godot/platform
Rémi Verschelde fc0e341fc5
Merge pull request #14764 from poke1024/android
Increase sleep time for android export thread
2017-12-17 14:18:47 +01:00
..
android Merge pull request #14764 from poke1024/android 2017-12-17 14:18:47 +01:00
haiku Fixes vsync setting ignored when using a separate thread for rendering 2017-12-09 01:43:23 +01:00
iphone Updated Linux template extensions to match architecture. 2017-12-12 16:09:48 -05:00
javascript Merge pull request #14597 from NathanWarden/linux_extensions 2017-12-16 13:05:18 +01:00
osx Add epic hack so vsync can be toggled in run-time from script. Fixes #14458. 2017-12-16 17:11:02 -03:00
server Improve slang, especially in user-visible parts 2017-12-05 15:41:38 +01:00
uwp Merge pull request #14597 from NathanWarden/linux_extensions 2017-12-16 13:05:18 +01:00
windows Add support for whole program optimization on MSVC 2017-12-16 22:29:02 -02:00
x11 Add epic hack so vsync can be toggled in run-time from script. Fixes #14458. 2017-12-16 17:11:02 -03:00
register_platform_apis.h Facilitate exposing platform-exclusive interfaces to all platforms 2017-11-18 03:54:21 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00