yet, but we could enable it manually once we switch to C++11. There's no equivalent feature in MSVC for now. Fixes #26135. |
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.. | ||
GodotSharpTools | ||
bindings_generator.cpp | ||
bindings_generator.h | ||
csharp_project.cpp | ||
csharp_project.h | ||
dotnet_solution.cpp | ||
dotnet_solution.h | ||
godotsharp_builds.cpp | ||
godotsharp_builds.h | ||
godotsharp_editor.cpp | ||
godotsharp_editor.h | ||
godotsharp_export.cpp | ||
godotsharp_export.h | ||
mono_bottom_panel.cpp | ||
mono_bottom_panel.h | ||
mono_build_info.cpp | ||
mono_build_info.h | ||
monodevelop_instance.cpp | ||
monodevelop_instance.h | ||
script_class_parser.cpp | ||
script_class_parser.h |