godot/editor/plugins
Anilforextra fc27636999 Vectors: Use clear() and has().
Use clear() instead of resize(0).

Use has() instead of "find(p_val) != -1".
2022-02-02 00:11:09 +05:45
..
tiles Merge pull request #57365 from pycbouh/editor-icons-uniformity 2022-01-28 23:53:23 +01:00
abstract_polygon_2d_editor.cpp Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp Fix crash after renaming an animation node 2022-01-25 20:18:40 +08:00
animation_blend_tree_editor_plugin.h simplify formatting scripts, add a clang-tidy script, and run clang-tidy 2022-01-29 04:41:03 -06:00
animation_player_editor_plugin.cpp
animation_player_editor_plugin.h
animation_state_machine_editor.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
animation_state_machine_editor.h Make AnimationTree delta argument force double in core 2022-01-29 05:07:30 +09:00
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp Update AssetLib network settings when Editor Settings change 2022-01-21 15:42:05 +08:00
asset_library_editor_plugin.h
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp Fixes Hint label in 2D editor appearing at wrong position and pushes zoom controls 2022-01-27 21:49:33 -05:00
canvas_item_editor_plugin.h Improve 2D editor's right-click menu 2022-01-27 03:02:45 +01:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp
collision_polygon_3d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h
editor_preview_plugins.cpp
editor_preview_plugins.h
font_editor_plugin.cpp
font_editor_plugin.h
gpu_particles_2d_editor_plugin.cpp
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
input_event_editor_plugin.cpp
input_event_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp
node_3d_editor_gizmos.h
node_3d_editor_plugin.cpp Merge pull request #57205 from TechnoPorg/variant-template-cast 2022-01-27 23:46:37 +01:00
node_3d_editor_plugin.h
occluder_instance_3d_editor_plugin.cpp
occluder_instance_3d_editor_plugin.h
ot_features_plugin.cpp
ot_features_plugin.h
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
path_2d_editor_plugin.cpp Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
path_3d_editor_plugin.h Fix theme application in various curve editors 2022-01-29 01:03:43 +03:00
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
polygon_2d_editor_plugin.h Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
script_editor_plugin.h
script_text_editor.cpp Fix theming update of shader editor 2022-01-25 12:10:07 +03:00
script_text_editor.h Fix theming update of shader editor 2022-01-25 12:10:07 +03:00
SCsub
shader_editor_plugin.cpp Fix theming update of shader editor 2022-01-25 12:10:07 +03:00
shader_editor_plugin.h Fix theming update of shader editor 2022-01-25 12:10:07 +03:00
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp Merge create_physical_skeleton undo entries. 2022-01-30 12:28:44 -05:00
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp SpriteFramesEditor Incorrect texture type fix 2022-01-25 18:39:26 +01:00
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_control_editor_plugin.cpp
text_control_editor_plugin.h
text_editor.cpp
text_editor.h
texture_3d_editor_plugin.cpp
texture_3d_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_layered_editor_plugin.cpp
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
texture_region_editor_plugin.h Minor tweaks and fixes to panning 2022-01-23 13:49:53 +01:00
theme_editor_plugin.cpp Bring TabBar to full parity with the TabContainer implementation. 2022-01-31 15:35:54 -03:00
theme_editor_plugin.h
theme_editor_preview.cpp
theme_editor_preview.h
version_control_editor_plugin.cpp
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Vectors: Use clear() and has(). 2022-02-02 00:11:09 +05:45
visual_shader_editor_plugin.h Refactor AddOption in visual shader editor 2022-01-28 15:28:37 +03:00
voxel_gi_editor_plugin.cpp Rename VoxelGI editor bake actions from "GI Probe" to "VoxelGI" 2022-01-26 23:12:26 +01:00
voxel_gi_editor_plugin.h