godot/servers
2018-07-23 12:59:27 +02:00
..
arvr Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
audio -Project/Editor settings now use new inspector 2018-07-19 19:02:04 -03:00
physics Merge pull request #12403 from AndreaCatania/phymat 2018-07-23 07:37:03 -03:00
physics_2d Merge pull request #12403 from AndreaCatania/phymat 2018-07-23 07:37:03 -03:00
visual Added some API to visual server so from control VRAM buffer is more easy 2018-07-23 12:59:27 +02:00
arvr_server.cpp Update classref and docs, fix missing parameters' name 2018-04-11 10:20:22 +07:00
arvr_server.h A few fixes on the ARVR Server 2018-03-15 23:31:02 +11:00
audio_server.cpp -Project/Editor settings now use new inspector 2018-07-19 19:02:04 -03:00
audio_server.h Add Audio Server profiling time to the profiler 2018-07-17 10:11:56 -03:00
physics_2d_server.cpp Expose methods area_set_area_monitor_callback and area_set_monitorable in PhysicsServer and Physics2DServer 2018-05-25 20:46:54 +02:00
physics_2d_server.h Merge pull request #12403 from AndreaCatania/phymat 2018-07-23 07:37:03 -03:00
physics_server.cpp -Fix disable_3d flag 2018-07-21 17:26:49 -03:00
physics_server.h Merge pull request #12403 from AndreaCatania/phymat 2018-07-23 07:37:03 -03:00
register_server_types.cpp Deprecated Godot 3D physics engine 2018-02-26 12:51:30 +01:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
server_wrap_mt_common.h Added ability for SSAO to affect AO textures too 2018-07-02 16:50:52 -03:00
visual_server.cpp Added some API to visual server so from control VRAM buffer is more easy 2018-07-23 12:59:27 +02:00
visual_server.h Added some API to visual server so from control VRAM buffer is more easy 2018-07-23 12:59:27 +02:00