godot/editor
Hugo Locurcio fc055e1993
Allow Center Selection to work without any selection in 2D/3D editors
When there is no selection, the camera will center around the
world origin.

This helps people get back to the world center if they haven't added
any nodes yet.
2021-04-04 19:58:46 +02:00
..
debugger Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
fileserver Fix crash on cleanup of EditorFileServer 2021-03-06 13:29:40 +01:00
icons Add interpolation bar on each channel in ColorPicker 2021-03-09 14:58:19 +07:00
import added null checks for mesh in resource importer 2021-03-26 11:49:06 +05:30
plugins Allow Center Selection to work without any selection in 2D/3D editors 2021-04-04 19:58:46 +02:00
translations i18n: Sync translations with Weblate 2021-03-30 00:04:54 +02:00
action_map_editor.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
action_map_editor.h New ActionMapEditor to replace InputMapEditor. Used in ProjectSettings. 2021-02-19 19:36:42 +10:00
animation_bezier_editor.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
animation_bezier_editor.h
animation_track_editor_plugins.cpp Merge pull request #47230 from trollodel/anim_track_color 2021-03-31 13:56:32 +02:00
animation_track_editor_plugins.h
animation_track_editor.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
animation_track_editor.h Make Animation's SceneTreeDialog filter nodes properly 2021-03-19 22:30:32 +01:00
array_property_edit.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
array_property_edit.h Removed _change_notify 2021-02-10 19:31:24 -03:00
audio_stream_preview.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream_preview.h Modernize atomics 2021-02-18 17:12:46 +01:00
code_editor.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
code_editor.h
connections_dialog.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
connections_dialog.h
create_dialog.cpp Merge pull request #41437 from KoBeWi/put_it_here 2021-03-01 15:48:53 +01:00
create_dialog.h
dependency_editor.cpp Rename Array.invert() to Array.reverse() 2021-03-21 10:20:08 +00:00
dependency_editor.h
dictionary_property_edit.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
dictionary_property_edit.h Removed _change_notify 2021-02-10 19:31:24 -03:00
doc_tools.cpp Add static method support to core Variant types 2021-03-16 10:53:05 -03:00
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_builders.py
editor_data.cpp Display scene file extensions in the editor only if there's ambiguity 2021-03-20 20:38:18 +01:00
editor_data.h Display scene file extensions in the editor only if there's ambiguity 2021-03-20 20:38:18 +01:00
editor_dir_dialog.cpp
editor_dir_dialog.h
editor_export.cpp Merge pull request #43550 from KoBeWi/resourcism 2021-04-01 00:20:54 +02:00
editor_export.h Merge pull request #43550 from KoBeWi/resourcism 2021-04-01 00:20:54 +02:00
editor_feature_profile.cpp Initialize class variables with default values in scene/ [2/2] 2021-02-09 18:24:36 +01:00
editor_feature_profile.h
editor_file_dialog.cpp trims_whitespaces_when_creating_folder_windows 2021-03-13 17:09:25 +01:00
editor_file_dialog.h
editor_file_system.cpp Add a "keep" import mode to keep files as-is and export them. 2021-03-22 17:19:19 -03:00
editor_file_system.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
editor_folding.cpp Improve resource load cache 2021-02-11 15:44:28 -03:00
editor_folding.h
editor_fonts.cpp
editor_fonts.h
editor_help_search.cpp
editor_help_search.h
editor_help.cpp Change themes *_color_* to *_*_color 2021-01-24 06:28:49 +00:00
editor_help.h
editor_inspector.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
editor_inspector.h Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_log.cpp
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
editor_node.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
editor_path.cpp
editor_path.h
editor_plugin_settings.cpp Detect plugins recursively 2021-01-19 18:09:30 +02:00
editor_plugin_settings.h Detect plugins recursively 2021-01-19 18:09:30 +02:00
editor_plugin.cpp Fix editor always redrawing 2021-02-13 14:57:28 -03:00
editor_plugin.h Fix editor always redrawing 2021-02-13 14:57:28 -03:00
editor_properties_array_dict.cpp Increase the page size for array/dictionary editors to 20 2021-02-12 17:03:00 +01:00
editor_properties_array_dict.h Increase the page size for array/dictionary editors to 20 2021-02-12 17:03:00 +01:00
editor_properties.cpp Merge pull request #43155 from nathanfranke/collapse-resource-preview 2021-04-01 00:16:44 +02:00
editor_properties.h Implement Navigation layers 2021-03-10 11:23:06 +01:00
editor_resource_preview.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
editor_resource_preview.h Modernize atomics 2021-02-18 17:12:46 +01:00
editor_run_native.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
editor_run_native.h
editor_run_script.cpp
editor_run_script.h
editor_run.cpp
editor_run.h
editor_scale.cpp
editor_scale.h
editor_sectioned_inspector.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_sectioned_inspector.h Reorganize Project Settings 2021-02-18 11:23:34 -03:00
editor_settings.cpp Merge pull request #35320 from Calinou/edited-scene-extension-if-ambiguous 2021-03-23 12:58:07 +01:00
editor_settings.h Added ability to override built-in actions for the editor 2021-02-18 16:22:50 +01:00
editor_spin_slider.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
editor_spin_slider.h
editor_themes.cpp Rename Texture.get_data() to get_image() 2021-03-28 13:00:46 +01:00
editor_themes.h Fix project icon size in Project Manager 2021-03-20 17:32:38 +08:00
editor_translation_parser.cpp
editor_translation_parser.h
editor_vcs_interface.cpp
editor_vcs_interface.h
export_template_manager.cpp
export_template_manager.h
filesystem_dock.cpp Merge pull request #46991 from madmiraal/rename-invert-reverse 2021-04-01 13:32:22 +02:00
filesystem_dock.h
find_in_files.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
find_in_files.h
groups_editor.cpp
groups_editor.h
import_defaults_editor.cpp Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_defaults_editor.h Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
import_dock.cpp Check section existance before getting keys 2021-03-26 10:05:25 +08:00
import_dock.h Improved 3D Scene Importer 2021-03-22 12:16:40 -03:00
inspector_dock.cpp
inspector_dock.h
localization_editor.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_3d_editor_gizmos.cpp Fix PhysicalBone gizmo not showing 2021-03-22 10:29:49 -07:00
node_3d_editor_gizmos.h Allow CollisionObject3D to show collision shape meshes 2021-02-24 18:50:13 +01:00
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp Fix Create Plugin after GD Annotation Changes 2021-03-13 02:50:55 +01:00
plugin_config_dialog.h Fix enabling of created plugin 2021-03-06 15:33:52 +02:00
pot_generator.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_export.cpp Merge pull request #43550 from KoBeWi/resourcism 2021-04-01 00:20:54 +02:00
project_export.h
project_manager.cpp Merge pull request #42890 from Ev1lbl0w/bugfix-import-zip 2021-04-01 00:18:19 +02:00
project_manager.h Display loading text while the project manager is loading 2021-02-07 02:04:10 +01:00
project_settings_editor.cpp Save ProjectSettings on editor restart 2021-02-26 13:33:08 +01:00
project_settings_editor.h Added Import Defaults Editor in Project Settings 2021-02-23 14:18:02 -03:00
property_editor.cpp Rename ButtonList enum and members to MouseButton 2021-03-23 07:13:23 -04:00
property_editor.h
property_selector.cpp
property_selector.h
quick_open.cpp
quick_open.h
register_exporters.h
rename_dialog.cpp Display scene file extensions in the editor only if there's ambiguity 2021-03-20 20:38:18 +01:00
rename_dialog.h
reparent_dialog.cpp
reparent_dialog.h
scene_tree_dock.cpp Merge pull request #46991 from madmiraal/rename-invert-reverse 2021-04-01 13:32:22 +02:00
scene_tree_dock.h Merge pull request #41437 from KoBeWi/put_it_here 2021-03-01 15:48:53 +01:00
scene_tree_editor.cpp Allow to drop files on filtered scene tree 2021-03-22 16:35:49 +01:00
scene_tree_editor.h Make Animation's SceneTreeDialog filter nodes properly 2021-03-19 22:30:32 +01:00
script_create_dialog.cpp
script_create_dialog.h
SCsub
settings_config_dialog.cpp Added Built-in Action editor to Editor Settings dialog. 2021-02-19 19:36:42 +10:00
settings_config_dialog.h Added Built-in Action editor to Editor Settings dialog. 2021-02-19 19:36:42 +10:00
shader_globals_editor.cpp Fix heap-use-after-free in Import Defaults Editor 2021-02-25 11:50:10 -03:00
shader_globals_editor.h